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Posts with 'superjer':


Did you mean cleaving wombat?

User
SuperJer.com has been moved to AWS. I set up a completely new server and upgraded from like PHP 0.000000004 to 8. And similar for all the other software.

So if you find something broken, post here. If you can
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SuperJer said:
It looks like maybe you're using over-correcting collisions? Are you moving the player farther away from the wall than the collision point to avoid sticking and stuff?


It is a total mess. It either not pushing the controller or pushing it wrong. I don't really understand math behind it and I think I have an mistake in my friction logic.
https://github.com/KleskBY/COOM-Engine/blob/main/GameEngine/PlayerController.cpp
User
I wasted a few hours trying to get Blocko to compile with Visual Studio, and then with VSCode, and then with just cl.exe. I did get it to *compile* with cl.exe but it's weird and buggy and crashy. Maybe for C++ reasons? I don't know how anyone gets C to work with Microsoft's tools. It's just too complicated and it wants me to buy stuff.

So anyway I got it to work with https://www.msys2.org/ instead. It's maybe not great but it Works On My MachineTM.

I've committed the new scripts and instructions to my repo: https://github.com/superjer/tinyc.games
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tinyc.games discussion moved to https://superjer.com/forum/tinycgames_bugs.php
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SuperJer said:
kleskby said:
Your mom are gai


oh yeahh??!

Completely fucking up all my shit
v

Ben and Jerry is going off the deep end with their new flavors: A Drop of Blood flavor? Completely Fucking up All My Shit flavor?!

The Pleasure Pro 9000™ is a sex toy that robotically says “completely fucking up all my shit,” while in use.

I’ve made a mistake and completely fucking up all my shit isn’t going to be the same. Sorry.

We’re already half way through completely fucking up all my shit, so we might as well finish it off.

Someone get Michael! His girlfriend is drunk, up on the table, and she’s completely fucking up all my shit.

Josh said, on the way in to work today, he swerved around completely fucking up all my shit on the freeway.



You got a memory leak pointing to ucrtbase in blocko-game. PLS FIX
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SuperJer.com apologizes for the INTERRUPTION in services. Our hosting provider SHUT down and ejected the server into outer space. HOWEVER we were able to RECAPTURE MOST of the server and we plugged it back into THE interwebs.

Proceed with caution, but DO please proceed.
Truck
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⬇😧🍠📅🎧🦖🎄⚽👺▫😱😔🦕🏇📎🔦🧑🐩🎾🔩➖🅿👓💛👉🔸🎍📊 🍶🔽🕢 🔰💅🐪🚲📁🚬🐅🥦🍘📕⏰👯▪😄🧳💘🐮🔭🔖🧫🧟🔁🥴🔖💒🍯👧📱🕠🤱🚦🐸🍑🍖🐯⛔🌗💴↖🛄🕧♒😵🥡🍌🐆😖🚍🛄🦷🇺☁🧡🔈🌾🅾🥤📖📺👂🗼 💲🧢🤯🍶🧒➕🔞🔘⛄🐝🥌🐩❓🍑🇷😡🦵↕🈂😁🌱🎐🌓🚇🎩🅱👯🌔🎺🔛😗🌻🦖🎫 ◽〰🔊💏🧚📦🌎🔓🍞♍🐨🏂🏆👼 👌🔼🍎🤪🐞🚋📅🍨🙊🙅🕡📵🥯🎪🍰📌🧵🐖🦔⚽📂🏨🔠💯🍊🌜🙉🍎🔙 😕◻ℹ🚞 🔚📠🍓🌗➰👱🌚 🍹💬🎯👢🧛🚸🌍🏧⬜🍵🚜🍞🧪♎🐉🔳📑↗🚅✒🎴😢♊🌇👇🎇🔄🥽🈸📪🙌❎🎍🔦🏡🐖➖💵🗽🐏🕕🔤🕠👬♥🎯📳👎👸🍞🐊👰🎼🍴🦜🔸😆📚🍆 🧴🍓💡🔸🇰🌚👧💠▫🎪👸🧢🧐🍒👞📔🌑🚓🥿😐👔🎬🏤💕📰🚛🍊🍼🚙🚦 🍙🎫🙆📖⏰🌐🌃🎡🚵🔦😴🔷🇫🍗✉🎁❌♑😫👵🐍☔🚑🧣🌑🗼🌘➖🌏📔💱🤱🌽😱♂📱🕧🔪💣🍻🌂🕦👥😭🔹😣🎻◀🧓🔚🈚😷💡🍞💩👊🚴🌜🏆🚄🈯🆔🐀🔢🙅🐸🛄📥💦😫✔😻🧕🧮🥢🚪🌋🍼🍨📍🏮🗽🍃🎣🕒🇨🔨🇮💎🥟🚰🐍👚🎐🍒⁉👍 ⏪🥦📗🐇🎲🛂◽ 🆓🍁😩💭🍨🚖🐱➗🇳⤴🏯⛽🌃😽📰📱💍😊♎🍊🌓🎳🧶↗😞🚍♋🌽💈🎻✊♈📤↔👱🌷♻🐌⤴😒🚖📒😗🥥💅⏳🚭😪⚪🌱📂🐒🚲🌆🙍⚡🧣🕙🆕📎🔃💢🍻🌞🔅 🎩💉🚑🐝🚮🗾👗🥍🎥🌇👀👒🔹🗼🐒🎯📴🕐🐍🎻🍕♌✴🚹👔🇹🐖🃏🦘😃🔂💟🎃💹👆🚑🦘😹🚳🚇😥🍚🚠🔸💇🎉🤪🌾👿🎤➗🎼🈯🔷🦙👕😪🧙🚤🌷🌉🦜🎥🌿🍄💉🔮🚄🍭🎨🎷🚱🦶📹🔂🇷🔸 🎴👰🌛⏪ 💂🥽🧓🈶🚞🧩🐀🚾🍹🔭🛂💛🈲🐢🍶↘📓🐣😸🇷🥦🏩🔚🕟🚋👭👂📩🌀🎫😃🈵🚴🉑🐾✂🎍🔙🍓👸🍞🐞 🉑📧🎷📼🔄🚾🦙➗🔯🧨✌😸🔠🥫🍋🇸💓⬆⚡🥤🌈👕🔑😈😔🔓🔙👍♊🅿🐖🔟🤯🍯🚌🚳👠💳🇸💛👔🚟🌖😖🔗📝😛📑💓🚺💕🚎❓◾↩♉🍦🐓📶🧡😙🦢🅰🗿🎫Ⓜ🈺🧞⭕⌚🍻♋📲⚾🎊♑🕓🚊🧱😶👧🕧😒🚠🔢🚥🍴ℹ⛅📋🔱🥳🦒❕🌌📏⏰🔋👃🎁🎼💎⤴🛸🉐🌎⤵🦡🍵🎉🍳🇨🔠📔🧫⚠🎃🔑🌛🆗🛃💓👭🎓🕣🍰🥺⬇🎽💝⛪🐏📗🌚🚽🚥🚄👝😪🐱🤭🧪😤🥩🆓🍒📈🐯🧹🔈🎳🎵🌙🧗👒😜💓🐎📝 💣🕖👰🍉🔋🎐✔🔸❤🧳📰🤟🐲🇧🐗🐬⚠⬜🙆🚊📛 🔗🔋👜😧♦♉🚣📓🐏🌓🚥📬🧒🍌♊🍇✳♒📗😊🔤🎼🇵🚬☑🇯♈🔞🇯🍭🌍😱🔼🐾🧜🔖👅😋💨💫🦢🔃👬☎🗻🚀👅🍉😻💔😁🚯🍉🌳 🍲🧹🎇🔡🤱📔🏬⛪🏈🔒🍓⭕🎎🔖🌆🚜🐬😒🍏🧧😩🤫🥫 🐤🔍🚾🆑‼🕜🧡🌠🔲🌴🌵🚐🐽🛸🏠🐐 🔶📬📌📇🐐🐫💪🌞🍍🚫🈶🈳〰📔🙈📪💚🚤🛷🆗⚪🎒🧢🔙🚆🐎💎🏡🦢🌂👻🇧📩🏄🌑🎾Ⓜ🆑😫👷🦒😿💜💅🧵🌇🗻🏩 🍰👩🛄📇🗾🚯♍🐅💪⛔🍌🚟😮😒🌌🏃⛪🌙🇺👐🐹✉💱😲 🐾🔀🎂 🛷🐻⛎🏊🔢↪🔛🙆🥳🧖🍜👭😌♊🎐🦙📧💰🔙🚆🥏🧛💕〽💓🌏🇳🕗🎦🌾🚻🚎🦕🚆💧🚑🌉🚈🍠⚫📂💘🌼🐙🚑🥯🧵🐯🚆🧯🇫🚶🕔🎌☁♉🍈🏨💪🏧🚝⏰🥨🍒🔈🅿

If you want to be annoying with emojis, try: https://superjer.com/moji/100
User
I inadvertently stumbled upon this forum today, a forum which I frequented nearly 15 years ago. Quite the nostalgia as I read through my posts.

At first, I had to do a double-take to make sure it was even me who was posting this stuff. I didn't remember any of it. There were a few 'hints' that recalled some memories, but nothing detailed. As I read through my posts, things started to become clearer and my recollection improved. Wow! What a throwback. There were moments where I was cringing at how dumb I was, to others where I felt like "wow, I was pretty smart for my age." I still don't remember everything, but it was enough to trigger some past memories and that is a gift in and of itself. I never really thought about it, but wow, 15 years will do a number on your memory, especially the finer details.

This experience made me reflect on myself and my life as a whole. It's amazing how much I've grown, and how much potential I possibly flushed down the toilet. I hope everyone who I encountered on here is doing well and may you find peace, love, and happiness.

P.S - Thanks SuperJer for putting up with all my questions, I was an annoying little twat 🤪
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I swear this was an accident!
SuperJer said:
Bootfist said:


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Wordle was too easy so I made this:
https://www.superjer.com/hardle/

Oh no I lost!
🟨
🟨🟨

🟨

🟩🟩🟩🟩
🟩🟩🟩🟩
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SuperJer said:
well I made this all myself so it's probably one-of-a-kind

and yeah it's dead. but you can still look at its lifeless corpse

so enjoy!


I'll...I'll be in my bunk...
hi. I'm also a big fan of de_contra. you have the same idea as me. I get along very well with you, can I make friends with you?
User
Go here http://www.superjer.com/forum/sah/ or click on Play SAH above

You need to have friends though :/

This thread is the place to submit new card ideas for the game. Every several months I copy the cards from here to the game, if they don't suck too much.
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SuperJer said:

Wow thanks. Can you send him an email and tell him to come back? I wanna tell him something.
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jocasrb said:
Come back after 2 years!

Hey guys, i see i promised i will post images/explanation of it, but fu*k i was busy in that period, now im not working with maps anymore, but came here to say, we still play this map (in Serbia its renamed to: awp_skok (who knows who did it, and who knows when...))

Have a nice day guys!


Right on! Pretty cool how something Superjer made almost 20 years ago has such a legacy.
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SuperJer said:
Looks more ergonomic. Like a MS natural keyboard.

I hate that I can't just buy a mechanical + natural keyboard [that's not like weird].


The MS natural keyboard has 2 mayor ergonomic design features, and otherwise remains mostly normal. Center split angle and Tenting. I was looking at the Matias Ergo Pro

which does mostly the same thing, but since it's in 2 parts it also allows you to chose the angle yourself, and if you want tenting or not. You can also use negative tilt instead if you want, which also saves on your wrists.

The UHK does the same thing (it can also be connected and simply be a 60% keyboard):


And if you want ortholinear or columnally staggered look up the Ergo-dox.

Also, the Alice keyboard layout is just sex, but it's unfortunately not one of those things you can just buy.

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SuperJer said:
Have you found your 10-year cake I made you yet?


No, is it a truck?
thus superjer forums were reborn!
Truck
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SuperJer said:
Haven't heard of that one before. Do you have a link to the map?


https://www.17buddies.rocks/17b2/View/Map/110591/muj_dom.html

Play the map and theres one room with a picture showing a no duck bunny hop blocks
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Guess what? This truck is locked.

To continue partying, update your bookmarks to:

http://www.superjer.com/forum/superjer_against_humanity_suggestions_3rd_strike.php
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SuperJer said:
You're one-of-a-kind fedex _



You know you love me har har

Trucks
n

These condom directions are confusing: who is supposed to be exhuming my wife and where does Trucks come in?
I pushed hard enough to snap Trucks, but some powerful kind of furry children was blocking the door.
This one simple trick is all you need to spice up the bedroom: Trucks.
Man invented my sexy fox costume, so woman invented Trucks.
I found out why I’m always sick... they found Trucks in the walls at my office.
The Japanese insist on their traditional right to hunt Trucks in the sea.

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 {n} Superjer

a scimitar twirling terrorist Superjer
a lump in the blanket Superjer
a rotting buffalo carcass Superjer
my mouth Superjer
illegal porn Superjer
a ceremonial ribbon Superjer

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the_cloud_system said:
We all kinda lurk.


It's true I come here and look around but don't really post cause superjer's humanity truck , just read the post mostly
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🐺🌙🐺🌙🐺 AWR0000000000000000000000000!!! 🐺🌙🐺🌙🐺

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I love this Pokemon Go bug.

Hello, everyone! Here's a new thread to lighten up the mood, our own pet discussions. I own a Siamese Cat named Cassy. When I'm stressed from work, I come home to this furry little tyke purring for some cat food and cuddles. She's been with me for years and we're tight as a drum. My wife loves her as well, which is why she plays with her in our yard most of the time. She doesn't have to carry her out though, as we have installed a cat door, as while she's definitely very adorable, she's still an independent cat and the cat door would let her get out with no hassle (but still with supervision). How about yours? Feel free to share your pet stories.

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I found a new one! Maybe not as good as the last one. But my camera is way better now. Welcome to the future.

Truck
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KreepsKross said:
Not sure if anyone had done this already, so I just made this thread for new guys like me to create an intro. Anyway, newbie here. I'm glad to have found this great online superjer community. I'm hoping to have fun with the other members here. Cheers!



Have fun , most of everyone here is an asshole except superjer himself but other then that welcome



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It wasn't easy with my keyboard.

Truck
Not sure if anyone had done this already, so I just made this thread for new guys like me to create an intro. Anyway, newbie here. I'm glad to have found this great online superjer community. I'm hoping to have fun with the other members here. Cheers!
I paid double what superjer did.
SuperJer said:
Looks like you should lower your price.






i just want to sell paperclips at $1.50 a piece though.
SuperJer said:

Excellent ending.

challenge accepted.
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SuperJer said:
WHAT is going on with the error messages?


Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
Truck
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SuperJer said:
wat do fuc

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That sucks. Is that saying you're paying for 300/30?

I'll just leave this here:
Truck
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Superjer,

I bring salutations from the people of the concord agreement or something or other. Some chick named Adon sent me.

So I was playing a map tonight on that new game called CS 1.6 and thought, DUDE, this reminds me of Verso... in a way... THIS HAS TO BE superjer. Well it was.

Needless to say, greetings. And salutations. And it is time that I enlist you in some things. Contact the elders of the concord accordiance (or whatever it may have been).

Until the time is in alignment with the true accord... WTF?

Emaileth me.
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Hey guys :) I was visiting this site from time to time for help/tutorials for mapping...and ofc i found some superjer's maps, which we will put on the server for 2-3 days...

but i was interested in making a map with changing spawns on every round...just like on awp_snowsk337, awp_l337sk337....

i found a thread when one guy asked how to make that method (it was ~2010) ... and SuperJer said like, he doesnt remember but there is the .rmf/.map so we can check and hopefully undestand how everything is working...today (after 2-3 days of looking/learning from the .rmf) i think i solved it...so is it worth to post that explained method to the forum? cuz i dont know if anyone is interested (still) ? is this forum even alive? just wanted to know that, so ill see what im gonna do..thanks in advance :)
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Sure!

Steam or email: superjer@superjer.com
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is there a way i can contact you superjer?

like steam or email. thank you
SuperJer said:
You could just punch it.

You could just punch it.
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What is this, I don't even.

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And now:



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MY POKEMANS.

Let me show you them.









SuperJer said:
Or... reversed?

Let's play pretend! You can be  . And I'll be  .2

Let's play pretend! You can be unnatural lust. And I'll be gangstas.
Let's play pretend! You can be American interference. And I'll be a loose handrail.
Let's play pretend! You can be unsuspecting bystanders. And I'll be a burn victim.
Let's play pretend! You can be various fluids. And I'll be Coach Diddleplayers.
Let's play pretend! You can be banning the Pope. And I'll be an icy tomb.
Let's play pretend! You can be a dusty butthole. And I'll be hot naughty bodies.



Reversed fur shore.

Demon General Darkdeath Evilman n

This one simple trick is all you need to spice up the bedroom: Demon General Darkdeath Evilman.
Though mortally wounded by three shots to his abdomen, the Secret Service agent returned fire, killing the assassin with Demon General Darkdeath Evilman.
You stole the elevator shaft from a charity? That’s like taking candy from a baby! You’re Demon General Darkdeath Evilman and you’re going to hell!
In this game you get to collect cute lil’ child soldiers and craft Demon General Darkdeath Evilman.
That’s not funny. My dad was killed by Demon General Darkdeath Evilman.
If you have a dream about a seat belt, it meas you’re worried about Demon General Darkdeath Evilman.

Another amazing one by Superjer. I should try harder!
SuperJer said:
card=v making me cum


Oh wow, well done Superjer.
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SuperJer said:
Maybe use rjust:

python code
str(6.55).rjust(10)


Just make sure the 10 is enough width.



This looks like that better way that I mentioned.
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SuperJer said:
NatureJay said:
Ed: is not working so well?


How so? It looks like it worked that time.

Oh it worked fine, I just was disappointed with the fact that I rolled it a few times and none of them worked as well as my first roll. I want it to work because it's just such a fucking strange phrase.
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NatureJay said:
Ed: is not working so well?


How so? It looks like it worked that time.

It's not obvious because you can't see the grammar hints in the existing black cards, but they are there:

cards-v.tab#L1395

buns ?

More than 260 people were injured by festive firecracker blasts and buns in the Philippines.
Men, like a charcoal briquette, go farthest when they are buns.
Let buns host your next party, providing fart jokes and naughty cave paintings like you’ve never seen before.
President Clinton and his entire cabinet got buns before every meeting.
Ever since a wet spot moved into the neighborhood, buns has been eyed with suspicion.
Chimps in the wild have been observed using buns to forage for food.


buns np

My girlfriend went in the closet and I froze, but luckily she didn’t look up and see buns.
I’m taking this to the city council! To think that buns plant would be built 200 feet from my house!
Ich bin ein buns.
Damn it! I got buns jammed in the wheel well again.
The best comfort food will always be greens, buns, and fried chicken.
The only way to make sense out of buns is to plunge into it, move with it, and join the dance.


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SuperJer said:
So much delicious veentahgotten!


It means "Da Milky Way" in Sveedish! I think I actually like the band some of them were in before that even more called Detektivbyrån which means "Detective Beureau."

Sick vid


Sick vid


Sick vid


It all gets a little samey but it's all so damn magical!
SuperJer said:
aaronjer said:
John "_____" Smith. The genius who brought us _____.2

John "steady pumping" Smith. The genius who brought us your husband.
John "hiding with your warriors" Smith. The genius who brought us compost.
John "white man’s burden" Smith. The genius who brought us beets. Mashed beets.
John "spines" Smith. The genius who brought us new rules from on high.
John "a mutilated torso" Smith. The genius who brought us the NAACP.
John "being dipped in chocolate" Smith. The genius who brought us an exploitative sex tape.



