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Posts written by hejhej:



Truck
User
eDan Co. said:
Yeah, I saw you discovered the Clip tool. It's probably that. Just tell Hammer to fix all errors of this type, hopefully it wont ruin your fancy manipulated brush.

I just did, and now it looks exactly like the in-game screenshot.
Truck
User
eDan Co. said:
To turn an entity back to a regular brush, select it and press crtl+W. If you just wanna see whether it's an entity or not, just open its properties.

I just went to the entity report, it's a button target.

eDan Co. said:
I'm not quite sure what you mean about the light.

Never mind, I removed an UFO (Unidentified Flying Object) and it disappeared.


EDIT: In "Map>Check map for problems" it told me this:
Quote:
The solid has invalid structure, probably as a result of vertex manipulation.
Truck
User
eDan Co. said:
Did you make that brush some entity by accident?


That's possible, I'll check if that's the problem.

eDan Co. said:
Are you positive you didn't make any changes after compiling?


I'm 100 % sure.


EDIT: How do I make it a normal brush again?

And I have another bug. I made a light entity in a room, and it's invisible, but when I move upstairs, I can see the light entity
Truck
User
This is from "The Hammer":

(Click for image)

This is when I'm playing my map:

(Click for image)