Ryuseistar

Ryuseistar

User name
Ryuseistar
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#bb55ee
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Registration date
2009 March 26
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6
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Canada/Atlantic
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Recent posts by Ryuseistar

Recent posts by Ryuseistar

2009 Mar 28 at 19:03 UTC
if... in Hammer Mapping
There's one thing about that folder though, how come when I open the
C:\...\conditionzero\czero\map
I can't find anything except 2 .txt files?
(like, there's no .bsp files in it, so how does it run the maps?)
2009 Mar 28 at 18:49 UTC
if... in Hammer Mapping
ohhh~~~
thanks killer-duck, yeah, I thought the multiplayer map was in the c:\....\conditionzero\cstrike , so I didn't find it. Thanks
2009 Mar 27 at 23:07 UTC
if... in Hammer Mapping
Since Mate de Vita mentioned it last time, I thought I should ask anyways:

"If I 'WAS' mapping for condition zero, how would I do that?"

Okay, I went into my C:\programfiles\.....\conditionzero\cstrike\
but I couldn't find a "map" folder for it, unlike CS. So when I'm done my map, where would I put it in the condition zero folder?

(*my condition zero is steam-powered)
2009 Mar 26 at 21:29 UTC
Problems with compiling in Hammer Mapping
Oh wait, guys I think I found the problem. I didn't put the .bsp file in my C:\steam\counter-strike\cstrike\maps file, so I couldn't locate it when I open CS manually. Yeah, I tried that and it worked. Thanks for helping anyways.
2009 Mar 26 at 21:18 UTC
Problems with compiling in Hammer Mapping
um...I tried opening CS manually but I can't find the map that I made. Also, I have both condition zero and CS on steam but the map I'm currently making is for running on CS.
2009 Mar 26 at 05:10 UTC
Problems with compiling in Hammer Mapping
I've following the instructions at this website:
http://www.superjer.com/learn7.php
and got to the compiling step. However, I can't run CS at the place where it ways press any key to continue...
when I press it, nothing happens...


.bat file:

echo off
hlcsg -nowadtextures mapname
hlbsp mapname
hlvis mapname
hlrad mapname
copy mapname.bsp "C:\ProgramFiles\Steam\SteamApps\someone_is_someone\counter-strike\cstrike\maps"
pause
"C:\ProgramFiles\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map mapname


when opening .bat file:


C:\zhit>echo off
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures mapname
Entering mapname.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.03 seconds)

Including Wadfile: \zhit\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: \documents and settings\ken\