This is awesome.


So awesome.
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Here it is in its final form.

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Update!

I redid the clouds.

Also the tree is started.

Still thinking about that zeppelin.

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I'm painting a thing.

I'm probably going to paint something over the clouds.

What should it be.

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jeff is wizlord said:
SuperJer said:
Those are amazing AaronJer. Holy crap these are some great cards lately. Much better than like:

My gratitude

In this game you get to collect my gratitude and craft bitches on the love throne.
Aww! My mom packed a terrible lunch: man animals and my gratitude.
That’s Captain Rogers the Rancorous of “my gratitude,” the finest ship in the harbor!
Hark! What my gratitude through yonder window breaks?
1) A robot may not injure my gratitude, or through inaction allow my gratitude to come to harm.
I surreptitiously crawled into bed, only to find my gratitude.



I actually quite like that one. Well maybe not those combos, but definitely the first one you posted!


Wow. When we quote it it comes out different. I didn't think of that.
SuperJer said:
Those are amazing AaronJer. Holy crap these are some great cards lately. Much better than like:

My gratitude

my gratitude is the only way to say goodbye.
Throughout human history, my gratitude has been the first activity of explorers of any new region.
I had a really good childhood up until I was nine, then my gratitude really affected me.
In the public my gratitude model, a third-party service provider delivers the my gratitude service over the Internet.
my gratitude can be eaten most successfully if you inhale it like a vacuum cleaner.
Music without the sounds of my gratitude is hardly music at all.



I actually quite like that one. Well maybe not those combos, but definitely the first one you posted!
User
SuperJer said:
The freedom to do cool things is less important than the freedom to not have to do sucky things.

Seems a little Cathedral v Bazaar to me.
User
SuperJer said:
It may be hell to pay for the average internet goer, but when I get around to adding them to the deck it'll save me a lot of time. I always test all the cards before adding them.

What about adding a button next to each CARD that does all this work then, instead of having it constantly enabled? Then you could also have the button generate another 5 at any point you wish to test the card more.
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SuperJer said:
Things that are the same should look the same. Things that are different should look different.

This is the most often violated aphorism.


To be fair, it is the only aphorism currently.

SuperJer said:
I think 50% of all features across languages violate this right off the bat.


50.000024% IMHO
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SuperJer said:
What the cripes. This looks like something I could waste a lot of time on.




Now we're even for Mini-Metro. Enjoy!!
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I go to the Miiverse homepage and lotsa times the top *featured* post is like "NINTENDO SUCKS!" or "THIS GAME IS A RIP OFF!"

Doesn't seem like the best marketing.

http://miiverse.nintendo.net/

Or sometimes it's just funny as hell:

User
In honor of the delicious cookies that Superjer has been baking, and this Achewood:

I found out your cookies taste so bad because there's _ baked in to every single one.
User
SuperJer said:
Well the cheapest solution is probably just to switch to 768p when you want to use the TV.

Did your computer automatically switch to 768p when you plugged the TV in? You could also try forcing the output to 1080p and see if the TV shows anything. It's not likely, but hey that's all I can come up with.

The TV does NOT support 1080p input, but I think the Intel graphics fakes a 1080i, even though the support page for the TV says (I think) it doesn't support it.

Edit: nope, I read wrong. The TV (LG 42LB1R-ZE if you're interested) does support 1080i, but I needed to install Intel's program to change to it.

So, presumably, there's something going wrong in the mirroring a 1080p and a 1080i monitor.
User
You'd think at least AaronJer or Nez would maybe post their levels in here.

Oh well. Here are MOAR OF MIEN!

Moar!


Dark City 2 (1C96-0000-00C8-C3B5)
The long-awaited sequel to Dark City 1.

---


Error 18: Unexpected token_1 (1156-0000-00CF-2026)
Something went really REALLY wrong this time.

---


Let's Get Lanky (F4E0-0000-00D2-972F)
Are you a bad enough dude to become Lankio [and save the president]?
User
SuperJer said:
Cloudy! You're on the real interweb now!


^ lies
Truck
User
Superjer's allergen susceptibility makes it harder for him to hike and have cats, who are good people.
User
Superjer I was promised struggling
User
Re: Nezumi's level "Donkey Kong Country for Old Men":



Just sayin.
User
Moar!


Test Chambers (34E1-0000-0078-C092)
It's like, the same room, over and over again. Fun!

---


Hypercube (B8FA-0000-008F-03CB)
I was going to call this "Test Chambers 2." Then I was going to call it "Let's Wreck the Place."

---


Error 10: Bad Chunk ID (DD74-0000-0073-2285)
Something went wrong when I uploaded this.
Signa said:
SuperJer said:
molkman said:




User
SuperJer said:
molkman said:



User
Welcome to the MMLSZ!

"A place where we can all share our Mario Maker levels and farm for stars. Stars. Mmmmmmm stars...."

My levels tend to be puzzles, rather than skill-based. They are usually not easy but also not unfair. You shouldn't have to scour the whole dang place looking for a hidden block.


Dark City (319E-0000-0054-F6C3)
Pretty easy, pretty pretty. No holes to fall in, really. Just solve the puzzle.

---


Mole Town (A171-0000-0055-6392)
Some skill required. You will die a few times. Don't worry about it, though.

---


HARD Puzzle 1 (8B0B-0000-0044-8855)
This one is designed to twist your brain into a pretzel. I can only hope it works.

---

I have more levels but they aren't as good, and I may be deleting them to free up space. So get 'em while they're lukewarm!
User
jeff is wizlord said:
Signa said:
SuperJer said:
Signa said:
ascv said:
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:
















User
SuperJer said:
stevenr4 said:
https://jsfiddle.net/4o94wwn3/embedded/result/

Can you make it crash once you complete the maze?

That's evil...
...I'll do it tonight
http://kotaku.com/nintendos-new-president-has-been-named-1730475135

Here ya go Superjer. Note, I personally don't think he's humorless. He just looks really sad.
User
SuperJer said:
Maybe there's no wrong way to read it?

FINE. now I just read it as a old man with bifocals and wispy hair wearing a tux with tails as he flails a conductor's wand, futilely, at people bumping and grinding at each other with no sense of rhythm.

I HOPE YOU'RE HAPPY
Signa said:
xXJigsaw23Xx said:
SuperJer said:
xXJigsaw23Xx said:
Signa said:
BloodFarts said:



































User
xXJigsaw23Xx said:
SuperJer said:
xXJigsaw23Xx said:
Signa said:
BloodFarts said:

































SuperJer said:
xXJigsaw23Xx said:
Signa said:
BloodFarts said:































Truck
SuperJer said:
It's beautiful. Is that a painting?


Sure looks like one.
Sorry, I don't think I chose the words there very carefully. I do actually very thoroughly like Superjer, but I never expected this small forum to keep going for so long. Forget the "Faggotry" part. God, I'm starting to sound like Havokk. I really need to get out more.
User
SuperJer said:

User
Signa said:
SuperJer said:



User
SuperJer said:

User
jeff is wizlord said:
SuperJer said:




SuperJer said:


You know, it always seems to surprise me. No matter how long I am away from this site, it just keeps on trucking along. I'm so proud Superjer. I love that we keep the faggotry going even past my childhood.
SuperJer said:
jeff is wizlord said:
SuperJer said:






User
jeff is wizlord said:
SuperJer said:




SuperJer said:


Signa said:
SuperJer said:
Signa said:
ascv said:
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:















User
Nezumi said:
jeff is wizlord said:


SuperJer said:

User
SuperJer said:
Signa said:
ascv said:
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:













User
SRAW said:



SuperJer said:
User


SuperJer said:
User
jeff is wizlord said:


SuperJer said:
User
Signa said:
ascv said:
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:











User
ascv said:
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:










User
SuperJer said:
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:







User
FallingShit said:
jeff is wizlord said:
ascv said:
SuperJer said:






jeff is wizlord said:
ascv said:
SuperJer said:























































































ascv said:
SuperJer said:






User
SuperJer said:



Morbid curiosity, Superjer.
Truck
User
I hate bumping old post but I need to ask you superjer again how would cover up the hole from being seen in the skybox like the top is nulled , in this map
User
The new SAH is go!

I replaced the old SAH with the new NodeJS one.

Hope it doesn't all come crashing down!

The old SAH is still available at http://www.superjer.com/forum/sahold/

The testing tools are only available on the old one for now: http://www.superjer.com/forum/sahold/test10.php
User
Hey guys, the new alpha version of SAH, rewritten in NodeJS, is now playable at: http://superjer.com/forum/sahdev

Updates from other players and the server are now almost instantaneous. The server is much more efficient and can support lots of concurrent games and players.

It is not as complete as the old version yet. The game will not end at the goal score, and there's no automatic timeouts or abandoning, and there's no voting yet. But it should work otherwise.

Let me know if you find any problems b/c it's hard typo test by myself!

User
Here you go, Steven.

I believe in you Superjer!
User
I do definitely like having a large variety of cards, so hopefully our stock will keep growing over time.

The most important thing is for people to test their cards here:
http://superjer.com/forum/sah/test10.php

Just give your cards a whirl. If they don't knock your socks off, tinker with them or try something else. Testing also makes it pretty obvious when the grammar isn't quite working out.

Also: gourmet drinking chocolate
User
New rules!

Recently, Nezumi and I removed about half of the black cards because they just don't play well.

Here's how we are deciding what makes a good black card from now on:

  • Black cards should be specific. We already have enough "_: High five bro!" cards.
  • Black cards should be about a particular thing, situation, or relation.
  • Black cards should imply a unique interpretation of the blank(s).
  • Two-fers and Three-fers should imply a unique relation between the blanks.
  • But sometimes a black card is just inexplicably good.
  • Black cards should be tested at: here


White cards should almost always be a noun (with an article if applicable), or a present continuous verb.

Examples:
  • a real butt-toucher (singular)
  • ropes (plural, so no article required)
  • the little lies we tell (plural, with optional article)
  • birth meat (uncountable, no article)
  • hibernating with friends (present continuous verb)


There is a lot of leeway for white cards. In general, a white card that breaks grammatically but is funny can still be accepted. A black card almost certainly has to be grammatically correct.




SuperJer said:
It could be good. I just rolled this:

The perfect day starts with security clearance and ends with a wank.


Bahahaha. The exact set of cards I was thinking went, The perfect day starts with a leopard and ends with an other leopard.
SuperJer said:
Where'd you come from, anyway, trainer?


was playing apples to apples (adult edition) with my brother and his friend and friends sister. "my turkey baster" was a card that was referenced every round, and "apple butter" came from my brother spilling a pouch of it on himself by accident. the black cards were just random things i thought of and "Wait! why did you put _____ on the internet!?" comes from a youtube series called 'Why Would You Put That on the Internet?'
User
...so you install placeholder one temporarily.

User
Some more blocks getting the texture treatment. As I'm making these, I'm thinking of ways that the texture can be varied a lot more without much more work. As it is, you can see the same stones in the textures repeating all over.

We'll also need multiple variations of some types of blocks, especially the plain ones that will get used many times in one scene.

User
Try one of these!

User
I'm trying to learn myself how to make isometric pixel art for Dead Kings. Right now I'm making like template shapes. I'll try to add details and things soon (and also the flipped versions of some of the blocks)

Truck
Superjer is a superhero in training.
User
SRAW said:
Well just so you know, some dude finished half-life in 21 minutes, so finishing a primative game like Legand of Zelda in 40 minutes ain't such a biggie



How can you compare Half-Life speed runs with The Legend Of Zelda speed runs

Smh

Btw superjer what's your twitch ??
SuperJer said:
WTF is ball peeking?

And can it be butt cheek piercings or my butt cheek piercings?


Whatever tickles your bum the most lovingly. I imagine ball peeking is when you wear draw string shorts and they ride up just enough that yer boys peek out. In retrospect, it sounds dumb.
User
Today I added a new feature to our live-updating status graph.

No one has noticed it yet...

User
Also:

User
SuperJer said:
A gasoline enema.



Wat
Truck
User
SuperJer said:

That explains so much, actually.

SuperJer said:

But did you beat the minigame?

Also: there are cheat codes.

I managed to make the spinny thing spin away all the other things.

I tried the konami code but couldn't get it to work. realized I did a-b instead of b-a. Wasn't really the most entertaining of cheats though. Outside of U all of the commands were possible by just not cheating.
Truck
User
Truck
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SuperJer said:
buq25 said:
SuperJer said:
That's pretty cool. When are you going to make a SuperJerComSkull model?

This ? Find it a bit difficult trying to imagine it in 3D.

Or the one from the home page.

What kind of helmet is that on the homepage? The only helmet I can think of that has that kind of rim is a morion, which is taller and thinner. Should be easy to make though, have some ideas for animating it after I've had an animation course.

Also, that minigame, noticed it when I wanted to copy the url to the image from the homepage.
Truck
User
buq25 said:
SuperJer said:
That's pretty cool. When are you going to make a SuperJerComSkull model?

This ? Find it a bit difficult trying to imagine it in 3D.

Or the one from the home page.
Truck
User
SuperJer said:
That's pretty cool. When are you going to make a SuperJerComSkull model?

This ? Find it a bit difficult trying to imagine it in 3D.
User
SuperJer said:
Outcast said:


Which one is yours, dog?


None ... I thought your last sentence meant which is the oldest website we can dig
User
I just found one of the first things I ever uploaded to the Internet, in 1998!

It was an entry in the Bud Design Contest.

http://budugllydesign.com/archivebud/bud9806/contest/index.html

The contest was to color in a "NEW" button:



This was before I was named SuperJer and I went by the name Forklift. Here was my entry, titled "Nhw":



To see what Bud had to say about it:

http://budugllydesign.com/archivebud/bud9806/contest/contest2/forklift.shtml

Can anyone else dig up their oldest Internet shenanigans?
User
SuperJer said:
Sorry. No stream. I have a really awesome fever.

I was hoping you were just tired, you seemed all right earlier on in the evening, but I guess not.
User
While in the chat, be sure to shout out some words of encouragement to Superjer, lest he fuck up and ruin everything like he always does.
User
You want to subscribe to him? You realize that means you're gonna be paying him right?
Does this mean that superjer is now officially a camwhore??
User
I randomly got back to and finished this animation that I started many years ago. Isn't that swell?

SuperJer said:
This is the saddest truck. We're all just shitting all over FallingShit's parade.


Hard to do when there is already fallingshit *ba dum tiss*
User
SuperJer said:
Do you have a PC that can run it? PCs from 2 years ago already out perform current gen consoles.

I want them to redo Skyrim and fix the boring dialog and missing animations. And the boring ending.


And the absolute lack of characters.
User
SuperJer said:
I want them to redo Skyrim and fix the boring dialog and missing animations. And the boring ending.

You never should have come here
User
SuperJer said:
My heart sank when Darkwing died in level 9.

Likewise. It had been close for so long and I figured I could take a bathroom break around level 8 and when I came back, Lack had won and Darkwing was at the continue screen.

I was late getting into these, but it's been pretty much the same as usual when I try to watch AGDQ. Everything I want to see is either when I'm at work or when I'm asleep. Missed SoR2, Rocket Knight, RCR, the Castlevania block, SMB3, Rogue Legacy, and The Binding of Isaac, so the highlights so far were getting to see Zelda II and about half the LoZ race, along with Silent Hill last night. Meanwhile, I'm at home for things like... all of Fire Emblem Radiant Dawn... which I'm sure would be interesting had I ever played it, but I haven't.

So now I'm looking ahead to the stuff you mentioned tonight and trying to make my peace with the fact that I'll also probably be missing the Ninja Gaiden relay race and the Metroid block while being home in time for such "thrillers" (I need everyone to know how sarcastic I'm being) as Pilotwings 64 and Bomberman 64.
User
Hi again!

Superjer: I have some friends into CSGO-mapping right now. And I found this CSS remake of Salt http://css.gamebanana.com/maps/153077

Is that CSS something you had to do with?

If you could help us on the way to get "the best map I know" out to the CSGO-community I would be grateful. Please send me a email about this: jens.bryner@gmail.com

And yes I´ve played substation, great map!And de_contra_b3 is in our mapcycle. Really nice map to play.

/Jens
User
SuperJer said:
SRAW said:
19th century literature and political geography


You'd be surprised how often these come up in day-to-day programming work!

"Ars Longa" indeed...
User
SuperJer said:
@naturebones I like both your alphabets. But I think an ineffectual stubby-armed reach-around paints a more entertaining picture.

It's a little redundant, but if you feel like it, okay? It doesn't really narrow the meaning in any literal way although some might feel connotations of "not trying hard enough."

We still need to come up with something stupid, profane, or body-horror-y for the nanomachines to be doing.
User
I hope this didn't break any databases at the DOL:


The picture blew up but it actually says:

' OR 2=2

with the apostrophe and the equals sign and everything. Oh, {North,South} Carolina, you so crazay!

Also! Such fun to name your hoss in Twilight Prawncess:
User
I've been wandering around in Far Cry 4. It's all pretty and stuff. I wonder when I'm going to find an enemy or a story or something. I did find Jesus, at least.









User
SuperJer said:
What's this? A compact new way to view all the cards?

http://www.superjer.com/forum/sah/all.php


Wow, having them ordered by length forms nice lines as you scroll down.
User
What's this? A compact new way to view all the cards?

http://www.superjer.com/forum/sah/all.php
User
2000th card added!

I was adding the lately suggested cards and noticed we were almost at 2000. So I busted out the random dictionary and added a ton of new cards.

Changes and additions:

https://github.com/superjer/sah/commit/780d8742c0e95d3d727c8384d5601a79173b583a
User
Really enjoying these new alphabets, superjer. A+
SuperJer said:
I'm waiting til January when the PC version comes out.

Well I was planning on getting the PC version but Im an impatient bastard and got it for ps4. Im still planning on getting it for computer.
User
SuperJer said:
This?

SuperJer said:
Is that what you wanted?


Yes Without the "title" and "?" part though.
Thank you
Truck
SuperJer said:
AaronJer please. You have 4.8 million MTG cards in your room.


One question though. Is he willing to sell them. Of course if this is sarcasm though nevermind then.
SuperJer said:
FallingShit said:
See I find so far now that im about done with most of my book work that I'm very interested in the idea of learning some HTML, then moving on into Javascript. Don't know why but I find HTML fun as shit to mess with.


That's a good sign that you may be cut out for this.

Next you can fix my website!


Possibly but I'll have to get my certifcation for it first
SuperJer said:
Thank goodness. I've been waiting months for some advice.


Im just a well of useless information what can I say
Truck
SuperJer said:
I think most TV stands look like garbage. So I got a low cabinet thing instead from a furniture store. It's flat on top, and that's all you really need to put a TV on it.
Can you send picture?

User
xxXX!!~~~DAT BARGAIN~~~!!XXxx

User


New best! 1:03:37 (that's almost 1337?!)

In-game timer: 1:00:08 (in case that means anything)

Sum of best segs is: 56:09.

Anybody else here got this game yet?
Truck
User
SuperJer said:
You can use the cycler_sprite I think.

This looks helpful:

http://www.slackiller.com/tutorials/tutorials/addingmodelsintocs.htm

For example I wanted to put a kitchen in my map, when compiling, the compile is done successfully, but when I want to play in my map, I cant enter to it and it says: Mod_NumForName:models/group_kitchen.mdl not found.
By the way, the model is in my cstrike/models folder, and I typed in
Sprite blank models/group_kitchen.mdl like in the turorial you gave me, maybe I need to put the model in the same folder the .map file of the map is ?


