SearchSearchPosts written by fer454:Truck
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I get these when i compile, and even tho the BSP is created, if i start it, it simply shuts down.
Here's the FULL log (So that you might tell me where are the errors): hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures prueba Entering prueba.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.03 seconds) Using Wadfile: \gamez\counter-strike 1.6\valve\cached.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\decals.wad - Contains 0 used textures, 0.00 percent of map (222 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\fonts.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\gfx.wad - Contains 0 used textures, 0.00 percent of map (7 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\halflife.wad - Contains 3 used textures, 100.00 percent of map (3116 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\spraypaint.wad - Contains 0 used textures, 0.00 percent of map (14 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\xeno.wad - Contains 0 used textures, 0.00 percent of map (264 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\ajawad.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\tempdecal.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\torntextures.wad - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI' - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF' - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG' - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM' - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP' - Contains 0 used textures, 0.00 percent of map (162 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\tswad.wad - Contains 0 used textures, 0.00 percent of map (29 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\decals.wad - Contains 0 used textures, 0.00 percent of map (225 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\greenvalley.wad - Warning: Larger than expected texture (261932 bytes): '{BIG_MAPLE' - Contains 0 used textures, 0.00 percent of map (19 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\itsitaly.wad - Contains 0 used textures, 0.00 percent of map (99 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\jos.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\n0th1ng.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\prodigy.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_airstrip.wad - Contains 0 used textures, 0.00 percent of map (69 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_piranesi.wad - Contains 0 used textures, 0.00 percent of map (160 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_storm.wad - Contains 0 used textures, 0.00 percent of map (74 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_vegas.wad - Contains 0 used textures, 0.00 percent of map (101 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\de_vertigo.wad - Contains 0 used textures, 0.00 percent of map (19 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_havana.wad - Contains 0 used textures, 0.00 percent of map (122 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_office.wad - Contains 0 used textures, 0.00 percent of map (102 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_snowbase.wad - Contains 0 used textures, 0.00 percent of map (33 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_thunder.wad - Contains 0 used textures, 0.00 percent of map (33 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cstraining.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cached.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\chateau.wad - Contains 0 used textures, 0.00 percent of map (136 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_747.wad - Contains 0 used textures, 0.00 percent of map (143 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_assault.wad - Contains 0 used textures, 0.00 percent of map (22 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_bdog.wad - Contains 0 used textures, 0.00 percent of map (132 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_cbble.wad - Contains 0 used textures, 0.00 percent of map (61 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\cstrike\cs_dust.wad - Contains 0 used textures, 0.00 percent of map (28 textures in wad) Warning: More than 8 wadfiles are in use. (37) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect. added 2 additional animating textures. Texture usage is at 0.05 mb (of 4.00 mb MAX) 0.11 seconds elapsed ----- END hlcsg ----- hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: hlvis prueba Error: Portal file 'prueba.prt' does not exist, cannot vis the map ----- END hlvis ----- hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: hlrad prueba >> There was a problem compiling the map. >> Check the file prueba.log for the cause. ----- END hlrad ----- Here it ends, it doesn't say anything else There, so also, why does it say i'm using too much Wads? I'm just using one " - Contains 3 used textures, 100.00 percent of map (3116 textures in wad) Using Wadfile: \gamez\counter-strike 1.6\valve\liquids.wad" Thanks :D sorry for the looong post and BTW, prueba means test in spanish |