Posts written by capoza:
Hey, i put in those textures of like hanging bushes and branches.. in like a forest setting. and in hammer they come out blue on the outsides of them. i thought when u rendered the map it would come out and be see through but instead some are blue and some are black still.
hey superjer. by doing that chop command that just shrinks the map with out messing anything up? im up to the rendering part of my map. i dont have the settings or know how so im going to wait for my friend to get home and him to do it. but i do kinda wish my map was a tad bit smaller
okay. so im done with my map. i want to compile it as a .bsp .. malibu ^^^^ gave me the settings once, i dont have them any more.. is there an wasier way to do it?
yes thank you. seems to be working.. my friends going through it right now do we have to edit everythings properties such as all the water on the map and the breakable glass and the clear windows?
Thanks alot. but i dont have to much knowledge on making maps. i guess i used to make them as .rmf and when i opened the one u gave me none of the textures are there. so in order to have me make the same thing u made. and add the couple things i wanted i would have to redo every texture? and idk how to make those windows or the clear windows that you cant jump out
to any one at superjer. i wanted to ask for a favor. my email is firstname.lastname@example.org and i wanted to ask if i could by chance get the .rmf file for awp_snowsk337 im a huge fan of what you guys make but i just wanted to add a few thing out in the landing zone so its harder to hit the knifers. it would be for private use and you would still have all your credit. or if not could you explain how to decompile the map.. im not to good with those things. thanks