How to fix this?
User
Hello

I install sendmail and then Postfix. At that time, I'm okay to send gmail, hotmail but not to other domain name. Then I uninstall sendmail by using https://gist.github.com/adamstac/7441659

Now I'm in trouble. No error but it doesn't send email. I found this post http://www.superjer.com/forum/send_and_email.php and I tried it.

I can send the email from terminal

The problem is when I type
sudo postfix start
postfix/postfix-script: starting the Postfix mail system
postfix/postfix-script: fatal: mail system startup failed

Please let me know how to figure it out.
Thanks in advance
User
SuperJer said:
Hacking a game is not illegal.

Downloading it from piratebay probably is.

I think you have things a bit backwards.

Hmm, I downloaded many games from piratebay, and they always work, this one idk why, maybe a virus. But I didnt know that piratebay is a hacking website
User
SuperJer said:
Did you get the virus again? I'm saying you maybe downloaded a virus, and not the game.

This forum is also not for helping people steal games. You're on your own if you are doing something illegal.

Im not hacking a game or doing something "illegal", just wanted to download this game, so I went to www.kickass.to or piratebay and got its torrent, And downloaded it like any normal people.
By the way, I downloaded The trial version, and its installation works, So what do u say? the problem is in the file I downloaded?
User
SuperJer said:
Well, I would say there's a good chance you have a virus now. Maybe run some antivirus?

Yea I tryed with antivirus now, and I found 1virus, I fixed it but the same problem is happening. Solution pls
Truck
User
SuperJer said:
Do you have an origin brush in the func_vehicle? I think the origin brush will align with the path_track. So if you put the origin brush just above the ground, then you can put the path_track the same distance above the ground.

I have an origin brush, and I set the 2 path tracks exactly same distance between ground and path_track, but still vehicle doesnt work, it only works when I press E, then Z to move and drive it and Then I press Space button, so I die with 'damage Crush' (I set it 1000), and just after I die the vehicle starts to work ( PS: even If i put the damage crush=1 and then jump like I do when it is 1000 it doesnt work, it only starts to work after I die )... Solution please
Truck
User
SuperJer said:
I use Gimp. Most people already have a favorite image editor.

And while you're at it you should make sure your textures are one of these sizes:

64x64
128x128
256x256

Anything else is likely to cause problems.

Ok and what about this problem of the vehicle?: First of all i want someone to tell me with details how to create a vehicle(options of func_vehicle ). My problem is when i test the map i want ro drive my jeep , i press E then Z to drive and the vehicle dissappear and i cant drive it anymore And im woundering if i move the path_track from front or side a little bit to top to make it above ground, is that the prob? (If i let the path_track on ground when testing my vehicle 1/2 of it appears and the other half is under the ground and cant drive it..) Solution please
Truck
User
SuperJer said:
I don't know the answers. All I would do is guess and check until it works. But it's your map, so you do it!

There should be options in the entity for "reverse direction", "x axis" and "y axis". Try changing those to get it to do what you want.

Ok, Now I have another thing: In wally program, I want to create wad file that contains my texture:
1/ I have 2 photos. One of them, when I do 'paste as new' and write name of texture, the photo comes without colors or very ugly. Solution?
2/ the second photo it pastes normally, but when I add the wad file to hammer and add the texture and export and enter cs to play the map, the loading blocks at 'starting local game server'. Solution plz?













____________________________________________________________
EDIT:
How can I make my own sky to put it in my map? tell me plz
Truck
User
SuperJer said:
Nope. I don't even have Hammer installed. What is it doing? Rotating the wrong way?

Yes it rotates in a wrong way, If you want I give you bsp file to see? and then tell me what do I need to write in options of func_rotate plz.
Truck
User
SuperJer said:
You can use Ctrl+W to get undo the Ctrl+E. Make sure to turn the non-spinning part back into a func_wall. You don't want to leave little detailed things in the worldspawn.

I made it func_rotating but it doest rotate like i want it to rotate. If i give you the .rmf file you can do it for me plz?
Truck
User
SuperJer said:
LeafThread should not be effected by entities, so make sure to do like I said. It is normal for a complex map to take a long time, though. I used to have maps that took several hours to compile.

For the windmill, make it into a func_rotating, and make sure to include an ORIGIN brush in the middle. You should be able to target it with a func_button. I don't remember all the details off the top of my head, so try that and let me know how it goes.

The problem is that I did the windmill a func_wall entity, so I can not ungroup and choose the necessary element, How to ungroup them? tell me pls so I can try what SuperJer said
Truck
User
SuperJer said:
What is slow, exactly? The compiling process?

If haven't already, you should make an object like that into an entity.

Select the whole thing, Ctrl+T, and choose func_wall.

What do you want the button to do?

The exactly slow compiling process is LeafThread. And i want the button when i press it the windwall starts to turn in a circle way, like in real life. Plz tell me how with details
User
User
SuperJer said:
My top complaint is actually that the art is boring.

I think the art production was a little uneven. Chun-li and Crimson Viper have really boring levels visually. In a lot of cases it seems like if they just had a background of any kind (Rose, Chun-li, Blanka), the situation would be much improved. Urien's level is really interesting visually and the equivalent of all the Wily levels, they're all visually intricate (so when I wrote this up, I had just finished the most arty section of the game).
User
Yep. Once I settled on doing hieroglyphs I was forced to match the colors from...

User
Haven't you always wanted [Egyptian] hieroglyphs on your kebbard?!









So the letters are actually [mostly] the correct symbols for the same or similar sounds. The plus and minus are correct, too. And for the numbers, they only had symbols for powers of 10, so:

(You may need a hieroglyphic font to see these.)

1 is just
User
I should be able to stream soon. I've got everything mostly set up.

Sick vid


Splits?!

User
Superjer broke Viscera Cleanup Game by tracking too much gore all over the place. Not that it's hard to break that game (It isn't.)

Good guys would have taken the victory in Betrayal game if Jake?! hadn't rolled the dice that caused him to explode.
User
Since people keep asking, here's the list of games we played:

Betrayal at the House on the Hill (card game)
Boss Monster (card game)
CS 1.6 (joust8, l337sk337)
CS:GO (deathmatch, de_substation)
Dominion (card game)
Mario Kart 8
NetAcquire
Path of Exile
Resistance (hidden information game)
Streets o' Rage Remake
Super Smash Bros. Melee
SuperJer Against Humanity (with C.A.H. cards added)
Twilight Princess (Alets)
Viscera Cleanup Detail
Zelda 1st quest speedruns (new PB: ~44 minutes!)
Zelda 2nd quest
User
ericmcaine said:
SuperJer any update on de_contra? The community is still in need of Contra\Tuscan\Russka badly?


No updates, sorry. It just isn't at top of my list o' priorities right now. de_substation was an absolutely HUGE amount of work and I have not worked up the courage to continue on de_contra yet. It's going to be several times more work than de_substation was for sure. I'm kind of just hoping someone else does it now.
User
SuperJer any update on de_contra? The community is still in need of Contra\Tuscan\Russka badly?
User
SuperJer said:
If anyone missed anything, may you be directed to:

http://www.reddit.com/r/speedrun/comments/28spkz/sgdq_vods_thread/

Most of those links don't connect to what they say they do, which is your fault.
User
User
SuperJer said:
Weperlol said:
Thanks you guys so much especially you superjer, you always know the solution for every problem :D


Lol OK. Every problem.

Hey, SuperJer, how do we fix the drug addict problems?
User
I drew this to imitate eyes being drawn all wrong.
Then it turned into manly toad all of a sudden.
User
Weperlol said:
Thanks you guys so much especially you superjer, you always know the solution for every problem :D


Lol OK. Every problem.
User
Thanks you guys so much especially you superjer, you always know the solution for every problem :D
User
Ok I guess il just use the regular way that superjer teached us to do but now I get a swag.err and the log says :

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures swag
Entering swag.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.01 seconds)

Error: Could not open wad file \games\counter-strike\cstrike\cstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \games\counter-strike\valve\halflife.wad


----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp swag
>> There was a problem compiling the map.
>> Check the file swag.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis swag
>> There was a problem compiling the map.
>> Check the file swag.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad swag
>> There was a problem compiling the map.
>> Check the file swag.log for the cause.

----- END hlrad -----



User
Full Monty Mole disrupts many races:



Mario is HUGE:





Wario is HUGER:



What is it but folly for a man to see all others as rivals and enemies? Ludwig is ponderous:

User
Hi Superjer!

We had de_salt2 as our favorite map on our public. I´ve sent a question about this before, but havent got an answer.

Are you going to make a CSGO-map of de_salt?
User
User
Here you go, try one these.



User
In case you needed some Ludwig with facial hair:

User
I've done some things I shouldn't do.





User
SuperJer said:
Here's the link to the Miiverse feed:

miiverse.nintendo.net/users/SuperJer

Dog, we have to sign in to look at that, that is much fucked up.
User
Here's the link to the Miiverse feed:

miiverse.nintendo.net/users/SuperJer
User
SuperJer said:
When the time comes to spin the cocoon in which it will spend the winter, it must decide whether to go up _, or down _.

User
SuperJer said:
NatureJay said:
Entering a pupal state, not knowing or understanding the end result.


Is that from a nature show?

I wonder if it would sound better with just "knowing" or just "understanding." To me it sounds more implicative.

If you want to choose between the two, that's fine.

It's not from a nature show though. Nez got superpowers on account of there being a chemical spill near his work and I was trying to guess at what some really shitty superpowers were that he might have received. On the level of "body horror" and "who knows what the utility of this is", entering a pupal state not knowing if the results would be good or bad seemed like a pretty amazing shitty superpower.
User
And here's the rest of the story:











User
There is a general theme of SJ and I alternating posts.






And then womanly.



Also, apparently Rosalina is getting upgrades, probably as a result of emotional trauma.







Bonus Crazed Mario and Link:



Bonus What is this I don't even:





In the past there was also a bit of sanic flair:




Which got better drawn and more horrifying at the end.



Or just more horrifying.

User
SuperJer said:
I'm starting to think we have a lot of poop cards.

I was also thinking this moments ago. Maybe we're all seven-years-old.

Potent neurotoxins.
A human face.
Quetzalcoatl.
User
SuperJer said:
Grato.... was that a Turing test or a Turin test you so famously passed?

The answer is shrouded in mystery
User
nvm hail superjer.
User
SuperJer said:
You're not a fish person, but you will eat Surströmming? Is Surströmming even fish any more? I'm pretty sure it's transmuted into something else.

It sure ain't fish anymore:
User
NatureJay said:
SuperJer said:
NatureJay said:
The only thing the English really got right was breakfast.


What apout Fish & Chips?

So good even Americans call fries chips when paired with fish.

What apout them? Well, your point about chips being sometimes fries and sometimes chips is valid, w/r/t pairing with fish, but [...] omigosh why won't I stop talking I just keep going and going and going [...]



User
SuperJer said:
NatureJay said:
The only thing the English really got right was breakfast.


What apout Fish & Chips?

So good even Americans call fries chips when paired with fish.

What apout them? Well, your point about chips being sometimes fries and sometimes chips is valid, w/r/t pairing with fish, but a lot of cultures have the notion of battering something and then frying it. The English may have more fun with it (there was a place I used to go to in New York called A Salt and Battery!), it's not really a phenomenon unique to them, they just had the resources (plentiful whitefish) to do right by it. And while I like a good finch and chips now and then, I don't feel like I crave it terribly often. Likewise, it's entirely dependent on fish and batter quality and people don't tend to do it up with seasoning, so it feels like it's something with only moderate expectations.

Full English Breakfast on the other hand is just a combination of so many other delightful things and without it we'd be eating croissants and drinking coffee like a bunch of a effete Frenchmen. I'll admit that it seems likely that other cuisines existed who did up their eggs or their sausages or whatnot as such, but there are definitely some categorically unique English-y things about it and the combination and timing of the meal seem novel.
User
Here's the Ham-in-a-Haystack rehabilitated into breakfast the next day!

User
SuperJer said:
Guys... Guys. It's not slander or libel unless I'm lying. Why do you think I'm lying exactly?

Yeah sorry I meant that it would be libel if, you know, you were lying.

Though, in personal communication, I heard SJ talk about how he was totally going to stiff these guys by lying about it on his website.

/that might not be true
User
NatureJay said:
SuperJer said:
Seems kinda ripe for twoferism.

Not all men are _. Therefore, they are _.


I don't know... Maybe something like that.

If we did that though, then it would seem to risk one or both of the cards being off and not creating a narrative


Oh, NatureJay!
User
SuperJer said:
Seems kinda ripe for twoferism.

Not all men are _. Therefore, they are _.


I don't know... Maybe something like that.

If we did that though, then it would seem to risk one or both of the cards being off and not creating a narrative
User
SuperJer said:
NatureJay said:
I was also hoping that the entire page would be tilted at randomly chosen angles


You mean it doesn't for you?!?

Okay, it's fixed on my browser now. Thanks superjer!
User
Well it's not like cards against humanity has some patents or whatever that protect superjer from stealing the exact idea of the game without caring about anything else? Anyways, I read an article that said that cards against humanity was super in demand for valentines or whatever, so imagine what the case would be if superjer advertised his online game as an extremely cheap and online alternative for the competitive boyfriend?
User
The almost-once-yearly news post this slightly-over-a-year is here:

www.superjer.com/news.php

User
SuperJer said:
There's a program called Wally that you can use to make a wad file.

http://cs.gamebanana.com/tools/4774

Make a new Half-Life .WAD and then copy your image into it. I think you can just drag n drop.

I didnt understand you please explain me and make some screenshots
explain to me how can i make teleport places too pls
User
I updated the test pages.

Now a random black card is chosen if you don't pick anything.

AND there's a form!

test.php
test10.php
User
Oh dear god! that was the last of my medication for "_" syndrome.
^--- Click that to test!

Lord Deathstroke
(consider: "You can fool some of the people all the time, and you can fool all the people some of the time, but you cannot fool Lord Deathstroke.")
User
SuperJer said:
info_player_start is the CT spawn entity. info_player_deathmatch is for Ts.

Oh Thank you!
I have another question XD I want to make an image with Photoshop and use it in my map to make it in the wall. Can I? and how ?
User
Nezumi said:
Can we get a tool that draws a hand of cards? I feel like twofers are easier to judge that way.


Yes. Yes you can:

www.superjer.com/forum/sah/test10.php?216

You can still type the card text directly into the URL.
User
SuperJer said:
NatureJay said:

Well who hasn't used _____ as _____ when shit got a bit too real?


BlackcardedTFY.

YES.
User
SuperJer said:

Also - did that cookie say "kicking ass with your dick?"

Well who hasn't used their dick as a makeshift blackjack when shit got a bit too real?
User
SuperJer, 2014 said:
I was made in China, but then so was every tangible surface in the USA.

User
Katie gave us a product. The product had packaging. The packaging had the following written on it, verbatim:

Wind up your pooper and place in this tray.

Feed your Pooper!

Hold her feet steady, wind her up, place in clear tray (provided) and watch her go!






User
NatureJay said:
SuperJer said:
Shouldn't the solitude/tiger card be:

"There is no greater solitude than that of _ unless it is that of a tiger in the jungle."

I mean, in a way I like how it is. But it makes no sense.

That's how it is in the original. fixit fixit fixit fixit fixit fixit.... fixit fixit fixit!


So what do you really want?

Also why is it "unless"? Is that a translation thing? I should think it would be "except that of a tiger in the jungle."

"Unless" makes it sound like the blank belongs to the tiger, which is totally bizarre.
User
SuperJer said:
Shouldn't the solitude/tiger card be:

"There is no greater solitude than that of _ unless it is that of a tiger in the jungle."

I mean, in a way I like how it is. But it makes no sense.

That's how it is in the original. fixit fixit fixit fixit fixit fixit.... fixit fixit fixit!
User
Not sure if serious, but:

www.superjer.com/learn/func_ladder.php
User
I just ran superjer's card testing machine and this popped out.

Quote:
Who needs a giant brain with four faces but no limbs and the properties of dwarfs when this sentence can do the job of both?


NO NO NO NO NO NO

And then, as if inspired by Nezrumi's remarks, the machine spat me this

Quote:
Every man who is not firing a volley of muskets into a dark room, an old hornet, or an enjoyable life is the slave of some woman or other.


I'm now really happy with that card.
User
Nezumi said:
SuperJer said:
This makes me even more want to include vocal style suggestions for some cards.


"Intone this card reverently, like a king is burying his baby son."

"I'm sorry that I didn't like you, little guy."

I'm fine with tonal cards as long as you aren't asking me to sing or rap things I don't want to sing or rap.

Nezumi said:

Also, thinking about Jay's "Every man who is not _, _, or _ etc." card made me realize how good that format is for putting a verb/noun combo (like 'adopting a romanian baby') in the first space. It makes it sound like the verb applies to the other blanks. It works with some other cards too, like "...a refreshing douche of sprite, more blood, or a tiny Jamaican."

So we need some black cards with consecutive blanks (or "_ or _" or "_ and _").

I know, I was thinking that when you posted your test run of my cards. As you said, both the lists of just "or"s or the partial fill-in-the-blanks like the seven deadly sins one seem to create some interesting effects.

I'm trying to think of other authors that write with a lot of parataxis, but the only one I can think of offhand tends to have sentences that go on for pages. Also he's kind of crazy. But I'll take a look this evening at some point and see if he has anything that fits the form.

I'm also thinking, riffing off the tonal bit from earlier, that we could probably stand to have more cards that have an emotional charge to them. We've been dipping deeply into more philosophical cards, and that can generate some unusual statements, but they're a little self-contained and some variety could be appreciated.
Ghaith1 said:
Warning: More than 8 wadfiles are in use. (29)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.

Basically what it says, you need to reduce the number of wad files you are using. To find the list of wad files, follow this step: http://www.superjer.com/learn2.php
User
SuperJer said:
This makes me even more want to include vocal style suggestions for some cards.


"Intone this card reverently, like a king is burying his baby son."

Also, thinking about Jay's "Every man who is not _, _, or _ etc." card made me realize how good that format is for putting a verb/noun combo (like 'adopting a romanian baby') in the first space. It makes it sound like the verb applies to the other blanks. It works with some other cards too, like "...a refreshing douche of sprite, more blood, or a tiny Jamaican."

So we need some black cards with consecutive blanks (or "_ or _" or "_ and _").
User
SuperJer said:
Your BSP won't work unless you get the compile to succeed. Please post your newest compile log.

This is my zm_karakouz log file:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures zm_karakouz
Entering zm_karakouz.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 214, Side 0: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 214, Side 1: plane with no normal
Error: Entity 0, Brush 214, Side 1: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 2: plane with no normal
Error: Entity 0, Brush 214, Side 2: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 2: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 3: plane with no normal
Error: Entity 0, Brush 214, Side 3: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 3: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 3: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 4: plane with no normal
Error: Entity 0, Brush 214, Side 4: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 4: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 4: has a coplanar plane at (200, 696, 316), texture CASTFLT
Error: Entity 0, Brush 214, Side 4: has a coplanar plane at (200, 696, 316), texture CASTFLT
(0.06 seconds)

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp zm_karakouz
>> There was a problem compiling the map.
>> Check the file zm_karakouz.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis zm_karakouz
>> There was a problem compiling the map.
>> Check the file zm_karakouz.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad zm_karakouz
>> There was a problem compiling the map.
>> Check the file zm_karakouz.log for the cause.

----- END hlrad -----



User
I forgot to tell u something guys:
When i want to play in my map the game closes and it says :
Mod_LoadBrushModel: maps/zm_karakouz.bsp was wrong version number 1074580685 should be 30.
Please guys help me
buq25 or SuperJer or SRAW help me via teamviwer and check my problem pls... :'(
User
I started a new game on the newest weekly: 14w17a 1.8-pre3
Post your Minecraft account name in this very truck if you want on the whitelist.

