iamsandeep

iamsandeep

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iamsandeep
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#aa88bb
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Registration date
2007 April 5
Post count
3
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9 ₧
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Recent posts by iamsandeep

Recent posts by iamsandeep

2007 Apr 14 at 13:53 UTC
need some help in Hammer Mapping
thnx..... every problem there resolved as i checked out all the other probs mentioned here in the forum..... & i can play my map now...but here's a new err.after modifying my map with some building blocks...


** Executing...
** Command: Change Directory
** Parameters: D:\valve


** Executing...
** Command: Copy File
** Parameters: "D:\valve\valve\aech.map" "D:\valve\czero\maps\aech.map"


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "D:\valve\czero\maps\aech"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering D:\valve\czero\maps\aech.map
CreateBrush: 0...Entity 0, Brush 8: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (496, -1616, -4132)-(1104,596,-3932)
Entity 0, Brush 8: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (480, -1632, -4128)-(1120,612,-3936)
Entity 0, Brush 8: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (496, -1616, -4114)-(1104,596,-3950)
Entity 0, Brush 17: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (112, 303, -4132)-(528,720,-3996)
Entity 0, Brush 17: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (96, 287, -4128)-(544,736,-4000)
Entity 0, Brush 17: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (112, 303, -4114)-(528,720,-4014)
Entity 0, Brush 37: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-464, 432, -4132)-(144,1040,-3996)
Entity 0, Brush 37: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-480, 416, -4128)-(160,1056,-4000)
Entity 0, Brush 37: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-464, 432, -4114)-(144,1040,-4014)
1...2...Entity 0, Brush 147: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, -9000, -3056)-(9000,540,9000)
Entity 0, Brush 147: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, -9000, -3092)-(9000,556,9000)
Entity 0, Brush 147: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, -9000, -3088)-(9000,572,9000)
Entity 0, Brush 147: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, -9000, -3074)-(9000,556,9000)
Entity 0, Brush 148: A 'Unknown Class' @(0,0,0) has a coplanar plane at (512, 540, -3056), texture 256WHITE
3...4...5...6...7...Entity 0, Brush 436: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (67, -1168, -4120)-(115,-1120,-3296)
Entity 0, Brush 436: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (51, -1184, -4116)-(131,-1104,-3300)
Entity 0, Brush 436: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (67, -1168, -4102)-(115,-1120,-3314)
8...Entity 0, Brush 492: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1232, -2192, -4132)-(464,-1776,-3292)
Entity 0, Brush 492: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1248, -2208, -4128)-(480,-1760,-3296)
Entity 0, Brush 492: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1232, -2192, -4114)-(464,-1776,-3310)
Entity 0, Brush 493: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1808, -2192, -4132)-(-1200,-1008,-3292)
Entity 0, Brush 493: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1824, -2208, -4128)-(-1184,-992,-3296)
Entity 0, Brush 493: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1808, -2192, -4114)-(-1200,-1008,-3310)
Entity 0, Brush 494: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-528, -144, -4132)-(1168,1039,-3996)
Entity 0, Brush 494: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-544, -160, -4128)-(1184,1055,-4000)
Entity 0, Brush 494: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-528, -144, -4114)-(1168,1039,-4014)
Entity 0, Brush 495: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (112, 559, -4132)-(528,1040,-3996)
Entity 0, Brush 495: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (96, 543, -4128)-(544,1056,-4000)
Entity 0, Brush 495: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (112, 559, -4114)-(528,1040,-4014)
Entity 0, Brush 496: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (496, 560, -4132)-(1104,1040,-3996)
Entity 0, Brush 496: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (480, 544, -4128)-(1120,1056,-4000)
Entity 0, Brush 496: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (496, 560, -4114)-(1104,1040,-4014)
Entity 0, Brush 497: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (1072, -2512, -4132)-(1168,1168,-2032)
Entity 0, Brush 497: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (1056, -2528, -4128)-(1184,1184,-2036)
Entity 0, Brush 497: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (1072, -2512, -4114)-(1168,1168,-2050)
Entity 0, Brush 498: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, -2512, -4132)-(-1872,1168,-2032)
Entity 0, Brush 498: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1984, -2528, -4128)-(-1856,1184,-2036)
Entity 0, Brush 498: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, -2512, -4114)-(-1872,1168,-2050)
Entity 0, Brush 499: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, 1008, -4132)-(1168,1168,-2032)
Entity 0, Brush 499: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1984, 992, -4128)-(1184,1184,-2036)
Entity 0, Brush 499: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, 1008, -4114)-(1168,1168,-2050)
Entity 0, Brush 500: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, -2512, -4132)-(1168,-2416,-2032)
Entity 0, Brush 500: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1984, -2528, -4128)-(1184,-2400,-2036)
Entity 0, Brush 500: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-1968, -2512, -4114)-(1168,-2416,-2050)
9...Entity 0, Brush 518: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-336, -1808, -4132)-(464,-1584,-3292)
Entity 0, Brush 518: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-352, -1824, -4128)-(480,-1568,-3296)
Entity 0, Brush 518: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-336, -1808, -4114)-(464,-1584,-3310)
(0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (2)
Using WAD File: \valve\valve\halflife.wad
Using WAD File: \valve\cstrike\cs_747.wad
Using WAD File: \valve\cstrike\cs_bdog.wad
Using WAD File: \valve\cstrike\cstrike.wad
Using WAD File: \valve\cstrike\torntextures.wad
added 3 additional animating textures.
2 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "D:\valve\czero\maps\aech"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
nummarkfaces == MAX_LEAF_FACES

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe
** Parameters: "D:\valve\czero\maps\aech"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
LoadPortals: couldn't read D:\valve\czero\maps\aech.prt
No vising performed.

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe
** Parameters: "D:\valve\czero\maps\aech"



"nummarkfaces == MAX_LEAF_FACES" how to solve this err?

thnx in advance for helping.
2007 Apr 14 at 08:58 UTC
need some help in Hammer Mapping
thnx for u'r reply ...as u suggested i'm posting my err. plz tell me what's wrong as soon as possible...thnx for your reply...again..


** Executing...
** Command: Change Directory
** Parameters: D:\valve


** Executing...
** Command: Copy File
** Parameters: "D:\valve\valve\aech.map" "D:\valve\czero\maps\aech.map"


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "D:\valve\czero\maps\aech"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering D:\valve\czero\maps\aech.map

************ ERROR ************
Token too large on line 5


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "D:\valve\czero\maps\aech"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
Can't open D:\valve\czero\maps\aech.p0

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe
** Parameters: "D:\valve\czero\maps\aech"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)

************ ERROR ************
Error opening D:\valve\czero\maps\aech.bsp: No such file or directory

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe
** Parameters: "D:\valve\czero\maps\aech"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
1 threads
[Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
[1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']


************ ERROR ************
Error opening D:\valve\czero\maps\aech.bsp: No such file or directory
2007 Apr 10 at 08:34 UTC
need some help in Hammer Mapping
hi guys...
i'm a newb here...but i'v build 6 or 7 maps which is working fine but from yesterday...i'm facing 3 problems

1.any of my old map i'm trying to update is not being updated.though it's showing no serious err on compiling.

2.nay new map i'm trying to build is not compiling ..it's giving token taking too long & some brush error.& after that no rmx or p0,p1..,bsp file is being generated..though the .map & .rmf file is still there.

3.when i'm trying to compile a fully working map[in my own computer] in another computer of my friend.it's showing some err but still gets compiled & while playing that map no light effect is working..

i'm really confused & need some help. thnx in advance.