davvle

davvle

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davvle
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2012 July 1
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4
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Recent posts by davvle

Recent posts by davvle

2012 Jul 4 at 12:32 PDT
SRAW said:
You have to put either models/blah.mdl or blah.mdl in the box, not C:counterstrike/models


I really cant find the .mdl files with a cycler_sprite, only .spr, but even if I figured that out, no path works, where the hell am I supposed to place the .mdl/.spr file :S:S
2012 Jul 4 at 06:54 PDT
SRAW said:
You have to put either models/blah.mdl or blah.mdl in the box, not C:counterstrike/models



Okey, thanks for the help, BUT, if I make a cycler_sprite I cant path it to a .mdl only .spr

What can be done ?

"fatal error" mod_numforname cant find the path
2012 Jul 2 at 03:03 PDT
Ok, so I make a cycler_sprite with the palmtree.spr
correct ?
where should the path be for the .spr file, because when I launch CS it does not find the .spr file and the game shuts down
2012 Jul 1 at 04:14 PDT
As the title says, I need a tree for my map but cant for the life of me figure out how...
any help is greatly appreciated

And another thing, im working on a map that's almost done, but it lags like hell, not in-game but in hammer, especially the texture application tool, can i be that the map is to big? what's the usual maximum number of solids ?