Connect to: mc.superjer.com

Maps and more info: htittlepiddle://mc.superjer.com
User
SuperJer said:
It appears you are somehow skipping hlcsg and running hlbsp first. You always need to run hlcsg first.

Missed the hlcsg line maybe?
hlcsg -nowadtextures catpee

Check that that is correctly changed as well.
User
Hi
I created a new map of cs1.6 with valve hammer editor 3.4 but i am missing the .bsp file
I tryed to follow this website file:///C:/zhlt/read%20me%20first.htm and http://www.superjer.com/failcompile.php
When I failed to get bsp file i read this: Other errors may be obvious enough for you to figure out, like a missing file.
Yes I missed a file because when i opened the Notepad it says: hlcsg: Error: Error opening catpee.map: No such file or directory

Please admin or support help me As soon as possible...
User
SuperJer said:
chewing on cars like a giant titanium allosaurus.


White card?
User
Lame hack incoming! Test black cards with random white cards:

By ID:

hxxp://superjer.com/forum/sah/test.php?357

Or type your own text in the URL:

hxxp://superjer.com/forum/sah/test.php?Get your ass on _ and get to _!

Pound that refresh key to increase your joy.

User
SuperJer said:
Outcast said:
GTA 4 and 5 suck dicks kthxbye


Have you played 5? I agree with you on 4 but I'm holding out hope for 5. I'm waiting for PC version though.


I haven't played it but judging from the vids it looks the same.
User
SuperJer said:
Nezumi said:
A victorian penny dreadful


I don't get it.

Here's the phrase "penny dreadful" used in context.

Quote:
Zero: What happened?
M. Gustave: What happened, my dear Zero, is I beat the living shit out of a sniveling little runt called Pinky Bandinski, because if we've learned one thing from Penny Dreadfuls, it's that you can't be a candy ass; you've got to earn their respect. You should take a long look at his ugly mug this morning.
[Takes a sip of water and laughs]
M. Gustave: He's actually become a dear friend.
User
fiiiiine... I just wanted a place to put that picture because I just found it again....... I think it could technically count because it wasn't something that I found searching on the internet, it was something that happened while I was playing the game and thus was a first-hand experience...



Saw this on Christmas, sent it to Superjer immediately. Now the world knows.
User
Post photoss of doofy things you find in real life. Usually I just see a lot of silly license plates since WA state changed the format around.

This one makes me think maybe they tried to get a personalized one "AHH!!!!":



Apparently the waitress did NOT want much of a tip last night at Benny J's:

User
Here Skizzate is punching Mr. X's gun to death, because we all know that the left bit is the real Lavos.

Also, where's his other leg? Is he just like sitting on Mr. X's face? What is going on here?
User
SuperJer said:
What entity are you using?

Also, IIRC there might be a "Not looped" option you need to toy with.

Also, your sound file itself may need built in loop points.


I'm using the ambient_generic entity. There's no such thing as "not looped" option.

I edited the sound file in a way to make it sound the same every time it ends and starts again. What do you mean by built in?
User
https://github.com/superjer/sah/blob/master/cards-white.tab

"Jailbait fashion week"

And from this article, about the Stanley Parable guy trolling a marketing representative, we have:
"200 micrograms of 25b research-grade psychoactive liquid chemical"

And how did we miss
"a summer sausage"?
User
SuperJer said:
aaronjer said:
SuperJer said:

Twerking while sitting perfectly still and making no sounds whatsoever.


Rejected.


YOLO.

User
aaronjer said:
SuperJer said:

Twerking on purpose.


Fixed.


FTFTFYFY.
User
SuperJer said:

Twerking on accident.


Fixed.
Truck
User

posted in loving memory of that one time (last night) when superjer couldn't come to dinner and I tried to deep six a lemon in his honor but failed utterly.
User
SuperJer said:
Kelli said:
NatureJay said:
Hotboxing a cat.


Thank you for doing your part to address the concerning lack of hotboxing cards in the game so far.


But now we also have an excess of scuba air cards.

Does this mean it's too late to suggest "hotboxing while wearing a scuba rebreather"?
User
Yeah i used that too but it's just too long espicially that im just making some test maps and other carbage so that's why im just using the fastest way to compile but when i make a Serouis map i will use Superjer's
User
Weperlol said:
Problem fixed from now on im just gonna use Hammer's Compiler with seems to be the easiest and fastest :D

THREAD CLOSED



If you're gonna use hammers compiler expect laggy maps and very bad compiling... If you wanna do an easy way follow superjers tutorial on how to set-up a batch compiler which I used when I first started to map ...

http://www.superjer.com/learn.php
User
SuperJer said:
It looks like a decompile, which is probably why it says "use as a reference only."

It probably won't ever work, certainly not as well as the original BSP. You can do as it says though and use it as a reference to recreate everything with more reasonable brushes.



I've used a rmf from that website before , what superjer said is correct , you need to remake everything in the map , and by everything I mean everything... Those maps where decompiled with bsp2map and when it does it's job every wall / square etc is a unit thick , so have fun recreating !
User
Weperlol said:
big thanks to both of you guys especially you Superjer without your 35 years old tutorials or whatever XD i would've never learned to map but the compiling step is annoying isn't any faster way to compile maps?



http://nemesis.thewavelength.net/index.php?p=2
User
big thanks to both of you guys especially you Superjer without your 35 years old tutorials or whatever XD i would've never learned to map but the compiling step is annoying isn't any faster way to compile maps?
User
SuperJer said:
I started it a while back but I'm not currently working on it.

I'll post about it when I get started again.


I'd be interested in remaking this for CSGO. Thoughts?
User
supermap777 said:
Dear superjer

Few years ago I want to make a cs map, looking for tutorials but found nothing is easy to follow, but I found your site.

thanks for share this really useful tutorial
http://www.superjer.com/learn.php
I think and believe that one is the best tutorial you are sharing to all beginner mappers (newbie/noob), best in the world or internet, what I mean that the tutorial has so much detail explanation and instructions along with pictures illustrated, it just so clear and easy for everyone to understand, create a counter-strike 1.6 map and compile it (unlike other tutorials).

It would be better if you provide more tutorial, kind an intermediate tutorial such as how to create killable animal, vehicle, weapons, cctv/cams dan so on like those on
http://www.countermap2.com/Tutorials/index.html

thank you very much.

http://gamebanana.com/members/submissions/maps/1229188
by the way, here is the maps I created and submitted to.
I have submitted some prefabs that could help other mappers as well


Wow, I thought this was a thankless job! You're welcome. I'm just really happy that people still find my tutorial useful. I wrote it like 35 years ago! (Something like that.) I think my heart grew 2 sizes today.

Sorry, but I don't plan on making any more tutorials. I'm already avoiding too many of my own projects. Also, what do you mean by "killable animals"? I've got to know.
Dear superjer

Few years ago I want to make a cs map, looking for tutorials but found nothing is easy to follow, but I found your site.

thanks for share this really useful tutorial
http://www.superjer.com/learn.php
I think and believe that one is the best tutorial you are sharing to all beginner mappers (newbie/noob), best in the world or internet, what I mean that the tutorial has so much detail explanation and instructions along with pictures illustrated, it just so clear and easy for everyone to understand, create a counter-strike 1.6 map and compile it (unlike other tutorials).

It would be better if you provide more tutorial, kind an intermediate tutorial such as how to create killable animal, vehicle, weapons, cctv/cams dan so on like those on
http://www.countermap2.com/Tutorials/index.html

thank you very much.

http://gamebanana.com/members/submissions/maps/1229188
by the way, here is the maps I created and submitted to.
I have submitted some prefabs that could help other mappers as well
User
SRAW said:

Thank you.
SRAW said:
Time taken to google: 20 seconds

Well, I tried to google it but I guess I failed.

For those wondering what to do:
Go to Counter-Strike Global Offensive\csgo\cfg\gamemode_casual.cfg and edit the 7th row to:
bot_quota 0
instead of:
bot_quota 10

SuperJer said:
Once you've generated one mesh, it will reuse it forever as long as you don't change the map name.

I'm sharing the map with some friends every few changes and I change the name for that reason.
User
fedex _ said:
SuperJer said:
fedex _ said:
SuperJer said:
Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!



What does pb stand for? , I always wanted to know and never got around asking someone to tell me what it stands for.


It stands for Personal Best. Although I meant to say PB&J.



Ahh I see now , so when can we expect a live stream of mr.superjer playing Zelda on snes ?


SNES is too new for me. I'm playing on the NES. And I might do a live stream eventually. It is a lot of work to set up. And now I'm too busy playing Spelunky.
User
SuperJer said:
fedex _ said:
SuperJer said:
Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!



What does pb stand for? , I always wanted to know and never got around asking someone to tell me what it stands for.


It stands for Personal Best. Although I meant to say PB&J.



Ahh I see now , so when can we expect a live stream of mr.superjer playing Zelda on snes ?
User
fedex _ said:
SuperJer said:
Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!



What does pb stand for? , I always wanted to know and never got around asking someone to tell me what it stands for.


It stands for Personal Best. Although I meant to say PB&J.
Truck
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It requires multiple people, and SuperJer not being an asshole.
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fedex _ said:
SuperJer said:
Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!



What does pb stand for? , I always wanted to know and never got around asking someone to tell me what it stands for.

Peanut Butter. Superjer's a pro, he can multitask playing Zelda, watching Super Metroid, and grocery shopping all at the same time.
User
SuperJer said:
Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!



What does pb stand for? , I always wanted to know and never got around asking someone to tell me what it stands for.
Truck
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Edan hasn't played superjer.com/forum/sah yet. This is shameful.
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NatureJay said:
SuperJer said:
My new best Zelda time:

...
53:24.84 Level-9 (GAME)
...

I WAS IN THE ROOM WHEN IT HAPPENED

(ato and I were busy watching the Super Metroid race)


Yeah, well I was watching the Super Metroid race WHILE I GOT MY PB!
User
SuperJer said:
My new best Zelda time:

04:02.58 Level-2
12:28.87 Level-1
17:56.78 Level-3
23:44.13 Level-4
30:53.85 Level-6
35:46.51 Level-5
40:08.52 Level-7
43:33.92 Level-8
53:24.84 Level-9 (GAME)

I did a test stream on Twitch in 55:00 (about). The recording is up but the framerate is bad. I need to use a faster computer.

www.twitch.tv/superjercom

I WAS IN THE ROOM WHEN IT HAPPENED

(ato and I were busy watching the Super Metroid race)
User
SuperJer said:
buq25 said:
Yeah, tried to SMW with a timer. Got to the last level in 13 min. With 7 deaths.

Impressive, actually. Record it?


Sick vid


I fucked up recording sound and video, so the video quality is terrible and the music is just... something. I'd suggest muting it.

I'm running it on an emulator so it's not considered a legit time by SDA. Whatever.

It's a good run the first 2 levels, I miss an easy jump and loose my speed on the third map.
I fail like 4 times at entering doors and end up running past them.
I lost my flight on Donut Plains and had to land to get my speed back, but I atleast managed to get the good landing for the key.
On the water level after that I lost my cape which I want to really speed up the first star level. Accidently break 2 more yellow blocks than I need Star World 1.
I should have taken the star and used baby yoshi to move fast and just drop him at the end. Don't need him anyway.
Star World 3. I have no idea what I was doing.
I need the yellow Yoshi to do Star World 4 and get the key (the red Yoshi you can get on SW4 doesn't spit out a shell, but spits fire, so you can't hit the block to get the key.)
I need to stop being terrible on Bowser's Castle.
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fedex _ said:
SuperJer said:
I was at work, with the Yoshi's Island run in a window, and the Internet went mostly out, except the video kept playing. At the same time some guy came in declaring there was a water leak so everyone got up in a panic, like OMG THE INTERNET IS WET. I decided to watch more Yoshi's Island and I pulled up the window and... it was just steaming a 100% empty room.

I was all WHAT IS HAPPENING TO MY WORLD?

So I ran Zelda again when I got home and almost got under an hour:


04:10.07 Level 2 Triforce
11:59.62 Level 1 Triforce
19:26.08 Level 3 Triforce
26:22.07 Level 4 Triforce
35:48.28 Level 6 Triforce
41:54.33 Level 5 Triforce
46:35.03 Level 7 Triforce
49:11.68 Level 8 Triforce
60:00.96 Zelda


Can you go on twitch and stream? plz?

The best Zelda time is 31:39 :\ At least that's what SDA has. Zelda Speed Runs has 33:49 on emulator. Subadar's ~hour play would rank #18 there.
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SuperJer said:
I was at work, with the Yoshi's Island run in a window, and the Internet went mostly out, except the video kept playing. At the same time some guy came in declaring there was a water leak so everyone got up in a panic, like OMG THE INTERNET IS WET. I decided to watch more Yoshi's Island and I pulled up the window and... it was just steaming a 100% empty room.

I was all WHAT IS HAPPENING TO MY WORLD?

So I ran Zelda again when I got home and almost got under an hour:


04:10.07 Level 2 Triforce
11:59.62 Level 1 Triforce
19:26.08 Level 3 Triforce
26:22.07 Level 4 Triforce
35:48.28 Level 6 Triforce
41:54.33 Level 5 Triforce
46:35.03 Level 7 Triforce
49:11.68 Level 8 Triforce
60:00.96 Zelda


Can you go on twitch and stream? plz?
Truck
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SuperJer said:
I assume you want to see sky instead of the shaft? The thing is, sky just means "don't draw", essentially. It doesn't block anything but vis.

You can try adding a hint brush or two, to cut off the upper shaft. The game is drawing stuff it thinks you can see partly into.

Or you could make your map make sense instead. Put an exterior wall in the skybox?



I just moved the shaft so it wont been seen in game , It's fine now , maybe next time I will try what you said
Truck
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Dear Edanco,

I set your password on your old account to the same thing that's on your new account.

Love,
SuperJer
Truck
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I think it was previously established that we can't do things or don't know how. I'll mention it to Superjer, our ineptitude that is.
Truck
User
It's Edan! I'm back!

Does anyone here remember me? I need help accessing my old account.
User
Superjer in some of his maps claims he uses doors to do that stuff, like they have some extremely complex interaction where people are tp'd through them and trigger multiplied
So I recently tried to port a map of mine from CS 1.6 to Global Offensive, and I've found out the Source SDK stuff is a mess. The current problem I'm facing is that math_counter apparently does not save its state between rounds, which means you can't do stuff like doors that only open every 3rd round any more (which was a part of said map).

I tried setting up an env_global to do this, but first off there was no env_global in the csgo.fgd (even though the base class for it exists in base.fgd) so I had to copy it from the HL2 fgd file, and now I found out that while it has a Counter property, it isn't actually functional. The wiki page says "There is an aliasing problem for this keyvalue. To make it work, simply change its name in the source code DEFINE_OUTPUT declaration."

Is there actually a way to access the source code to change an entity's hard-coded keyvalues?
Or if not, is there maybe a way to work around this to make a counter of any sort that would keep its state between rounds (is it possible for example to implement your own code into a cs go map)?

EDIT: added atn for superjer just cause I can.
Truck
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Truck
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If you know Inception through a superjer.com/forum post then you know inception too well...
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If it was a t-shirt with the superjer logo on it i'd buy it.
User
AaronJer said it at a restaurant, and now it's a shirt! Help me make this campaign a success: buy one today! A heartfelt thanks in advance.

teespring.com/equilateral

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Hello there folks!

A question for SuperJer:

Why is there no Password Recovery option?!

I just had to make a new user to be able to ask you lol. Kinda annoying. I don't wish to make new users every time.(And NO I will not remember my password)
Tried all my passwords on my other acc: LORDOFTHISWORLD but none seemed to work..

Grateful for any answers!
/R
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Hint: This is for a near-future addition to the Forams:

SuperJer Against Humanity (based on Cards Against Humanity)

Try it here:

www.superjer.com/forum/sah

Requires 3 or more non-idle players.
User
SuperJer said:
Wow, that's a lot of Mibblebits.

Mibibits.

Mybybittles?

I am not sure anyone knows, it is one of the mysteries of our time
User
Thothie said:
"SuperJer" said:
Overlapping brushes are not a problem unless you are building the map by hand. I'm not sure the boxing you are talking about... there is supposed to be an outside area, if that's it.
Overlapping brushes, with textures on the same planes, sometimes results in a "shimmering" effect when observed in game as both textures try to render.


This definitely should not be possible unless one or both belong to an entity.

Thothie said:
It also sometimes results in compiler issues. When the compiler does discard one face or the other, it tends to do so in random fashion, making the texture consistency a bit odd.


I agree, but insofar as the generator put them both there, it doesn't really have a preference either. If a human is making it, he/she does.

Thothie said:
The sides of the map being open tends to result in mobs wandering off the cliff edges, and all winding up outside. Easily resolved with a func_monsterclip of course, just seems a bit odd.


Hmmm I didn't think of that. The outside area is a recent addition (relatively) just to see what would happen. And to make things less claustrophobic.

Thothie said:
By "boxing", what I mean is the map appears to have the all too common newbie mapper mistake of being placed inside a giant box to prevent leaks. Now, given the way the map is setup, I'm fairly certain it wouldn't require this to avoid leaks (at least if not for the open sides), it's just the thought I had when first seeing it. This is, again, just odd, and not an actual problem, unlike the overlaps.


OK, that makes sense.

Thothie said:
The original automapper's settings, while not multi-level, were sometimes a bit more interesting and more AI friendly - and the crate thing was kinda cute. I dunno how hard it'd be to make it alternate between the formulas as it goes down levels, and still have them connected via staircases proper.


Definitely agree. It would be much better to have as many different algorithms included as possible.

Thothie said:
Still an awesome little program though.


Thanks!

Thothie said:
"SuperJer" said:
Yeah I thought it would be fun to make... it wasn't really.
Ah... The story behind all great art, and of about half my dates, no doubt. ;)


Tee hee
Truck
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SuperJer said:
CS:CZ is GoldSrc, not Source.

Only CS:S & CS:GO are on the Source engine, where you'd get the Input & Output tabs.


So I can't create elevators and some others in CS:CZ ?
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"SuperJer" said:
Overlapping brushes are not a problem unless you are building the map by hand. I'm not sure the boxing you are talking about... there is supposed to be an outside area, if that's it.
Overlapping brushes, with textures on the same planes, sometimes results in a "shimmering" effect when observed in game as both textures try to render. It also sometimes results in compiler issues. When the compiler does discard one face or the other, it tends to do so in random fashion, making the texture consistency a bit odd.

The sides of the map being open tends to result in mobs wandering off the cliff edges, and all winding up outside. Easily resolved with a func_monsterclip of course, just seems a bit odd.

By "boxing", what I mean is the map appears to have the all too common newbie mapper mistake of being placed inside a giant box to prevent leaks. Now, given the way the map is setup, I'm fairly certain it wouldn't require this to avoid leaks (at least if not for the open sides), it's just the thought I had when first seeing it. This is, again, just odd, and not an actual problem, unlike the overlaps.

The original automapper's settings, while not multi-level, were sometimes a bit more interesting and more AI friendly - and the crate thing was kinda cute. I dunno how hard it'd be to make it alternate between the formulas as it goes down levels, and still have them connected via staircases proper.

Still an awesome little program though.

"SuperJer" said:
Yeah I thought it would be fun to make... it wasn't really.
Ah... The story behind all great art, and of about half my dates, no doubt. ;)
User
SuperJer said:
Yeah I thought it would be fun to make... it wasn't really.


But was totally worth it, right?
User
I'd like to apologize right now for the mess that is the automap source...

