Look at this very simple map 1st :
Here is the log after having compiled it :
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures sj
Entering sj.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-80,-80,-292)-(4112,16,548)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 0: outside world(+/-4096): (-96,-96,-288)-(4128,32,544)
Error: Entity 0, Brush 0: outside world(+/-4096): (-80,-80,-274)-(4112,16,530)
Error: Entity 0, Brush 2: outside world(+/-4096): (-80,2032,-292)-(4112,2128,548)
Error: Entity 0, Brush 2: outside world(+/-4096): (-96,2016,-288)-(4128,2144,544)
Error: Entity 0, Brush 2: outside world(+/-4096): (-80,2032,-274)-(4112,2128,530)
Error: Entity 0, Brush 4: outside world(+/-4096): (4016,-16,-292)-(4112,2064,548)
Error: Entity 0, Brush 4: outside world(+/-4096): (4000,-32,-288)-(4128,2080,544)
Error: Entity 0, Brush 4: outside world(+/-4096): (4016,-16,-274)-(4112,2064,530)
(0.34 seconds)
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp sj
>> There was a problem compiling the map.
>> Check the file sj.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis sj
>> There was a problem compiling the map.
>> Check the file sj.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad sj
>> There was a problem compiling the map.
>> Check the file sj.log for the cause.
----- END hlrad -----
Is it me or there's really a problem with my configuration or software ?
P.S If you zoom only then u will see my light entity .