SearchSearchPosts written by sS|-HaViX-|:Truck
User
yea he was rite i had to many .wads
well here is link to my map enjoy :) http://www.megaupload.com/?d=TRKP9X18 Truck
User
umm ok
Truck
User
umm ok lol i used all .wads in cstrike folder :)
and then a couple Truck
User
THANK U SO MUCH
:D Truck
User
i don't know what u meen by .map format
please help Truck
User
i really don't know but now is makeing me sad :(
it was looking like a good map and i don't know what to do now want me to send u the .map?? i really need helps with this o and i have one custom .wad Truck
User
when i compile i get an error... i am useing more then one .wad yes please someone tell me whats wrong
: here is meh log : hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures cs_carnage Entering cs_carnage.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.26 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.75 seconds) Error: File read failure ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp cs_carnage >> There was a problem compiling the map. >> Check the file cs_carnage.log for the cause. ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis cs_carnage >> There was a problem compiling the map. >> Check the file cs_carnage.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad cs_carnage >> There was a problem compiling the map. >> Check the file cs_carnage.log for the cause. ----- END hlrad ----- |