If you are interested, I have a newer HL1 map generator in PHP at:

https://github.com/superjer/freshmap

It's in the goldsrc directory. I was trying to make an even newer generator for L4D2 in Python.
User
... If you had clicked on "source" on the bar at the top of that page... http://www.superjer.com/automap/source.html
User
So I've been fiddling with your little Automap toy... And I think we could really do something with this. Granted, it'd need a lot of modification to work with the mod I'm thinking of.

Any chance there's a source for this tool laying about?
SuperJer said:
There isn't really a maximum. Or if there is, you don't want to get anywhere near it.

The brightness really depends most on how far the light is from any surfaces.

If you have two lights, @A and @B, and @A is twice the distance from a surface, then it will need to be FOUR times as bright to light the surface the same amount:

                          |\\
@A- - - - - - - - - - - - |\\ surface
            @B- - - - - - |\\
                          |\\


Sky brightness works more like a texture light, but it also doesn't fall off with distance. Every sky brush surface will provide some light, like a tex light. And the direct sky light is just as bright at any distance.




Thanks for the answer :)
SuperJer said:
I'm glad you were able to resolve your problem.

Just to answer a couple things in case someone else reads this:

The -chop <NUMBER> needs to be added to your RAD command. Did you end up needing this?

The -nowadtextures needs to be added to your CSG command. It puts all the textures you actually used into the BSP, which these days is probably so small that you just might as well do it. Even if you use default textures. They are probably only a few KB.

And the pointfile is only generated if you actually get a leak. So wait till you get one again and then try it.


Oh yeah 400+ lights is just too many. You can only have about 500 entities in your whole map before the game starts crashing.

Mods like AMX create some of their own entities which may push you over the 500 (maybe 512?) limit. So stay as far under it as you can.

I'm actually not sure if light entities end up in the final BSP but I wouldn't risk it.



All I actually did was remove the "Boxing" of the leak" and some minor stuff, and put the "NULL"texture on everything that is not visible for the players in-game

Worked like a clock after that :)

No need for the -CHOP command, I did however use a custom .wad (for credits and such) and used wadinclude <mywad>.wad

Well for me the -nowadtextures made the map go from 3,5MB to 6,5MB... So it was a bad idea haha..

Oh okay, well then the Pointfile is a smart design, when you can finally understand it!

Yeah I noticed the POWAH of the Lights are really strong, I narrowed it down to.. maybe 20 now? I even had to go down on the brightness on them.

500 - Limit - Has to remember!

Will make another topic about lightning now. Simple question really.
---> http://tinypic.com/r/350ns4y/5 <---

I could not find the right commands to use in this.. I thought I had -chop but obviously not.

Anyone wanna tell me what to use exactly?
Not even Google could get me to the Expert Mode commands..
Also: Sorry for being such a pain in the *** but, practice makes perfect..

What about the -nowadtextures command btw? > The one's included are the ones from the Original maps and the HALF-LIFE & CSTRIKE.wad amirite?
This is what makes me nervous: Does this merge them and include all of them into this map or does this add them all into +size on my compiling? I hope not.. I don't really believe so either, but I'm here to learn.

SuperJer said:
1. That looks like a lot of lights, but it shouldn't do anything but slow down RAD. I don't know why expert mode would make a difference for lighting. The blackness you were seeing is probably caused by something else.

OTOH you really shouldn't need that many lights. Have less & brighter ones, and rely on natural sources of lights and light-emitting textures, if you can.

2. If you have leaks, you need to fix those before fixing anything else. Leaks will cause every other problem, including MAX_PATCHES.

It is OK to make your brushes bigger, so that they intersect. This is only a problem if you get texture fighting from 2 surfaces in the same plane, and that is only a cosmetic problem. It won't slow down compiles or cause errors.

If you are leaking, try loading the Pointfile in Hammer. The Pointfile path may be confusing but it WILL go thru your leak at some point.

You should make your logs and beach chairs into func_walls so that they don't get in the way of VIS. VIS only has to worry about world geometry.

Just remember that func_walls do nothing to stop leaks. func_walls have to be fully contained by world geometry.

---

Your compile log shows no leaks. If you have a leak, BSP will say something like **LEAK LEAK LEAK**. You don't need to check in game for leaks. The game doesn't even know if you have leaks.

---

Also you didn't run VIS. You should at least run a fast vis every time you compile.

---

You also have a lot of WAD files. You really should merge them and use -nowadtextures with CSG to pack them into the BSP. Even for
the builtin ones.


BTW: MAX_PATCHES means you have too much surface area to light. There is only so much lighting surface area information that can fit in a BSP.

MAX_PATCHES is usually caused by a large map or shrunken textures. Setting -chop to a high number like SRAW said will decrease the lighting resolution, which uses less patches. But the lighting won't be as detailed.


Oh yeah and DON'T BOX YOUR LEAKS.

You are better off just keeping a leak than boxing it. Boxing causes even more MAX_PATCHES then a leak alone.

The reason that leaks are bad is because they prevent the compilers from deleting the outside of your map, which saves a lot of space, frames and patches.

If you box, you still end up with the inside AND outside of your map (like a leak) but EVEN WORSE you also compile in the inside of the box! No!!


1. Yeah but theres a few more of those lightbulbs than you see in the picture unfortuanetely.. I will try and use the "fade" texture and use it as lightning instead of all these pointlights and see if would change the outcome of my compiling in anyway.

And YES actually! When I compiled with VHE without expert mode and without VIS(I think it was.. or RAD.. been a few weeks ago since I tested..) the inside of the tunnels & sewers all were Bright as day(which was in my opinion really sweet for the gameplay). But since I got the FPS drops I ofcourse had to go from Normal compiling to Expert Compiling.

If you think I have many now you should have seen before.. JEEZ. Like 400 of them.(Got kinda lazy and CTRL + C was great). But I narrowed it down to about.. 50-80 now. But I will try this "LESS & BRIGHTER" way you mentioned if my "fade" experiment fails, which it problaby does.
I'm so new to the Lightning effects I'm kinda scared to use many since you can't preview before compiling. Old programs are old..
Trying to rely on the Light_enviroment as much as possible, and it worked great before my Sewers & Tunnels were added. + the LEAK that is emerging from the Sewer in some weird matter.

2. I have gone through the map as narrow as I have been capable to do, and the only leakage must be the Sewer, nothing else could cause it(I think........).

I will try this Pointfile thingy and see if it can fix my problem, I'm quite sure it will show the problem(s).
Thank you for that btw!

I will make the logs to func_walls aswell!

Thanks for telling me everything about the MAX_PATCHES problem btw! There's alot of stuff to learn from VHE but since the program is so old all the tutorial websites have pretty much died off. And asking someone for a very specific thing is hard to get a good answer!

About the leak problem I had NOOOOOOO clue about that, thanks alot for the details on those particual problems. I hate leaks so badly lol. Destroying my map(s)!

Hello oldschool mappers!

First of all I wanna say I'm a huge fan of your maps SuperJer(If you're gonna read this) and thanks alot for the things you've done for the CS mapping community!

I've been into VHE for a long time, but never released any maps due to small problems and the extreme details that I desire for perfection in my maps.(No I'm not a maniac just too lazy for final polishing lulz)

My hardware :
Windows 7 (64-bit)
8GB of DDR3 Memory(Wish VHE could've used all of it)
3.4 Ghz Quadcore AMD Processor
1024 MB HD Radeon 5770 Graphic Card (Two of them!)
That should be all you need to know?

These pictures are my HELP to you:

http://tinypic.com/r/20jk07n/5

http://tinypic.com/r/jg5x7k/5

http://tinypic.com/r/314xvgg/5

Basicly I need help on TWO things:

Exceed MAX_PATCHES solution
Answer to :: NUMBER THREE :: <-- You will understand when scrolling down.

Anyway.. PROBLEM:

I almost know what causes the problem in this map im developing:
1. Showed in picture one(The Sewer and top/front/side y/x angles)
You can see I have quite a few "LIGHT" entities, I had these put up all over my Sewer and my Caves after I compiled in Expert mode and noticed these we're all black instead of when I compiled in Normal mode and they were still light(but huge FPS drops due to VIS problems(obviously duuuhh). But honestly I don't think these should be able to cause any problem they should instead make the map easier to compile no matter Normal nor Expert mode, am I right?

2. Showed in the second picture with different screens and numbers in it you can see:

:: Number ONE ::
Shows the cave(Just a normal one with "LIGHT" entities ofcourse(Can't walk through caves in total darkness)(Should not cause problem..)
THIS IS WHAT I THINK CAUSES THE PROBLEM(Exceed Max_Patches)
:: Number TWO :: shows my Sewer(Again) but from the outside, my friend told me he saw leaks(he tested the map with 1600x1200 resolution)
So I just put these "walls" all around the sewer to prevent the leakings from accuring(Which before I put them there did only cause small fps drops and you could ofcourse see through the sewer which is not okay..)
Honestly this is what I think is the "bad thing" in my compiling, I compiled for 9 hours and VHE still had not finished.. Before I did this, put the light entities, the umbrellas and chairs at the beach + volleyboll net it took just about 1 hour to compile)
Remember I have Windows 7 64-bit.. (don't know if this can cause troubleshoot problems)

:: Number THREE ::

Here you can see bit by bit how I have built a part of the cave, what I want to know from this picture is that this should cause alot of "angles" for VIS and other programs to have to use alot more power and use up alot more memory, yes or no?
And if I want to make ALL of these color marked walls into ONE wall(That would cause ALOT less memory usage and angles to be compiled right?): HOW do I do so?
Just mark them all and "Tie To Entity" > Func_wall?

:: Number FOUR ::

Logs, logs and more logs, these I have heard could cause problems(since VHE is old and... OLD..) to RAD / VIS et.c. because of the angles/shapes/sizes and so on, but it did not cause any problems at all when I compiled before the "Exceeded MAX_PATCHES" so this I seriously doubt could cause anything but MINIMUM lag every 3000 years.

:: NUMBER FIVE ::

Shows the Umbrellas and beach chairs(This small thing could cause any problem at all? I seriously doubt it myself..)

:: NUMBER SIX ::

These walls are straight against the Sewer so there should not be any possibilities for leaks, should there? I just don't get why it would.. Then again I'm no rocket scientist. There was leaks as I mentioned before when I didn't have the walls. Me personally I have 640x320 resolution when I play CS so for me it didn't show any leaks what so ever. But 1600x1200 needs more juice we all know that.

:: NUMBER SEVEN / EIGHT / NINE ::

Shows what options I have on and which messages I get.
(If these could be to any help)
-----------------------------------

I will mention it again: Compiling only took about 1 HOUR before I did these things:
Added the Walls to the sewer to prevent leaking hopefully.
Added the Umbrellas, beach chairs and volleyboll net
Added the "LIGHT" entities in my Cave & Sewer from total darkness

Either all of them, or some, or just ONE of them are causing this problem I personally can't rule out the bad thing. Perhaps you can?


------------------------------------


Alright, down to the COMPILING AREA!

This is what VHE 3.5 Compiler tells me when I run it with these Options(Showed in picture 9.)
Take in consideration I do run the "final" compiling in Expert mode and not normal mode..


** Executing...
** Command: Change Directory
** Parameters: D:\Steamapps\SteamApps\common\Half-Life\cstrike


** Executing...
** Command: Copy File
** Parameters: "D:\Program\Worldcraft\maps\mymapp.map" "D:\Program\Worldcraft\maps\mymapp.map"


** Executing...
** Command: D:\Program\WORLDC~1\tools\hlcsg.exe
** Parameters: "D:\Program\Worldcraft\maps\mymapp"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: D:\Program\WORLDC~1\tools\hlcsg.exe D:\Program\Worldcraft\maps\mymapp
Entering D:\Program\Worldcraft\maps\mymapp.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

142 brushes (totalling 825 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.67 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.09 seconds)

Using Wadfile: \program\worldcraft\wads\chateau.wad
- Contains 10 used textures, 7.58 percent of map (136 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_747.wad
- Contains 2 used textures, 1.52 percent of map (143 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_cbble.wad
- Contains 2 used textures, 1.52 percent of map (61 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_dust.wad
- Contains 1 used texture, 0.76 percent of map (28 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_havana.wad
- Contains 3 used textures, 2.27 percent of map (122 textures in wad)
Using Wadfile: \program\worldcraft\wads\cs_office.wad
- Contains 8 used textures, 6.06 percent of map (102 textures in wad)
Using Wadfile: \program\worldcraft\wads\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program\worldcraft\wads\de_airstrip.wad
- Contains 4 used textures, 3.03 percent of map (69 textures in wad)
Using Wadfile: \program\worldcraft\wads\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 1 used texture, 0.76 percent of map (24 textures in wad)
Using Wadfile: \program\worldcraft\wads\de_piranesi.wad
- Contains 5 used textures, 3.79 percent of map (160 textures in wad)
Using Wadfile: \program\worldcraft\wads\de_storm.wad
- Contains 8 used textures, 6.06 percent of map (74 textures in wad)
Using Wadfile: \program\worldcraft\wads\de_vertigo.wad
- Contains 0 used textures, 0.00 percent of map (19 textures in wad)
Using Wadfile: \program\worldcraft\wads\halflife.wad
- Contains 88 used textures, 66.67 percent of map (3116 textures in wad)
Including Wadfile: \program\worldcraft\wads\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \program\worldcraft\wads\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)

Warning: More than 8 wadfiles are in use. (16)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


added 6 additional animating textures.
Texture usage is at 3.10 mb (of 4.00 mb MAX)
2.43 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: D:\Program\WORLDC~1\tools\hlbsp.exe
** Parameters: "D:\Program\Worldcraft\maps\mymapp"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: D:\Program\WORLDC~1\tools\hlbsp.exe D:\Program\Worldcraft\maps\mymapp

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...5991 (0.48 seconds)
BSP generation successful, writing portal file 'D:\Program\Worldcraft\maps\mymapp.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...4837 (0.23 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...4726 (0.24 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5297 (0.29 seconds)
3.95 seconds elapsed

----- END hlbsp -----




** Executing...
** Command: D:\Program\WORLDC~1\tools\hlrad.exe
** Parameters: "D:\Program\Worldcraft\maps\mymapp"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: D:\Program\WORLDC~1\tools\hlrad.exe D:\Program\Worldcraft\maps\mymapp

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'D:\Program\WORLDC~1\tools\lights.rad']
[59 texlights parsed from 'D:\Program\WORLDC~1\tools\lights.rad']

Warning: No vis information, direct lighting only.
15173 faces
Create Patches : 68089 base patches
0 opaque faces
687512 square feet [99001784.00 square inches]
Error: Exceeded MAX_PATCHES
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


----- END hlrad -----



I'm grateful for any help, tips or tricks that you can help me with!
Sincerely
/RN
User
SuperJer said:
I like it. Although why does it say "back in the shuttle" the first time you order them in? Did they grow up in there?

Yes
User
SuperJer said:
CS1.6 is still basically a mod of HL. If it doesn't work it'll be because CS removed support for the monster_ entities etc, although I'm not positive it did.



Ya since im replicating Black Mesa from HL1 into a Kz map and I want like a easter egg for GMAN to walk by when you enter a certain area
User
xXJigsaw23Xx said:
I completely forgot that Superjer was even existent
How have things been since our departure from this site?



Things been THE SAME!
I completely forgot that Superjer was even existent
How have things been since our departure from this site?
User
SuperJer said:
I like it. Although why does it say "back in the shuttle" the first time you order them in? Did they grow up in there?


There's a webcomic series in there somewhere...
User
SuperJer said:
If the .prt doesn't exist, then BSP did not work.

There should be another more specific error message from BSP.

As DR said, post the log.



This guy didn't reply to dr so the hell with helping him
User
I call it "Adam's Lament"



"For who would bear the whips and scorns of time,
The oppressor's wrong, the proud man's contumely,
The pangs of despised love, the law's delay,
The insolence of office and the spurns
That patient merit of the unworthy takes,
When he himself might his quietus make
With a bare bodkin?"


User
Basically, #include <header.h> will look in standard OS locations for header files. Like, I dunno, gcc's install directory, Visual Studio's defined header locations, whatever. It will also look in the locations you pass to the compiler, probably with a flag like -I"../path/to/hedders". This is why the compiler can't find it.

You actually want #include "header.h", which will look in the current directory (or as superjer notes you can pass a relative path in there, if that's what turns you on).

So to clarify: #include "BlackThornDemon.h". What kind of header file has that name anyway? :s

There's more, you probably want #include <Arduino.h> but that seems to be working regardless, also you will need #include "../BlackThornDemon.h", just like superjer said. When it tells you it can't find the file, there's a reason. It's because it's not where it's looking! And I tend to trust the computer when it says it can't find it.
User
SuperJer said:
I don't know what the hell this discussion is doing on my forams.

Confusing internet historians of the future.
Truck
User
Well fuck off ..
User
SuperJer said:
One thing that's very counter-intuitive is that, in the newer stuff, you can have even less world brushes. If you have more than 6 or so world brushes per room, things will go to shit.


So what you are saying is, Valve made this game?
User
SRAW said:
and no point was made cause superjer already knew that

I didn't actually... I thought it sucked! I'm so relieved to learn otherwise.

I have a CSGO server but I'm currently using it to build the next version of the map. Once it is done I can make the server public. Nezumi and I are going to try to hammer it out tonight.

Also: the new version is EVEN PRETTIER.
User
and no point was made cause superjer already knew that
User
Wow.. this is really nice superjer , great map!
User
SuperJer said:
Do you have the "Start Silent" flag checked?

I don't remember enough about ambient_generic -- can you post all the settings you have on it?

Also, if it is toggleable, you can workaround the problem by triggering it off shortly after the start of the round, using:

- a round-start trigger, like the closing door trick, targetting:
- a trigger_relay with a short delay and a triggerstate=0, targetting:
- your ambient_generic.

At least I think that should work...



Yes it's on start silent .. later I'm gonna try these settings you said and hopefully it works
User
Me and Nezumi made this:





Go check it out on the Steam Workshop! Subscribe! Follow me on Twootter and Facebike!

steamcommunity.com/sharedfiles/filedetails/?id=136876244
User
SuperJer said:
Like SRAW said.

But also, what entity(ies) are you using? And in what game exactly?

Whatever you are using, make sure it has a targetname.




im using ambient_generic , and using a func_button to trigger it to play ... when I hit the button the song will play .... but the problem is it will automatically play when the next round starts
User
SuperJer said:
The Havokk section has moved to Google Docs?!?

No, but it ought to.
edit: unless it's to share more recipes. Definitely please share recipes anywhere and everywhere. One way you can share recipes is by posting them online, and then creating QR codes that contain the URL of that page. Then make the recipe, and take a picture of the food. Make a printout with the picture and the QR code, and copy it like 100 times. Tape these copies up all around town, preferably in areas with a lot of foot traffic. For instance, here's the QR code for this truck:


And here is a recipe:
Quote:

Fettucine Alfredo
Yield: Serves 4
Ingredients
8 ounces whole-wheat fettuccine
1 tablespoon butter
3 garlic cloves, minced
2 teaspoons cornstarch
Pinch of ground nutmeg
¾ cup low-fat, low-sodium chicken broth
¾ cup grated Parmigiano-Reggiano cheese
¾ cup 5% Greek yogurt
Salt and freshly ground black pepper
Directions
1. Bring a large pot of salted water to a boil. Add the fettuccine and cook according to the package directions, 9 to 11 minutes; drain.

2. While the pasta is cooking, melt the butter in a large nonstick saute pan over medium heat. Add the garlic and cook until it is fragrant, about 2 minutes.

