Okay i got a new computer :)))) now im trying to compile a new map but im getting this error
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 5, Side 4: has a coplanar plane at (-512, -1024, -256), texture -3SAND
Error: brush with coplanar faces
And my second problem is i have vista 64 and my steam is ocated in my program files (x86)/Valve/ and i put that in the .bat file but it says the file specifed could not be found.
This is whats in my .bat
@echo off
hlcsg -nowadtextures fy_waller
hlbsp fy_waller
hlvis fy_waller
hlrad fy_waller
copy fy_waller.bsp "C:\Program Files (x86)\Valve\Steam\steamapps\kittycats\counter-strike\cstrike\maps"
pause
"C:\Program Files (x86)\Valve\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map fy_waller
This is my compile log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures fy_waller
Entering fy_waller.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 5, Side 4: has a coplanar plane at (-512, -1024, -256), texture -3SAND
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
(0.02 seconds)
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.
----- END hlrad -----
BTW this is my mpa/idea don't steal it.