nickvw91nickvw91User name
nickvw91
Assigned title
Assigned post color
#55aaee
Avatar
Medals
Registration date
2006 November 6
Post count
5
Score
14 ₧
Location
Signature
Timezone
UTC
Groups
2007 Jul 7 at 08:35 UTC
Black entities in Hammer Mapping
I fixed it allready, the floor was func_walled :D
But I have a second question, when I uploaded my map on a public server the joiners get a message "Cannot continue without model *17, disconnecting" ... What is the cause of this thing? THX
2007 Jul 6 at 14:04 UTC
Black entities in Hammer Mapping
My entities and player models are black, I search a whole day long and didn't find anything.
Can you help me? Nick
2006 Nov 7 at 17:16 UTC
aaatrigger in Hammer Mapping
Sorry for my noobish questions but I cant find the aaatrigger Texture, how does it looks like or where can i find it?
Nick
2006 Nov 6 at 20:31 UTC
Portal file 'ni_skout.prt' does not exist in Hammer Mapping
thx for the fast reply, i fixed it immediately, my next question is :
how can i at weapon restrictions etc. in my map, ex. only skout or something... THX Nick
2006 Nov 6 at 19:41 UTC
Portal file 'ni_skout.prt' does not exist in Hammer Mapping
When I start up the map I can't chose a team .... ???
Check also the error :S hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg ni_skout Entering ni_skout.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.06 seconds) Using Wadfile: \cstrike.wad - Contains 4 used textures, 100.00 percent of map (123 textures in wad) added 8 additional animating textures. Texture usage is at 0.26 mb (of 4.00 mb MAX) 0.08 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp ni_skout Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: No entities exist in hull 0, no filling performed for this hull Warning: No entities exist in hull 1, no filling performed for this hull Warning: No entities exist in hull 2, no filling performed for this hull Warning: No entities exist in hull 3, no filling performed for this hull 0.31 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis ni_skout Error: Portal file 'ni_skout.prt' does not exist, cannot vis the map ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad ni_skout >> There was a problem compiling the map. >> Check the file ni_skout.log for the cause. ----- END hlrad ----- |