3. Meanwhile, combine the cornstarch and nutmeg in a small bowl. Whisk in the chicken broth until smooth. Pour the mixture into the saute pan, raise the heat, and bring the sauce to a simmer, whisking occasionally. Whisk in ½ cup of the cheese until it has melted. Remove the saute pan from the heat and whisk in the yogurt until the sauce is smooth.

4. In a large bowl, toss the cooked fettuccine with the Alfredo sauce. Season with salt and pepper to taste, if desired. Top the pasta with the remaining ¼ cup cheese, and serve.


Here's what you want print out and copy 100 times so you can put them up all over town:


Now get to work!
User
Outcast said:
SuperJer said:
In game or in Hammer? And what game?


In hammer they look normal but when i run the map they're invisible,talkin about cs.I did thin brushes instead :/

Also another question - how do i put sounds and shit?I tried tha ambient generic thing but shit doesn't work even if i choose the sound i want

and what does env_sound do?i see it only has 2 options


Invisible? did you change the brush into entity? try to check the FX Amount. it is 0 or 255. 0= invisible - 255= visible.

For ambient or sound, use ambient_generic and env_sound.
It didn't work if you fill the sound path wrongly.
Fill the sound with the name of the sound in the "sound" folder, example: "ambient.wav" or if the sound in the other folder in "sound" folder, fill the path. example: "radio/radio1.wav"

Hope it helps.
Correct me if I wrong Mr. Admin.
Truck
User
SuperJer said:
Since when do models show up in Hammer?


they said in hammer 3.5 you was able to view models ....
Truck
User
SuperJer said:
Well that isn't nice!

User
SuperJer said:
And they made the start menu look like a teenage girl's myspace page

I actually like how it looks. Unfortunately it is rediculously limited though. No steam game shorcuts work because of how they're actually URL-shortcuts.

Steam shortcuts can be manually added by moving them into a specific folder, edit something to make the menu realize that they're there and last you have to restart the entire computer. A bit too many steps for me.
User
SuperJer said:
In game or in Hammer? And what game?


In hammer they look normal but when i run the map they're invisible,talkin about cs.I did thin brushes instead :/

Also another question - how do i put sounds and shit?I tried tha ambient generic thing but shit doesn't work even if i choose the sound i want

and what does env_sound do?i see it only has 2 options
User
Yeah but superjer is quite old and I don't think that there would be any reason for him to know a teenage girl on myspace, or atleast to know enough of them to make a generalization like that.
User
Nah, I just ignore the start screen and never use it, and even some of the apps like mail or social, it's way easier just to use them from the web browser.

And as for superjer, how would you know how a teenage girl's myspace page looks??
User
SuperJer said:
nothing works

Amen brother.
User
sprinkles said:
You should put LEDs in your beard superjer.

just sayin

I've considered it before.
User
You should put LEDs in your beard superjer.

just sayin
Truck
User
phoenix_r said:
We really need to do one of those videos...



OK! we will all meet at superjers house and make a harlem shake superjer forums style , since it's phoenixs idea he will donate the money for everyone to get there....
User
You're the best, superjer. But we knew that.
User
SuperJer said:
Outcast said:
Another way is to not put any lights at all,but your fps will drop if you do it that way.


Really? Why does that happen?


I ain't got no clue .. but i wouldn't recommend doing it cuz it looks like shit .. so,lag + shitty lights = fail

(it looks like the way the map looks in teh hammre)
User
SuperJer said:
HAPPY SPRINKLES?



damn.
User
SuperJer said:
BTW light_environment will make all your SKY brushes emit light.

The only way to make the whole map bright is to not run the lighting pass.


can u explain how to not run the lighting pass?
my map is bright but i also want the indoor room also bright
User
I don't understand how all of you are completely fucking retarded but I propose that all buttons from here on out link to the superjer.com homepage and that there is no way to access the forum other than having the address already loaded.
User
ugh

Can the superjer.com link in the titlebar link to the forums instead of superjer.com?

pls



pls



pls
\

Oh, there's a forum button.....

delete

pls


pls


pls
User
SuperJer said:
MySQL injection is when, for example, you do this:

php code

<?php

mysql_query
("SELECT * FROM yodawg WHERE id=" . $_GET['id']);

?>



because an attacker can use a URL like:

hxxp://example.com/page?id=1 OR 1

which will then SELECT everything in your table.


What about raw _GET method. No MySQL, no database.
What I mean is, is _get method vulnerable to any attack by itself.
User
Rockbomb said:
SuperJer said:
WHERE'S RACKBAMB?!

I still pop in and check stuff out.
Haven't really been active as far as posting goes cuz my phone is the only source of internet I have right now, and I'm usually too lazy to tether to my phone so I can use a keyboard xD


Whoa bro, you're still alive? whereub?
User
SuperJer said:
Sorry!

This profile doesn't own any games!

Have you made your account visible to others?
Mine works fine, at least for me.
User
aaronjer said:
I like polls.


I like it when superjer polls me.. or something
User
SuperJer said:
Poll: is this pre-trucking for photo dissemination welcomed or unwelcomed?



why not its general chat so why dont we post pics of our cars?
User
SuperJer said:
It doesn't work for me. It just says "Done." and doesn't do anything.

I get the same thing, strange. I know I got it working a while before I made this truck. I didn't test it just before posting though.
SuperJer said:
Why can't you just install them as you need them?

My internet is too bad for me to install a game on the day I want to play it. I have to start downloading 3-5 days before depending on the game's size.
SuperJer said:
Or do what I do. I keep my Steam folder on an external HD so I don't ever have to reinstall.

Yeah, that would've been a great idea if I owned a external drive.
the_cloud_system said:
isint their a steam "cloud" for all the local files?

The steam-cloud uploads and downloads save-info such as how for in a story you've gotten in games, what level your character and what gear s/he has in Borderlands etc.
Down Rodeo said:
You can also copy the relevant files to a backup then copy them from that.

No external HD and I installed my new SSD. Basicly, I have (had) 3 drives. A is a 2TB HDD, B a 600GB HDD, C a 120GB SSD. I had A(windows) and B installed and I wanted to change it to having C(windows) and A. This meant I needed to format A. I could have moved a steam-backup from A to B, replace harddrives to A C and format+ install windows, replace to B C to move the steam backup over, replace to A and C. Then B would still have files on it, which isn't that great for a drive I didn't mean to ever use again.

Long text, Ahoo!
User
Rockbomb said:
Don't click this link.


Seriously.... don't.


I was looking for something like that, thanks.



SuperJer said:
I always have lots of extra player starts floating around, so I can keep scale in mind.

Most textures look like crap together (or separate) but you have to make do.
I make a lot of my own textures when none of the defaults will do. The easiest way to do that is to just modify the defaults. Sometimes a simple change as adding a dark gradient to an existing texture can make it work for the map.

But most importantly, I design the whole thing on paper first. I find I'm much more likely to get a working result, and actually finish something, if it is designed first.


Hmm, thanks, will do.

walloon said:
MadwiX said:
the_cloud_system said:
there is no "standerd" in hammer mapping.

besides lights, spawn points, and buttons.



Your statement makes no sense whatsoever, do you even read what you type?

Thanks for the info (the other guy)


Wow bitch ass nigger fuck tough guy nigger fuck ass hole nigger fuck jew piece of shit die please nigger fuck


Ok.
User
where i must place the brush?
front of the door,or back of the door, or both?
i try to place it around the door...
its work! the frame and the glass opened together,

i just have to set the delay to 0 to make the door can opened all the time

thanx superjer
User
User
michaelhn said:
SuperJer said:

If you can't do that (I can't remember if func_door_rotating supports target) you'll need a separate trigger that targets both.


can u explain how to make a trigger that target both?


Create a brush.
Put aaa_trigger texture on it.
Turn it into a trigger_multiple (CTRL-T).
Set the target to "california".
Set the name of the glass to "california".
Set the name of the frame to "california".
User
SuperJer said:

If you can't do that (I can't remember if func_door_rotating supports target) you'll need a separate trigger that targets both.


can u explain how to make a trigger that target both?
User
SuperJer said:
WHERE'S RACKBAMB?!

I still pop in and check stuff out.
Haven't really been active as far as posting goes cuz my phone is the only source of internet I have right now, and I'm usually too lazy to tether to my phone so I can use a keyboard xD
User
Nevermind! I was digging around in /etc/php.d and found torah.conf.

I checked phpinfo() and:



So obviously the forum is Jewish. I apologize for my mistake.
i had to right click and open new tabs.


i usually just mouse3 to open tabs.
damn you superjer for making me right click!
User
SuperJer said:
You need to make the frame target the glass. Also make the glass passable, or not trigger on touch.


can u explain the detail step please...
Truck
User


So this is how trucks started??

And I don't know how far more back I can go , but this is good enough

lol




User
SuperJer said:
I'm working now, but I am about to be playing Skyrim...

I also want a mobile version. So it might actually happen. I doubt it will be too much work, anyway. Just needs a few CSS tweaks.



COOL BEANS
User
SuperJer said:
And banned users can post here. FOR EMERGENCY USE ONLY!

I highly approve of the name change.
User
I'm sure superjer will implement your requests for he obviously has plently of free time to follow up to the demands of us superjerians.
i support a Mobile side of this website.

but i do not have a smart phone so i wont be useing it.


http://www.superjer.Mobile.com/forum/
User
Well since all of us are over are age we all have cell phones I asume,, I always go on the forums on my iPhone more then my laptop .. So superjer wouldn't you consider on making a mobile version of the forum to be viewed better??
User
Dwarven naming conventions:

User
Winter 22, Summer 23

These are conflated because a lot of things seemed to be happening at once towards the end of winter. So I was getting my shit together, no problem, when one of my dwarven children freaks the fuck out and takes over a craft workshop while ceaselessly drawing pictures of skeletons. Normal behavior, I suspect. Well, I don't have any bones and no one knows how to hunt. Panic sets in, I build my bowyer's shop and then realize, "oh wait, I have livestock. I could slaughter the livestock." And what is the result of small child becoming obsessed with bones?

Ikudlegan, "Reignedmirthful", a giant horse bone axe blade

This is a giant horse bone axe blade. All craftsdwarfship is of the highest quality. It is encircled with bands of horse bone.

No shit?

Around this time, a wave of immigrants invades and I need to start building shit again. Among notables:

1x Talented (lvl 6) woodworker
1x High Master (lvl 13) bowyer
1x High Master (lvl 13) fish cleaner (the fish are so clean you could eat off them)
1x Accomplished (lvl 10) herbalist
1x Accomplished (lvl 10) metalcrafter
1x Talented (lvl 6) fighter/dodger/armor user/ kicker

Things remain calm. I've been invaded by one kobold thief and three goblin snatchers, which I imagine I'll be seeing more of. One of the snatchers, I killed. Free clothes, bitches.

Let's take a look at the shit I now have in a more passing order.

There's my stockpile and farms. Could probably make a second farm, haven't yet. The blue thing in the south is my depot. Filled with hippies.



Workshops. Still clearing stones away I think.



Ever increasing bedrooms.



I've also got a tannery, a leather workshop, and two butcher's workshops up and running.

I bought a jaguar from the hippies. And some wine. And two bins of cloth. It's going to be a hot time in the old town tonight!

It was mostly about the jaguar. Need a mate for him, so that I can send out all of my hunters with jaguar accompaniment. Stylish and threatening.

Impending goals:
* Get the non-marksdwarf part of the army active
* Hospital below the bedrooms
* Well adjacent to the hospital.
User
Summer, 21

Palacelands is not yet a land for boys and girls. It's not a land for much of anything at the moment.

One of the things I'm trying to prepare for at the moment is eventualities. I suspect that given my somewhat unique location, I'll be fighting off some substantial sieges later on in the game and otherwise hanging out in lockdown mode. For this reason, I've decided that I probably ought to build an excess of workshops and stockpiles relative to my normal mode. What this means is an excess of mining. What this means is that shit doesn't get done. I've had to temporarily defer plans for a wood-burning forge and assorted other workshops in an effort to get down the basics: mason, carpenter, jeweler, mechanics. Also craft, which is pretty basic too. ANYWAY.

Tensions are running unusually high at the moment. My two miners have mutual grudges and one of them additionally is in a grudge with a fisherdwarf. The fisherdwarf also has a second mutual grudge with a woodcutter. The two woodcutters, meanwhile, are totally in love and work well together.

THESE ARE THE MEASUREMENTS FOR THE MACHINE I AM BUILDING



The ground floor is kind of a mess right now. The large square will become a general custom stockpile soon, I just need to clear some of the stone out of there first. Meeting area, for now, is south of the stairs. I'll build a farm or two south of the stockpile in the sands soon enough. Last time around, I was way too late in building farms and everyone nearly starved to death. Also the entry hall will be widened later. I keep my trade depot outside anyway, since the new version means that wagons can't cross traps.



This is my clusterfuck of a workshop zone. To the west are wood burning furnaces, carpenter's workshops, and what will eventually be large wood stockpiles in between. The south has a mechanic's workshop. I don't care too much about having a lot of space for that because you don't generally find yourself needing as many mechanisms. East would be the mason's workshops and stone piles if the fuckers ever finished. To the north, we have a jeweler and a craftsdwarf workshop. I might build a couple more craft ones later, but I haven't decided yet. It's not super necessary, but it helps when you have multiple dwarfs you want working in multiple mediums.



Fractal bedrooms. They will expand almost indefinitely.



I kind of want to get some of the other workshops going, like the smelters, forge, bowyer, leatherworks, and tannery, but given that I don't have the manpower to start hunting seriously anyway, those are going to go on the backburner for a while in favor of getting foodstores in order. As soon as the workshops are chiseled out (around which time we'll get some furniture in those bedrooms), I intend to roll out some farms and two each of kitchens, stills, fisheries, and butcher's shops. Along with these will come a dedicated food stockpile and my typical "whatever, fuck it"-style dining hall. Wells and forges will have to follow those.
User
Since there has seemed to be continuing, unspoken interest in my Dwarf Fortress exploits, I've decided to make a new truck with some level of visibility and coherence. My old fortress is still around, but I wanted to take everyone through the process from the get-go with illustrations.

1. I'm using a graphical version of the game. This helps me figure out what the fuck is going on and is equally helpful for you in this manner. The more easily you're able to understand the important aspects of what's happening, then the joy of the game's inherent dwarfiness will come out soon enough.

2. The parameters I opted for were pretty similar to what I've run previously, in large part because I have no idea what I'm doing. Most of the dwarves in my old fortress are wearing tatters. Clothing is something of a mystery to me. The deviations from the default settings are as follows: history is short (I started in the year 21 or something), natural savagery is very low, and mineral appearances are frequent. My particular start location is in a warm biome on the side of a mountain range and has access to flux, shallow metal (singular), deep metals (plural), and a river nearby which probably has some dumb name. I can't be bothered to figure everything out. This may seem like an easy setup, but note that I only have shallow metal (singular), which means I could end up with something that's no good to work with and spend a while bungling around.

There's some other interesting aspects too. I'm pretty close to the Dwarven home lands and a few other civilizations (I can't read the languages well enough to know if they're good or hostile), but I'm also four squares away from sinister and haunted portions of the map, meaning that some particularly nasty titan could spawn and wander in or I could find myself regularly dealing with the goblins that were absent in Roughnesspointed. All resulting fun will be documented, but in general it behooves me to have my shit in order early in the game or suffer mightily.

Speaking of which, my new outpost is named "Palacelands." Which is the least interesting name ever.

A quick tour:



I went with the defaults of everything, which means I ended up with all female animals, two dogs, two cats, a water buggalo, and a horse. I meant to type buffalo, but buggalo are funnier. Note that I do not yet have a yak. Woe be to all of you once I get a yak. None of my dwarves have social or combat skills, but one is a jeweler/craftsdwarf, one's a mason/mechanic, there's a wood cutter/all-purpose farmer, a butcher/clothesmaker who for some reason is also the only one to be able to clean fish, a carpenter/bowyer, a miner, and a fisherman. Oddly, my miner is the creative one in the bunch so I'll probably have him take on the mason's work. The butcher is the expedition leader. Whatever.

This is my start location. I got a lot of sand and phyllite and some gems. Sand means there's hope of some level of farming and glass making for me once I get the various workshops squared away, and the gem clusters mean I'll have things to cut. Stars are ore. From the look of it, I have zinc here. that's... all... okay that's not good if it's the only thing I have. Looks like to the west I have tetrahedrite, so I'll be making bronze stuff early on, I guess. Those "c"s in the lower center portion of the picture are chinchillas. As soon as I get a leather works, a butcher's shop, and some crossbows in order, I'm fucking their adorable little shit up.

I also have a waterfall in the lower part of my map that spans four z-levels. This is the first time I've so much as seen a waterfall in the game. Aces. I've read where you can set up floor grates at the base of a waterfall and use those to get dead fish instantly delivered with no upkeep, which means that I might be able to disable the fishing labor entirely.

I will be updating on a seasonal basis, but the first few are mostly tedious. I'll be setting up my entry hall, a trade depot, workshops, and carving out the beginnings of the fractal bedrooms while biding my time waiting for immigrant waves to show up and hoping they aren't mostly children. It doesn't really matter until the third wave anyway, at which time they stop being randomized and start relating to your relative opportunities available. I might also lay the groundwork for a well below the housing area. since I figured out how to do that.
User
can u explain the details..?
whats the different my "a lot of pole" with handrail?
i assume that handrail have a lot of pole too..(but the pole is in box shape)
and superjer said that i can't make a lot objects either its a polygon or its a rectangle...
User
michaelhn said:
superjer said:
michaelhn said:

is it okay if a make the "a lot of pole" with boxshape not the circle shape???


No. This game is from 1998 and can not handle that many objects or polygons. You need to use one big texture or something else more appropriate for 1998 tech.


so.. dead end? no such way that make me can build a lot of pole for my stair?


No.

Try making maps for games people actually play.
Truck
User
superjer said:
Also Win 8 has crashed on me more than a few times, which doesn't help.

It does have some weird problems which I assume will go away after Microsoft figures it out.

So far some bugs that I have noticed:

It changes timezones randomly. Random as in sometimes when I start up my computer it thinks it's in the US as is runnning about 7 hours wrong.

It forgets what some programs were doing just before. For an example, when you open Steam it will target your last played game. That's not always the case and it will sometimes target The Walking Dead.
This problem also exists with Chrome, but that everytime that I run Chrome it has forgotten everything. The window it opens is not located and not the size I've chosen. Firefox works fine, so I've gone back to it for the moment.

I can't watch the videos on Steam. Steam tells me I need to install the "other browser" version of flash player which doesn't actually seem to install. This might be a problem on Adobe's side though.

Trying to watch youtube videos at 720p or 1080p freezes the video and firefox but the sound is fine.
User
superjer said:
michaelhn said:

is it okay if a make the "a lot of pole" with boxshape not the circle shape???


No. This game is from 1998 and can not handle that many objects or polygons. You need to use one big texture or something else more appropriate for 1998 tech.


so.. dead end? no such way that make me can build a lot of pole for my stair?
User
Naturejay, as dr said, you should consider posting your stuff on a major website. Then use your new-found popularity to further the cause of superjer.com™
User
Superjer.com > newsgrounds + every other site on the internet
kids thought McDiddys was originality from newgrounds?

Sick vid


very professional superjer.

we need a professional ribbons for being professionally professional.

(no sirly tho)

EDIT: look in the comments. forgot to mention that.
User
sprinkles said:
superjer doesn't auto link https?

