harry

harry

User name
harry
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#ddbbee
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2008 June 30
Post count
3
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im a nerd and a noob at the same time, what am i?
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Recent posts by harry

Recent posts by harry

2008 Jul 2 at 21:17 UTC
ENT MOD HELP! in General
i dont know about you guys but i dont have mutch expiereince in installing mods onto my server i have amxx and metamod but i just cant get this mod on, i think im installing it right and writing it all up on the right places but when i finish and change the map the server just freezes and i have to reinstall it and start again. driving me mad please help!!!
2008 Jul 1 at 08:21 UTC
basically i found out that hammer sucks at exporting to .MAP and im mutch better of using the hl-complier with includes the hl-fix, but this brought me to another problem, i managed to "complie"my map, CS opens and it starts loading but then says cannont run sound/C so i think WTF!? and delete any sounds i had and re-complie it and it still says it help!?
2008 Jun 30 at 17:05 UTC
hi im having lots of trouble doing this, i have map a really good map and im sure its not to big because i have made bigger maps before and they worked basically when i click export to .MAP VHE stops working, so anyway thats wierd and then it still in my ZHLT but when i click my .bat folder it does everything then says file cannont be specified heres the log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures cavewars
Entering cavewars.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)


Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.03 seconds elapsed

----- END hlcsg -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis cavewars
Error: Portal file 'cavewars.prt' does not exist, cannot vis the map


----- END hlvis -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp cavewars
>> There was a problem compiling the map.
>> Check the file cavewars.log for the cause.

----- END hlbsp -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad cavewars
>> There was a problem compiling the map.
>> Check the file cavewars.log for the cause.

----- END hlrad -----

and i have got brushes and entities and everything!