aahlm

aahlm

User name
aahlm
Assigned title
 
Assigned post color
#44ff99
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Registration date
2008 March 20
Post count
11
Score
0 ₧
Location
Sweden
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Timezone
Europe/Stockholm
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Recent posts by aahlm

Recent posts by aahlm

2008 Apr 26 at 15:19 UTC
help please! in Hammer Mapping
yes it's there!
2008 Apr 20 at 09:25 UTC
help please! in Hammer Mapping
now what?
2008 Apr 18 at 20:28 UTC
help please! in Hammer Mapping
@echo off
hlcsg -nowadtextures big_water
hlbsp big_water
hlvis big_water
hlrad big_water
copy big_water.bsp "C:\Program Files\Valve\Steam\SteamApps\aahlm\counter-strike\cstrike\maps"
pause
"C:\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map big_water
2008 Apr 18 at 19:56 UTC
help please! in Hammer Mapping
yes...
what should I do?
2008 Apr 18 at 18:20 UTC
help please! in Hammer Mapping
I know!
i dont get so far
2008 Apr 18 at 17:04 UTC
help please! in Hammer Mapping
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures big_water
Entering big_water.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.01 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.01 seconds)

Using Wadfile: \program files\valve\steam\steamapps\aahlm\counter-strike\cstrike\tempdecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \users\andreas\pictures\water.wad
- Contains 1 used texture, 100.00 percent of map (1 textures in wad)

Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.10 seconds elapsed

----- END hlcsg -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis big_water
Error: Portal file 'big_water.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad big_water
>> There was a problem compiling the map.
>> Check the file big_water.log for the cause.

----- END hlrad -----
2008 Apr 12 at 16:25 UTC
help please! in Hammer Mapping
when i'm doing my map, i get a error message that says :
"hlvis: Error: Portal file 'big_water.prt' does not exist, cannot vis the map"

whats the problem?
i don't get it!
2008 Mar 29 at 13:29 UTC
how to make water? in Hammer Mapping
tnx

(yes I'm a noob XD)
2008 Mar 28 at 18:59 UTC
how to make water? in Hammer Mapping
im a beginner.. howdo i make water?
2008 Mar 21 at 09:59 UTC
Help please! in Hammer Mapping
tnx! :D:D