noobish

noobish

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noobish
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#aa99aa
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Registration date
2008 November 22
Post count
6
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Recent posts by noobish

Recent posts by noobish

2008 Nov 27 at 13:21 UTC
help needed! in Hammer Mapping
now wen i have done that this comes up at the log...





** Executing...
** Command: Change Directory
** Parameters: C:\Program\Steam\steamapps\renegade1338\counter-strike


** Executing...
** Command: Copy File
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map" "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map"


** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused
Entering C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

18 brushes (totalling 108 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.55 seconds)
SetModelCenters:
10%...20%...40%...50%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.23 seconds)

Using Wadfile: \program\steam\steamapps\renegade1338\counter-strike\cstrike_swedish\de_confused.wad
- Contains 110 used textures, 100.00 percent of map (156 textures in wad)

Texture usage is at 1.68 mb (of 4.00 mb MAX)
2.09 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.prt'
1.92 seconds elapsed

----- END hlbsp -----




** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlvis.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlvis.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused
898 portalleafs
2735 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.23 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (28.98 seconds)
average leafs visible: 107
g_visdatasize:45183 compressed from 101474
30.31 seconds elapsed

----- END hlvis -----




** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlrad.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlrad.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


5085 faces
Create Patches : 32664 base patches
0 opaque faces
373283 square feet [53752816.00 square inches]
5 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...Error:
for Face 2718 (texture sign68) at
(-2886.000 1408.000 -2929.000) (-2886.000 1408.000 -2952.000) (-2887.000 1408.000 -2952.000) (-2887.000 1408.000 -2929.000)
Error: Bad surface extents (5295 x 3)
Check the file ZHLTProblems.html for a detailed explanation of this problem

----- END hlrad -----
2008 Nov 26 at 13:35 UTC
help needed! in Hammer Mapping
Killer-Duck said:
Are you compiling from Hammer or by using a .bat-file?





from hammer :P
2008 Nov 25 at 13:30 UTC
help needed! in Hammer Mapping
this is all i get when i press F9...



** Executing...
** Command: Change Directory
** Parameters: C:\Program\Steam\steamapps\renegade1338\counter-strike


** Executing...
** Command: Copy File
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map" "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map"


** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused
Entering C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

18 brushes (totalling 108 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.56 seconds)
SetModelCenters:
20%...30%...40%...50%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.27 seconds)

Using Wadfile: \program\steam\steamapps\renegade1338\counter-strike\cstrike_swedish\de_confused.wad
- Contains 110 used textures, 100.00 percent of map (156 textures in wad)

Texture usage is at 1.68 mb (of 4.00 mb MAX)
2.17 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.prt'
2.00 seconds elapsed

----- END hlbsp -----




2008 Nov 24 at 13:10 UTC
help needed! in Hammer Mapping
and if it helps.. here's the log


** Executing...
** Command: Change Directory
** Parameters: C:\Program\Steam\steamapps\renegade1338\counter-strike


** Executing...
** Command: Copy File
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map" "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map"


** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlcsg.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused
Entering C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

18 brushes (totalling 108 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.67 seconds)
SetModelCenters:
20%...30%...40%...50%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.50 seconds)

Using Wadfile: \program\steam\steamapps\renegade1338\counter-strike\cstrike_swedish\de_confused.wad
- Contains 110 used textures, 100.00 percent of map (156 textures in wad)

Texture usage is at 1.68 mb (of 4.00 mb MAX)
2.55 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe
** Parameters: "C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\RENEGA~1\SKRIVB~1\zhlt\hlbsp.exe C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'C:\Program\Steam\steamapps\renegade1338\counter-strike\cstrike_swedish\maps\de_confused.prt'
2.34 seconds elapsed

----- END hlbsp -----
2008 Nov 24 at 13:10 UTC
help needed! in Hammer Mapping
hello mates!

i have an problem... when i shall test my map i get an error like this: bad surface extension 19184/0 at position (-2887, 1408,-2929)..

i know it is an bad surface but.... how to find it?
i would be happy i some1 knew

2008 Nov 22 at 14:32 UTC
wad request! in Hammer Mapping
Hello!

I want to know wich .wad that contains the walls in de_inferno...

I hop ill get an answere thank you