Sorry! No! Whoops!
User
superjer said:
Make sure you are exporting to .MAP every time before you compile.


i 'm sure i do it.
superjer said:

Try adding another brush to the middle of the room and see if it shows up and is solid in game.


good advice.., i try make a box, six box in front of my "can walk through" wall, and the box are solid...., so overall my problem is fixed.. even that's not a way that i hope with the wall.
thanx guys
User
https://github.com/BlackThornDemon/titanium

superjer doesn't auto link https?


I've decided I'm going to bring energy condensers back. Fuck EE3, I'm bringing them back.

I'm tired of stacks of cobble and dirt.

(I'll try not to copy paste EE2 :P)
User
superjer said:
Bumping this isn't going to make me work on SPARToR any faster.

Truck
User
Well having though over time , i hate my user name on the forum is there a way to change it? If so superjer or arronjer I wanna change it to branndonn
i looked on the youtube channel and found most of them but i guess that's not what you are looking for?

superjer said:

I'm looking for the Back to the Future edit with the dog in the Delorean, too, if anyone knows where it is.


Sick vid


Sick vid
Truck
NatureJay said:
Yeah, superjer, you obviously can't tell what real side kicks are

Truck
User
Yeah, superjer, you obviously can't tell what real psychics are
User
Never before in the superjer.com networks has anyone showed so much lack of respect and frivolously lackadaisical behavior on these boards, therefore I set a motion to ban the cause of all this: Rockbomb. I'm sure I will have your support.
superjer said:
the_cloud_system said:
NatureJay said:
SRAW said:

▲ ▲



User
superjer said:
That's pretty good for a first post. Keep it up and you could be just like us someday!




superjer said:
1)

The Right Way™ is to use version control. Any time you are doing anything with code, you should be using version control. Eventually you'll be sorry if you didn't.

Depending on what system you use, you should be able to add your shared code as a submodule, or just a checkout within the larger project. The version control will help you keep them all in sync when you invariably make changes. And it works across any number of systems and prevents catastrophic loss.


What's version control?
User
Superjer's comings are like the wind; mysterious and often badly predicted by the Met office.
User
Tried Google? It's your friend.

Using more than 8 wads for textures?

In Hammer, press Alt+P, does it warn for "invalid texture"?

"You have a space or some other illegal character in a texture name. Note that illegal characters also include 'ä', 'ö' and other similar letters used in some languages."

"There is no texture applied to a face of a brush. The editor will find them with the Check for problems tool."

Also, try searching first, there's been (atleast) one thread about this before.

Linkie
User
superjer said:

Sexy
Underwear
Pleases
Everyone,
Right?
Just
Entertainment,
Right?


Yup
User
Down Rodeo said:
I really rather suspect that the google is your friend. Do you ever try it?



yes i did but no luck , thx anyways superjer it worked
User
i have made map but not able to compile.........
is it necessary to compile a map we have steam..
on the page (given below)
"http://www.superjer.com/learn7.php"
what is this with steam and without steam.....
plz i have no steam on my laptop........
how to compile....is there any shortcut.....
and what is steam
Truck
User
Why don't you record some gameplay footage of yourself, and who knows, you might become a youtube partner and use your money to help further the cause of superjer.com
User
superjer said:
What a great truck.

I concur.
more than sraw uses the term noob
User
Ok I finished my map and I really need someone to make me a wad from wally saying www.superjer.com cause superjer is awesome and I don't know how to work with wally..


And if someone can make it nice not sloppy or superjer would get mad
Truck
User
Are they not appearing in the list?

You need to add the correct FGD to your Hammer configuration:


expert .fgd
Gives you access to ALL the entity types in CS. Unzip everything to your Hammer/fgd/counter-strike folder and tell Hammer to use the new FGD (Tools->Options->Game Configurations->Game Data Files box).


Or: You haven't even got to the list?

Click the lightbulb.
Truck
User
I've played a lot of The Binding of Isaac and it is probably godawful boring to watch unless you get a bunch of crazy items early on that make you nigh invincible (Tech 2 + Mom's Contacts, for example).

I would rather watch Superjer play Spelunky for another hour or two than watch in on someone's Binding of Isaac game.
Truck
User
Why is superjer so sticky?
Truck
User
Well, the superjer.com family is all about loving and caring, so I guess you're right (and I just noticed that you, me , aaronjer and cloudy are the only guys who actually post now, no idea what has happened to rockbomb )
User
I did this again.



User
Fuck you niggerfaggot, SJ's music is good, and that's that. In fact, imma head over to this place right now and jam the fuck out.
User
Even superjer himself must think his music sucks. Therefore your opinion on apator sucking is invalid, since your musical taste is clearly malformed.
User
SRAW said:
umm, aaronjer, aren't you the same guy who partook in making those so-called experimental songs with superjer that all sound the same?


Uh... I had nothing to do with those.
User
SRAW said:
umm, aaronjer, aren't you the same guy who partook in making those so-called experimental songs with superjer that all sound the same?

Idk why I have to point this out so many times...
You listen to Apator, therefor any opinion you have regarding music is automatically invalid.
User
umm, aaronjer, aren't you the same guy who partook in making those so-called experimental songs with superjer that all sound the same?
User
Apparently some website says that superjer.com server is in new york, so we'll never find out just how close I am :(
Truck
User
superjer said:
VGHS is a cool guy, eh shoots grenades and doesn't afraid of anything

fixed
User
You guys should really ATTN me when you want a response. I don't usually read the whole forams.

Anyway. Yes you can fraps my server. Just make sure to post the video here so the SuperJer Board of Decency and Vulgarity in Video Production can evaluate and classify your work.
User
If you do it, I will personally report you to the FBI and CIA for copyright infringement. The structures that have been built on Superjer's minecraft server are works of art, and are worth several million dollars. To record them and give them away to the world for free would be a theft worthy of the death penalty, and if you choose to go through with doing this I will see to it myself that you are hung. It makes me feel ashamed to even live in a world where people like you can walk the streets.
would superjer be mad if i fraps one of his servers? :I
User
This just made me think of something, why don't we at superjer.com make an epic text based adventure game, reminiscent of liberal crime squad, only cooler
User
Well, I just ran into Superjer FLORA, so maybe that means that you should listen to this unrivaled masterpiece in music, you know like an omen that if you listen to this song, your life will change FOREVER
User
I'll just leave this here...
meh speed cloud system
User
User
Ok, last time I was on here (the awesome SuperJer forums), everyone seemed to be a god of programming. Now, my roommate is trying to find a program to use on his desktop that is basically a clock that will go off every 10 minutes to remind him to use a thing in minecraft. Does anyone know of a program online that you can set a time interval and then push a button and it goes off every whatever long amount of time? Or if someone can make a program of any kind that can do it, it would be greatly appreciated. Also, are most of you from US or Europe? And if US, East or West?
User
If/when Superjer turns up I imagine he'll have some answers.
User
User
DR said you might have some cool projects/problems like this, superjer. If you do, would you share/make a contest for them?
User
Also I fixed up the map drawing thingy. It shows the maps for both servers correctly, now.

Here:

mc.superjer.com/
User
It arrived!

I decided I like the brown switches on my Filco better than the black ones on the new WASD board. So I switched all the keys. Now the WASD has my old Filco keys. I think they look better on the Filco, anyway. Look!

















User
superjer said:

<3
User
User
I just ordered this from WASD. I like to confuse/upset people when they try to use my computer. And I'm getting bored of the all-blank Das Keyboard.

Click it to unsmallen!

User


Here's a bunch of sprites! Azmagelle appears to be done.

If you consider that I have to do this about 100 times then it seems like a lot more sprites.
User
Look! More sprites and animations I'm working on! Fia being dead, Dead King Gyllioc murdering an elf, Gyllioc being dead, and my personal favorite, Gyllioc sexually assaulting Fia.



Obviously the detailing on the sprites isn't done yet, but I like to do entire pages of that at once to make sure I do it all the same way. It's amazing how different something looks when you use the wrong brush pressure.

I should also mention that I finally figured out the approximate number of frames any character needs for general purpose and combat. 58! A number! Hooray!
User
HAY LOOK SOME SPRITES IM NOT FINISHED WITH YET

User
Down Rodeo said:
Who said anything about needing a computer to test? You can write it out by hand. Technically it's not legal C that I showed you; it is better to do
code
a ^= b;
b ^= a;
a ^= b;


but in the end Sprinkles is correct and it flips the variables. I hope you didn't Google it...

As a next question, I dunno. Any requests for a particular area? I know Superjer knows lots.

Hmmm, interesting...


So let's say that a is equal to 2, and b is equal to 5.
a ^= b would set the value of a to 32
b ^= a would set the value of b to 25
a ^= b would set the value of a to some ridiculously long number


I guess I'm not understanding how this would work :/
b would start out with a value of 5, and end up with a value of 25. Then a would start with a value of 2, and end up with a number that probably can't even be stored in a double.


Edit: As far as which kind of questions/problems... idk. Just keep giving more stuff like this, I'm learning from it :D
But before the next question, I'd like to understand this one.
User
Who said anything about needing a computer to test? You can write it out by hand. Technically it's not legal C that I showed you; it is better to do
code
a ^= b;
b ^= a;
a ^= b;


but in the end Sprinkles is correct and it flips the variables. I hope you didn't Google it...

As a next question, I dunno. Any requests for a particular area? I know Superjer knows lots.
User
I haven't done any more portraits but I have done world art. If only there were shadows... and if only things were drawn in the correct order.



There will be tiles to make edges look better when I'm done, worry not.
User
Hi people, I don't know if this forum is dead or not, but I'll post anyways in hope to get an answer. So, I've been struggling with this for some quite time now. I made a map, tested it on my computer (through Files --> Run in VHE) and with HLDS. It worked fine. Then I tried uploading it to my game server but whenever I change to that map the server crashes and needs to be restarted.

So I noticed some errors, which are:

Warning: === LEAK in hull 0 ===

Here's the compile progress:

code

** Executing...
** Command: Change Directory
** Parameters: C:\games\CS1.6v44


** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Marko\Desktop\Marko\mape\deathrun_8b.map" "C:\games\CS1.6v44\cstrike\maps\deathrun_8b.map"


** Executing...
** Command: C:\DOCUME~1\Marko\Desktop\Marko\zhlt\hlcsg.exe
** Parameters: "C:\games\CS1.6v44\cstrike\maps\deathrun_8b"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Marko\Desktop\Marko\zhlt\hlcsg.exe C:\games\CS1.6v44\cstrike\maps\deathrun_8b
Entering C:\games\CS1.6v44\cstrike\maps\deathrun_8b.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...80%...90%... (0.06 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.20 seconds)

Using Wadfile: \games\cs1.6v44\cstrike\cs_bdog.wad
- Contains 0 used textures, 0.00 percent of map (132 textures in wad)
Using Wadfile: \games\cs1.6v44\cstrike\cs_dust.wad
- Contains 1 used texture, 5.00 percent of map (28 textures in wad)
Using Wadfile: \games\cs1.6v44\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \games\cs1.6v44\cstrike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \games\cs1.6v44\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \games\cs1.6v44\valve\halflife.wad
- Contains 18 used textures, 90.00 percent of map (3116 textures in wad)
Using Wadfile: \games\cs1.6v44\cstrike\liquids.wad
- Contains 1 used texture, 5.00 percent of map (32 textures in wad)
Including Wadfile: \games\cs1.6v44\cstrike\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.23 mb (of 4.00 mb MAX)
0.34 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\DOCUME~1\Marko\Desktop\Marko\zhlt\hlbsp.exe
** Parameters: "C:\games\CS1.6v44\cstrike\maps\deathrun_8b"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Marko\Desktop\Marko\zhlt\hlbsp.exe C:\games\CS1.6v44\cstrike\maps\deathrun_8b

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 500...534 (0.06 seconds)
Warning: === LEAK in hull 0 ===
Entity light @ ( 165,-2058, -32)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

SolidBSP [hull 1] 470 (0.09 seconds)
Warning: === LEAK in hull 1 ===
Entity env_explosion @ (1599,-1126,-192)
SolidBSP [hull 2] 454 (0.06 seconds)
Warning: === LEAK in hull 2 ===
Entity env_explosion @ (1599,-1126,-192)
SolidBSP [hull 3] 489 (0.08 seconds)
Warning: === LEAK in hull 3 ===
Entity light @ ( 165,-2058, -32)
0.75 seconds elapsed

----- END hlbsp -----





So I tried loading the .pts file, and I found a leak, so I moved the whole map to the center and patched the leaks. And now it's giving me those red scribblings in a place which doesn't have any blocks, entities or we.

User
superjer said:
What are you actually trying to accomplish?

I want it so when I it.

No but for reals, I have error.php which handles all my errors and displays a user friendly 'error' page (and if its an admin tells them the error). It also does fancy things like log the error and notify me.

So naturally, when we encounter an error I want to send the error to error.php.

For example:
I spill some soap (the gel kind, because you can't really spill a bar [unless you melt it]) on my database. index.php phreaks out cause it can't connect to the database. So it sends the data/error to error.php. Then error.php nicely says "THE FUCKING DATABASE IS BROKEN D: ," logs the error, and notifies me.

That's pretty much what I want to happen.

I did accomplish this using sessions (and after displaying the error page we set the session['error'] back to null). But is there anyother way?
User




Birds love me, man. I mean seriously don't even try this shit yourself, you have to be super holy for God to make this happen. I mean cherubs be up in here following me around with stoups of holy water just in case I get a sick biznasty thirst that needs righteous quenching. What do you mean you don't know what a stoup is go read a book (LIKE THE BIBLE) and learn to be more knowledgeable about sacramental shit, dog
Truck
User
superjer said:
Hmmm. We'll see if it grows on me.

Well, did it?

I'm pretty *meh* about the rest of the album, but I really really like this song.
Truck
User
Here to say Sorry for all the dumb shit post that I made ,


superjer and arronjer have major respect for u's

phoenix_r no disrespect to ya ok ,

and please can i get a name change PLEASE

i want it to be Branndonn
User
superjer said:
OK the last one got me pretty good.

I liked that one and the one right before it the best.
Truck
User
gcc --std=c99 -lm -o noise noise.c

./noise 400 50 1 a.pgm


./noise 400 50 5 b.pgm


./noise 400 50 10 c.pgm


./noise 400 200 5 d.pgm


NEAT.
User
aaronjer said:
Why am I showing my penis to superjer?

Truck
User
It just shows that superjer was too lazy to make his own chatbox and instead used some freewebs one or something
User
Like this?
code
NameVirtualHost sprinkles1435.us:80
<VirtualHost sprinkles1435.us:80>
DocumentRoot "/var/www/"
ServerName sprinkles1435.us
<Directory "/var/www/">
allow from all
Options -Indexes
</Directory>
</VirtualHost>

NameVirtualHost mobile.sprinkles1435.us:80
<VirtualHost mobile.sprinkles1435.us:80>
DocumentRoot "/var/www/mobile/"
ServerName mobile.sprinkles1435.us
<Directory "/var/www/mobile/">
allow from all
Options -Indexes
</Directory>
</VirtualHost>

Because I can't get it to work.



Woot! Superjer+Google =
code
<VirtualHost *:80>
DocumentRoot "/var/www/"
ServerName sprinkles1435.us
<Directory "/var/www/">
allow from all
Options -Indexes
</Directory>
</VirtualHost>

<VirtualHost *:80>
DocumentRoot "/var/www/mobile/"
ServerName mobile.sprinkles1435.us
<Directory "/var/www/mobile/">
allow from all
Options -Indexes
</Directory>
</VirtualHost>


It works!
User
String theory eh? Is that the one where there's 9 different dimensions, and they were talking about being able to bend them to accomplish time travel? Iirc, there was a truck on here not too long ago where you were talking about that... I think imma go find that truck

If I were to start reading up on this stuff on my own, where would be a good place to start? Any good books or anything that you recommend? Things like this have always intrigued me, but every time I go off to start my own research I get lost



Edit: Here's the truck I was talking about, in case anyone was wondering: zelda
User
superjer said:
You can trigger things when the elevator reaches certain points. It's called "Fire on pass"

oh. thanks. so whats the entity that I need?
Truck
User
Sorry but that did not reach the expected level of suck-ass-ness that is required of this forum.

I request a ban hammer on the superjer
User
Oh, sweet Fia. How I could never cause you any harm. Such a foolish mistake I have made making you so cute. There is no way I can test the evil path, as I would break down and cry if I were to see a hair on your adorable head hurt. If you were to cry I would lash out and kill whoever was responsible, and if you were to look at me with scorn or despair I would be unable to continue living.




Seriously. She's way too cute. I'm not even sure if I can finish drawing what she looks like if you rape her.
User
superjer said:
Did it just hang after your
code
echo hello |sendmail -v me1435@hotmail.com
or did it eventually do something?

You should try sending mail somewhere other than hotmail, too. I think most of the big email providers are pretty picky about who they accept mail from.

And how many firewalls are you behind?

code
050 <7195572385@txt.att.net>... Connecting to mx.cingularme.com. via esmtp...
050 <7195572385@txt.att.net>... Deferred: Connection timed out with mx.cingularme.com.
250 2.0.0 pBK6VH94005379 Message accepted for delivery
7195572385@txt.att.net... Sent (pBK6VH94005379 Message accepted for delivery)
Closing connection to [127.0.0.1]
>>> QUIT
221 2.0.0 ubuntuServer.westell.com closing connection


Does it matter that I don't have a domain name yet?
User
I REDONED GYLLIOC. He is better now. Not all lame and draw-badded.





Here's the sort of thing he says if he's evil:

“Any joy and comfort are an allowance you may seek only from me. Forget the life you knew, it is meaningless before my oppression. Despair, innocent. You. Are. Mine.”

Here's the sort of thing he says if he's much less evil and about to bang his wife:

"This ale does harm to my accuracy, fair maiden. This may be pleasurable or painful by virtue or fault of my aim."
User
superjer said:
@buq25 You are, for sure, running it from the command prompt?

Nope, didn't find anything about it. Now I did, now it works fine. Thanks a lot!
User


You see? Narthlands. All up over there. Kinda hanging off the post.
User



Here's Shael! He and Gyllioc have a serious bromance going on. Gyllioc encounters him while on a wacky slavery adventure, and after breaking his bonds they are bros for life. He's the only non-Caucasian character of significance in the entire story, but this shouldn't be surprising as the story takes place in pseudo-10th century Ireland.

Shael is an ex-noble from pseudo-India. His family was stripped of its status as punishment for its wrong-doing. Shael had nothing to do with his family's mistakes, but was de-nobled nonetheless. After a few months of him being a whiny bitch over the injustice, his king eventually got sick of him starting rebellions and sold him into slavery. He's an outstanding military officer, so after Shael frees him they chest-bump and bro-fist their way back into nobility. Shael isn't an especially bad person, but he'll endlessly tolerate any cruelty or depravity Gyllioc might get up to. He also shares Gyllioc's arrogant noble attitude, even when he's a slave, much to the chagrin of the common folk.
User
This is Tirival. Regardless of his deathly pallor he is not evil or undead. Well, he's semi-undead. He was well known as the Hero of Muiring (the capitol city of Muir) until a fateful battle with the Dead Kings. He was cursed by them and is unable to resist their commands. He is also unable to die, and has been moping around for the last two centuries and brooding about how much everything sucks.

As Gyllioc you can free him from his curse or take advantage of it. If freed he wastes no time trying to start a crusade against the Dead Kings.

**BAD IMAGE**
User
They are very pixallated...

and will the game be f2p? And if it isn't, just be sure to give the people on the superjer.com forum beta keys to test your game!
User


Here's what characters look like in game now.
User
She's supposed to look like a bit of totty with a head full of nothing.




