SearchSearchPosts written by cursed:Truck
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Reading the tutorials i saw "angle option" in "func_door" entity .. but while checkin it in Hammer i cant find any thing like angle ... except when i end the "smartedit" option but still it previews differently than its in tutorials. So how do i set the angle ?
Truck
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i just googled it ... and the result is satisfying to every mapping question
the link to all answers is http://www.fpsbanana.com/tutcats/2?tuts_page=2 Truck
User
wOW MATE ... You are a Genius ..... Is that What you are eager to hear ?
Truck
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Thanks for the help
i cant access the sites(typed in superjar tutorial) for more tutorials except for www.editlife.com but this site only gives info for CS S maps but not for CS 1.6 maps Can you guide me to any other site ? Truck
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how do i make a sliding door and a rotating door(wood,transparent and glass) ? (please explain in detail ... step to step) ... how do i get to know whether im making it big enough for a player to go through it ? secondly, how do i make windows ? (what are its entities and magnitude ? Truck
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when i make a map ... for example ... im working on map for cs 1.6 parallel to that of my house ... when i try to make walls, i can not manually set the width for them ... i can only make them without any width (just the face and back) or i can set its width to "one box in the prepaired graphs in hammer" which is much broad for doors ... i tried to make box hollow and then work a thin door out of it but its too messy .. (if u ever had done it you would know)
Im still waiting for answers of my questions above ! Truck
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thats the same thing ... i was wondering if i could stick it into one box
secondly, how do i make a sliding door and a rotating door(wood,transparent and glass) ? (please explain in detail ... step to step) ... how do i get to know whether im making it big enough for a player to go through it ? thirdly, how do i make windows ? (what are its entities and magnitude ? Truck
User
Since Hammer don't let the user to put the windows or etc in the perfect place in which he wants to ... i made a box and made it hollow, Then the copy-pasted the the blocks up and down so thats how i perfectly was able to make a window like box placed into the middle of the wall but now the problem is that i want to make it invisible ... for that i would have to make it into one block ... is there any way to make the those different boxes into one block ? or do i have to click every box to function as a window or to change its texture?
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i also tried adding halflife.wad file but while adding it to hammer it gives an error and shuts hammer down **BAD IMAGE**
What should i do ? User
I searched the properties for render amount but am able to find "Render FX" or "FX Amount" or "Render Mode".
but there is nothing such as "Render Amount" *Still wondering about what cycler is User
THANKS
i dont have the water texture even after adding .wad file of csrike ... and i also tried add aztec.wad ... which also contains water texture in its map ... but still theres no water texture to be found in hammer HOW DO CHANGE RENDER AMOUNT and what is CyCler ? User
I DONT HAVE ALL THE ENTITIES LIKE WATER**** OR PROP OR MANY OTHERS THAT I SEE IN TUTORIALS AT YOUTUBE AND AT EDITLIFE.COM
AND HOW CAN I ADD MY OWN TEXTURES OR MODELS SUCH AS FANS CHAIRS OR GLASS DOORS AND BUTTONS User
OKAY i have it resolved ... had something wrong with the extensions ... Thanks anyways
User
THE TXT FILE DOESNT RUN AS ITS WRITTEN IN STEP 7 ... I'VE WRITTEN THE SAME NAME FOR THE .MAP FILE ... I ALSO WROTE THE RIGHT DESTINATION OF CSTRIKE BUT IT DOESNT RUN ... I ALSO TRIED CHANGING THE "MAPNAME" IN THE "CODE IN STEP 7 FOR TXT FILE" TO "THE MAPNAME" BUT STILL IT DOESNT WORK ... WHAT THE FUCK HAVE I DONE WRONG ?
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