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Posts written by Moosh:



User
Hi,how do I add sprites into my map? Those are commonly used for teleporters and whatnot.

Edit: I looked it up quickly on snark pit expecting to find zero results,so I did. But then I found another tutorial which had all the info I needed . Basically what I did was I made a env_glow entity and then just picked my sprite from the hl1/sprites directory. Simple,but still worth of a thread!
User
Hey, I have a garage and two buttons. Basically what I want is that when two players press the buttons at the same then it would open the door. Hoes I do this?


I know how to make simple doors though! I'm no noobie.
User
Dude I know this problem. I've had it before. It has something to do with aaatrigger. Like if you're using zhlt.wad and some other wad,they both include aaatrigger. So you gotta replace one trigger with another and it will compile properly.
User
Just fixed this by manually finding the position with my mouse. Turned out my aaatrigger was causing the error. Weird stuff .
User
Just checked for problems,nothing found. Another weird thing is that none of the textures in my map appear stretched.
User
Hi. When I compile my map everything is fine. But when I try loading it in counter-strike it gives me a bad surface extents error. Simple enough to fix, but I have no idea what to do with the three coordinates that the error box is giving me.

My error: Bad surface extents 16/1136 at position (-510,32,176).

Yeah so I gotta go to that position,but how do I do that?

When I go to Map>Go to brush number it gives me two boxes.

Entity Number

and

Brush Number