Ourkid

Ourkid

User name
Ourkid
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#ffbb44
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Registration date
2007 July 1
Post count
5
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6 ₧
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Recent posts by Ourkid

Recent posts by Ourkid

2007 Jul 5 at 17:16 UTC
"superjer" said:
Open the .MAP file, not the .RMF.

When you have invalid brushes, they only show up in the .MAP file.

Try Map->Check for problems... too.


Thank you for the advice there.

For some reason I went into check map for errors, tried fixing them and it did something REALLY weird...

Basically all my brushes lined up, and extended out to infinity :S

Here I have included my .rmf and .map if it will make it a bit clearer.

www.justmarried-photography.co.uk/surF_ourkid.rmf
www.justmarried-photography.co.uk/surF_ourkid.map

If you wouldn't mind having a look I'd be really grateful.

Thank you
Ourkid
2007 Jul 4 at 23:50 UTC
The log is actually too long to show completely in the forum - but I've checked for any brushes outside world 3 times now and can't find anything.

Also I don't get the whole coplanar lack of normal business?

Any help would be great guys,

Thanks a lot :)

Ourkid
2007 Jul 4 at 23:47 UTC
Hi all,

I'm making my second map now and tried compiling it when the following error came up - I don't understand what I've been told to correct:

Quote:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -wadinclude cf_mansion -wadinclude madebyourkid -wadinclude tex-paint03 -wadinclude slime -wadinclude clouds surf_ourkid
Entering surf_ourkid.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[cf_mansion]
[madebyourkid]
[tex-paint03]
[slime]
[clouds]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-2576,-4112,-3876)-(-2288,4112,2596)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (-2592,-4128,-3872)-(-2272,4128,2592)
Error: Entity 0, Brush 0: outside world(+/-4096): (-2576,-4112,-3858)-(-2288,4112,2578)
Error: Entity 0, Brush 1: outside world(+/-4096): (2928,-4112,-3876)-(3216,4112,2596)
Error: Entity 0, Brush 1: outside world(+/-4096): (2912,-4128,-3872)-(3232,4128,2592)
Error: Entity 0, Brush 1: outside world(+/-4096): (2928,-4112,-3858)-(3216,4112,2578)
Error: Entity 0, Brush 2: outside world(+/-4096): (-2320,-4112,-3876)-(3216,-3824,2340)
Error: Entity 0, Brush 2: outside world(+/-4096): (-2336,-4128,-3872)-(3232,-3808,2336)
Error: Entity 0, Brush 2: outside world(+/-4096): (-2320,-4112,-3858)-(3216,-3824,2322)
Error: Entity 0, Brush 3: outside world(+/-4096): (-2320,3824,-3876)-(2960,4112,2596)
Error: Entity 0, Brush 3: outside world(+/-4096): (-2336,3808,-3872)-(2976,4128,2592)
Error: Entity 0, Brush 3: outside world(+/-4096): (-2320,3824,-3858)-(2960,4112,2578)
Error: Entity 0, Brush 4: outside world(+/-4096): (-2576,-4112,2268)-(3216,4112,2596)
Error: Entity 0, Brush 4: outside world(+/-4096): (-2592,-4128,2272)-(3232,4128,2592)
Error: Entity 0, Brush 4: outside world(+/-4096): (-2576,-4112,2286)-(3216,4112,2578)
Error: Entity 0, Brush 5: outside world(+/-4096): (-2576,-3856,-3876)-(3216,4112,-3548)
Error: Entity 0, Brush 5: outside world(+/-4096): (-2592,-3872,-3872)-(3232,4128,-3552)
Error: Entity 0, Brush 5: outside world(+/-4096): (-2576,-3856,-3858)-(3216,4112,-3566)
Error: Entity 0, Brush 8, Side 3: plane with no normal
Error: Entity 0, Brush 8, Side 4: plane with no normal
Error: Entity 0, Brush 8, Side 4: has a coplanar plane at (-256, -1664, 1408), texture CF_ROOF02
Error: Entity 0, Brush 8, Side 5: plane with no normal
Error: Entity 0, Brush 8, Side 5: has a coplanar plane at (-256, -2688, 1728), texture CF_ROOF02
Error: Entity 0, Brush 8, Side 5: has a coplanar plane at (-256, -2688, 1728), texture CF_ROOF02
BLAH BLAH BLAH...
2007 Jul 2 at 13:40 UTC
Lighting problem in CS map in Hammer Mapping
Absolute stars! Yeah I got it working! :D My first map woooooo!

Thanks a lot guys really appreciate it.

Ourkid
2007 Jul 1 at 12:46 UTC
Lighting problem in CS map in Hammer Mapping
Hello everyone,

Sorry to bother you all, but I'm making myself a new map, but am having problems with lighting.

I have indeed searched the forum for help on similar topics, but haven't found anything useful to this problem.

Basically, I've installed about 20 lights in my map, but when I go into cs and see the map itself, it's just really dark and rather dull. I've used light_environment, light_spot, and even done the default lighting in map properties to some ridiculous number.

Also I've put my textures in my cstrike folder, and when I start up the map it's fine, but other people cannot download it. Is this where I need to use wadinclude?

I've attached the log here so if anyone knows what I'm doing wrong here and could point me in the right direction I'd really appreciate it :)

Cheers
Ourkid

Quote:
*snipped (doesn't contain anything useful)*