She's Fyin's potential daughter. She's really not very bright. Also she gets lost a lot. In her house. She does, however, have amazing divine healing powers. Since she is one of two people in the world able to magically heal people, and the only one that isn't a son of a bitch, she's pretty much considered a saint.

Fyin's daughter is intelligent enough to know that she's slower than most people. This bothers her quite a bit. She gets really upset when people make fun of her, assuming she actually comprehends their insults. Gyllioc is especially protective of her, as he sees her as quite helpless, and he is used to his family members being competent.

I could have put more work in to drawing her but she's not an exceptionally important character.
User
Here is Sir Jacob the Glass Walker.




He is considered the patron saint of knights in his country. He acquired his distinction by walking across broken glass with bare feet to rescue an elderly priest from a burning church. He is an important ally if you're being good.
User
I redid Azmagelle for realsies. First picture was getting outdated.




Bask in my majesty.

I'm really trying to avoid the "Psychopath who is bad for the evulz" idea. You won't have the option of stabbing the small starving child in the eye for no reason. Instead you'll have the option to take advantage of his desperation and send him on a dangerous recon mission that could easily get him killed.

I want all of Gyllioc's evil actions to be something someone evil would actually do, as opposed to something evil and silly a person playing a video game would want to do.

User
Here is Fyin. Fyin is short for Fyinoula. (like finn-oo-lah)

Fyin is one of four possible love/'love' interests in the game. She's generally who you're going to get romantic with if you're being as good as possible... and thereby she is completely useless. She's fun to have around, but useless. In fact, though, she is the only one of the four who will ever actually love Gyllioc.

Fyin is an orphan, a peasant, very hungry and has almost nothing in the way of useful skills. She cannot read or write, save for her own name, and on top of that she isn't especially bright. In her culture it is generally accepted that girls are supported by their families until they are married and supported by their husbands. Fyin has no family. Fyin is shit out of luck.

You encounter her travelling along a dangerous road in a desperate attempt to find work, even though she has a recently broken ankle. She was travelling with a caravan, but they were attacked by goblins. Everyone ran away and left Fyin to die. Gyllioc can show up and, as Fyin comments to herself like she doesn't really believe it, "Dashing man saved me from the monsters."

That and a few other events lead to this:

Gyllioc then points out that if anyone deserves to be married into status it’s Fyin. At which point Fyin, completely surprised, responds with, “I do?”. Gyllioc tells her he didn’t mean this instant, and she can save the “I do” for later. Obviously, Fyin hopelessly crushes on Gyllioc.

You see? Gyllioc can be charming and heroic... it just results in marriage to somebody of no value. Also her potential daughter is probably the least useful child you can get. She has magical healing abilities (like all of Gyllioc's children), but she's not the sharpest crayon in the closet. Also she can get lost in her own home (which, in her defense, is a large castle) and end up virtually anywhere.




I appear to have done an extremely good job drawing her... somewhat shaming my previous drawing. Oh well. Please point out anything you may dislike about the drawing because it is difficult to judge one's own work.
User
At last! A picture withe a different background!




This is Fia. She's potentially a very powerful sorceress, but she's terribly nervous and therefore not much use in combat... unless Gyllioc kills her father and rapes her. And we’re not talking any sort of holding back in the absolute devastation Gyllioc has planned for Fia. He tortures and kills her father in front of her, strips his bloody carcass bare, and forces Fia to look at him while he violently rapes her. We’re talking a permanent and overwhelming psychological trauma that Fia will definitely never recover from. Then after she gets over being catatonic she's no longer nervous because she doesn't care if she dies! This makes her much more useful in combat.

That is the sort of way that being evil makes the game easier.

Needless to say, forcing her to marry you and have kids results in a very dysfunctional family.


User
Gyllioc! The main character.




He's potentially very bad!
User
It looks sort of like this. Except this picture is a lie and the HUD, sprites and overlay terrain aren't actually implemented yet.



That is the true resolution, though. Zoom in yourself you lazy bastards!

Also that sprite isn't Azmagelle.

Also Azmagelle got somewhat of a makeover. Less... obvious line and stuff now. I don't care enough to make her as awesome as her daughter.



SRAW said:
Note that I'm assuming that the main character is black though...


Actually there are no black people in the game. Everyone is white except for maybe two important characters and a few unnamed nobodies, and all of them are some kind of 'middle-eastern/Arabic/east Indian/I haven't decided yet'.
User
And heres my accoun back :D. See ya, pinkish.
Thanks Superjer :D
User







I AM FINNISH. I AM FROM FINLAND. TRIPLANE TURMOIL.
User










AS PROMISED. Obviously, it's not done yet.
User
Oh, gravy! I'm gettin' better at this!





She's the main character and Azmagelle's daughter. She's an extremely good person, and won't stand for it if you're evil. It's very likely you'll be forced to kill her if you're the bad man. DRAMA!
User
superjer said:
I think you actually forgot your user name. It was just Runetribe before, according to my records.

And, he has the records.
Wait. You should say "according to my database" instead.
User
sprinkles said:
superjer said:
calloc()

Don't call the Wizard of Oz!

Did you just watch that on tv? Cuz I did.
User
superjer said:
calloc()

Don't call the Wizard of Oz!
User
Nigga, please. I'm obviously the best artist ever.





And there you have Azmagelle, the elven witch! She is the most evil character in a grouping of characters that are mostly total bastards.
User
superjer said:

UDPATE! World maps occasionally exported to here.


Huge PNG is huge.
User
HE DID IT AGAIN!



User
Okay he's done. One of the millions of elves corrupted when the Dead Kings devoured the elven god.



User
NOW IM DOING THIS

User


Look! I'm learning how to color!
User
sprinkles said:
Superjer should have a contest to see who can make the coolest thing out of wood.


OK. Whoever makes the coolest thing by Halloween wins Molkman's chair!
User
Superjer should have a contest to see who can make the coolest thing out of wood.
BTW, I like the dynamics of that last picture; the lighting, and focus.
User
Superjer rocks those mountains like a boss!
User
superjer said:
That doesn't sound right. I've made plenty of pushables, even recently.


or maybe it is because my chair made of small units. (a bit detailed)?
sin said:
map name 'catpee' Happens to be the same name to other 2 accounts with 2 posts

catpee is what the map is called in superjer's tutorial, that's why people following said tutorial name their maps catpee.

@OP, from the compile log your map seems to be very simple (ie. does not contain a lot of brushes/entities), so if you're getting errors like allocblock:full, you probably did something weird with them. Here's some info on this error:
http://www.slackiller.com/tommy14/errors.htm#allocblock
User
Superjer, When you make a pushable something through wall it cause that, When you Insert the 'Black Chair' Prefab from random objects category it does that too
sprinkles said:
superjer said:
FMJ

?

full metal jacket
User
superjer said:
FMJ

?
User
superjer said:
Were they bleeding beer or a mix of beer and blood?

I think the only beer-blood is when the guy who gets impaled drinks a beer and it spurts out of his chest as he drinks, but I haven't really payed enough attention to that.
Truck
sin said:
Can't anyone tell superjer to answer? I can't pm anyone.

And thanks everyone for helping I send a msg to twhl, hopefully they will answer.

When you're writing post, you have a small button in the top right corner of the blue window that says Attn. Press that button, then write superjer in the left part of the text box that appears.
Truck
User
Can't anyone tell superjer to answer? I can't pm anyone.

And thanks everyone for helping I send a msg to twhl, hopefully they will answer.
Truck
User
According to the valve developer wiki:

-num_edicts <variable> - Sets the entity limit for map/game entities (not temporary entities, which is still locked to 500). 900 is default. 4096 is a good limit, beyond that seems to cause hunk_alloc errors. Both clients and servers need matching values for best compatibility.

Note that it says temporary entities is locket at 500, I'm not sure what it means, but since you have a lot of entities at your map and there are many players, it might be due to this.

You could also go to http://twhl.info/ and ask them, since truth be told, we are all mapping nubs here except for superjer
User
buq25 said:
Rockbomb said:
...I want to make love to them...

The average age of the songs he's uploaded here is 7 years...

User
Rockbomb said:
...I want to make love to them...

The average age of the songs he's uploaded here is 7 years...
User
I think what's really important here, is the awesome music playing in the background. I was watching both of those vids and was like "As son a this vids over, imma go try to find out who the artist is, cuz these songs are fucking awesome.", and then I saw it... "Music by Superjer"... WHHHAAAAAAAAAT?!?!?!?!

Superjer, your songs are fucking awesome, and I want to make love to them... no homo.
User
^^

superjer's de_verso on a server with 32 players! AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!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Truck
User
superjer said:
If you wan't on the whitelist, pos't your Minecraft username he're.

¿
Sick vid
?
User
At LANs I make funmaps. I finally got around to releasing some of them. Well some of the good ones.

Go check them out on my new Funmaps Page.

joust8 has been a LAN fave for a bit now. It's where this image was from the whole time:



Here's doki_doki_deagle (maybe I'll add more to it later):



User
This is my second post.

Everytime my map has Alot of players it drops some of the players and show them "Reliable channel overflowed" error, At random.

This doesnt happen in the server with any other map.

Sraw told me to use "-num_edcits" because i have too many entities but i have 230+ PointEntities and 260+ SolidEntities thats not more than 600.
If i had alot of entities it would tell me so when i run the map or compile it.
Tell me if i'm wrong because im not sure.
I need any suggestion about this.
I haven't tried num_edcits yet and i dont know if it worked for people before.
Could it be a special entity like a sound or light?
If superjer could take a look at this
User
I was going to make a thread on this....

Looks like more noobs will be coming to superjer.com

[points towards *hint*]
User
Thank you very much Superjer, you really helped through.
Truck
User
Whitelisted users so far:

aaronjer
crosstrigger333
electrosexual
gobertech
hexafire
jakeglasswalker
jyencich
kredbu
moleman47
molkman
pv2enlow
platanov
protobuf
ryanrk
slothynator
sprinkles1435
superjer
the_cloud_system
topherbleh
wcx
zachstone
zait12
zindras
User
superjer said:
Why did we resurrect this crusty old truck?!


I'm not sure, it was just that kind of afternoon for me. I also necroed the speed test truck just for kicks-n-jam.
Truck
User
superjer said:
Wat was it

I'll tell you what it wasn't - this:
Sick vid
User
Rainbow photobomb!

Seriously. This rainbow just showed up as I snapped the photo, then went away.

Truck
User
Outcast said:
Superjer has now automatic log out after some minutes of inactivity?I jus' noticed it,and i'm sure i didn't log out myself :/

I think it's just cuz yo're not as stylish as the rest of us
Truck
User
Superjer has now automatic log out after some minutes of inactivity?I jus' noticed it,and i'm sure i didn't log out myself :/
User
You ask the guy who's running the server to put -num_edicts in the commandline, since you say that when it gets over 20 players it happens, so it might be because there are too much entities.

But superjer would probably know... but he hardly ever answers

and also does the server kick people on other maps with 20+ players? cause then it may be that the server has a bad connection and if there are too many entities the server it will cause lag
User
I searched a fix for this error for a year, tried google and everything, i posted a topic in nipper's forum, no one was helpful

Its not a mapping or compiling error so its not at slacker it happens in the middle of the game after 2 rounds, when the server had 20+ players.

Many people told me to try to make it simpler but i wanted to make sure if there is another fix. there are bigger maps.

I was hoping superjer would look at this.
Truck
User
buq25 said:
Agh, I clicked quote instead of edit! Remove this post, if you wish, Admins.

Don't mind me, just quoting this post so it will be immortalized.

Admins, you do not have my permission to remove this post.
Or edit it.

This is me from yesterday.

User
fuck you, that's why.

Because fuck 'em, that's why.


[Edited by SuperJer]
User
Nezumi said:
Superjer is now in


Why didn't you just do a stereogram? Then we wouldn't need glasses.

E.G.:


User
Superjer is now in




btdub, I don't have 3D glasses so someone tell me if this worked.
Quote:
You can't make something out of nothing, so grab yourself a shiny new copy of the "Valve Hammer Editor" and also get the "ZHLT Compilers". These are absolutely required to make maps for HL games.

Stolen from: http://www.superjer.com/learn.php#ixzz1UwuEDd4x
User
Rockbomb said:
superjer said:
OMG there's been a lot of dubstep on 89.5 lately.

When I tune into C89 it's because I want to hear some lovely Lady Gaga, Rihanna, or BT and not GET ATTACKED BY ROBOTS.

Somebody call in and complain.



Anyway, I've decided to completely scrap the drop in my song, and make a new one. I'll post an update when I make some progress on it.


That was kind of a joke.
User
superjer said:
OMG there's been a lot of dubstep on 89.5 lately.

When I tune into C89 it's because I want to hear some lovely Lady Gaga, Rihanna, or BT and not GET ATTACKED BY ROBOTS.

Somebody call in and complain.



Anyway, I've decided to completely scrap the drop in my song, and make a new one. I'll post an update when I make some progress on it.
superjer said:
I built a new clottage in New Castleton:


Is the roof made of stairs or how do you get that slope effect?
User
Here are the Vim plugins I'm using, too. The mustache detection isn't really helpful without the syntax plugin, for example.

I also have one that makes gs swap the parameters in a function call, which is just sexy.

www.superjer.com/lies/superjer.vim.tgz
User
User
EVERY TIME I DRAW A PICTURE I BECOME EVEN MORE BETTER THAN EVERYONE ELSE IN THE WORLD.



This one is for you, Havokk. Also I sent you some ice cream in the mail, irresponsible of a plan that it is.
OH MY GOD! THATS NOT SUPERJER THAT SASQAUTCH!
User
CHECK THIS SHIT.



At the door. You may turn it in for one free AWESOME.

But seriously. If ever a wiz, a wiz there was, a wiz that is, a wiz that does, a wiz that would, a wiz that could, a wiz that stood, against the encroaching darkness, a savior for our doomed world. Oh please. Send us a wiz. Send us a wiz that would.
User
superjer said:


Wizard Long-legs is LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG!
User
User
User
So, I decided to draw the wiz I was. If ever a wiz, a wiz there was, a wiz that is, a wiz that does... wiz... wizzy wiz... mmmmm... AHEM. Draw him/me looming over the sweet, innocent girl I effectively murdered and stole the body of. All looming over her and being puppet mastery.

User
I had an absurdly meta dream. I was in a warehouse and it was full of all the people and things that have been in my dreams before. This included the many different versions of me, including those I'd never actually seen very well before.

Everyone was just standing around with their heads tilted and staring vacantly. I just thought, "Huh. So this is where my subconscious keeps all of this stuff." I came across the two versions of me that existed in that dream I had where I died and then possessed the body of a 14-year old girl. I had never really seen the original body I had before, seeing as it was obliterated about 70 seconds into the dream. The obvious thing to do was to draw me before I forgot myself.



Apparently I was a wizard.

Now I know.
User
superjer said:
Isn't that game not released until November?

Correct.

I love you too Rockbomb.
User
I built a new clottage in New Castleton:

phoenix_r said:
TL;DR: write a truth-test. Run it. Then run it in VMs/emus if you need to test cross-platform. Also tell us what language(s) you mean when asking programming questions.

Sorry 'bout that, I meant C of course.

superjer said:
Also your stack variables are not initialized. This includes all your regular old non-static local variables.

Stack variables?
User
Hey look! I still didn't stop doing this.

User
Greetings from Bordertown.

User
superjer said:
For future reference, if you really cannot find a leak, you can use a binary search to find it.

Place a giant brush to block out half of your map, making it completely solid. Then compile and see if it leaks or not. Whatever happens, you'll know which half of the map has the leak.

You can repeat this process until you only have a small area left which must contain the leak.

Caveat: It is possible, although unlikely, that when you divide the map in half, you also divide the leak in half. This could cause both halves to leak, or neither, depending on the geometry.

Also it is possible there are multiple leaks.


i did it with the sky. thank you!
User
I added a google maps view (top down) and a chat log at http://mc.superjer.com/
Truck
User
How about this previously unfinished picture from the Schpida truck? Does this help? You could just copy it over your drawing and pretend this is what it originally was.

User
superjer said:
You can spend the points, but it's discretionary.

Sometimes the asshole moderators give out too many points as a joke and I'm not going to be able to honor those... necessarily.


Well according to my points, I owe you a 4 to 12 shade post-color-change.
Feel free to cache that in whenever you please.... you've earned it, after all.
superjer said:
Cool! How did you build the slime farm? You lost me on that one.

It takes a while to build, but it's in my opinion a pretty cool design:
Sick vid

That grinder idea is pretty awesome.
User
NatureJay said:
buq25 said:
NatureJay said:
What, the superjer name was taken already? Are we going to go on another military campaign?

He must accept you to follow him before you can follow him.

His link is Superjer.net, "Abandoned Strip Mine #5 KEEP OUT", part of Superjer Industries.

Don't think a campaign is necessery, considering we would be fighting to beat un-undead websites.

There is a reason for all of these things!


I forgot to add that you guys won the war. Sorry 'bout that.
User
User
buq25 said:
NatureJay said:
What, the superjer name was taken already? Are we going to go on another military campaign?

He must accept you to follow him before you can follow him.

His link is Superjer.net, "Abandoned Strip Mine #5 KEEP OUT", part of Superjer Industries.

Don't think a campaign is necessery, considering we would be fighting to beat un-undead websites.

There is a reason for all of these things!
User
NatureJay said:
What, the superjer name was taken already? Are we going to go on another military campaign?

He must accept you to follow him before you can follow him.

His link is Superjer.net, "Abandoned Strip Mine #5 KEEP OUT", part of Superjer Industries.

Don't think a campaign is necessery, considering we would be fighting to beat un-undead websites.
User
What, the superjer name was taken already? Are we going to go on another military campaign?
User
superjer said:
How is it spelled wrong again?


Nez spelled it Coatery and so half of us hate him for it I think.

superjer said:
And why isn't it on Google+?


I NEED TO DRAG AND DROP
superjer said:
What program were you trying to open the night picture with?

Firefox. It worked for the day picture but not for the night one.

superjer said:
I usually find slimes by just wandering around at very low Y-levels. There's almost always one or two in sight from the bottom of the main mine shaft in New Castleton.

Well, the problem is that they can only spawn in certain chunks, so I ended up just downloading a mod that told me if I was in a chunk where they could spawn. I know it's cheating but in this world I'm really just playing to build some stuff so I don't really mind cheating a bit. I mean, I mostly play on Peaceful anyway, so it's not really a world where I'd be challenging myself a lot.

Anyway I now have my very own slime farm that took me a few hours to make. But it does bring the slimes to the surface, so I don't have to go down to the cave where they spawn every time, so I'm quite happy with it.
superjer said:

That looks awesome, the night one won't load though :/

P.S. I finally managed to get a few slimeballs so I can make my slimeball farm now. Because logically to farm slimeballs you need a slimeball first.
Anyway, slimes are a PITA to find, I guess is what I'm trying to say.

P.P.S. Pita in Slovenian means pie.
User
User
superjer said:
Moved.

Please move it back to the section it was originally posted in.
User
Rattlesnake Mountain with AaronJer, NatureJay, and Nezumi:


DeerJer on Tiger Monutain:


AaronJer at Tiger 3, Tiger mountain (Tiger 2 and radio tower in background):


Alets and AaronJer having a great time at Tiger 3:


Alets ending it all by the grave site near Tiger 3:


SuperJer near the Alets grave incident location:


AaronJer at Tiger 2 inhaling diesel fumes deeply:


Nature and Nez on Mount Pilchuck near the decision fork:


Nature and Nez after making the wrong decision (this is much steeper than it looks):


Nature making an even worse decision:


Nature and Nez getting out of the snow for a bit:


NatureJay is "Almost There":


You probably can't see him but Camo Nez is in this picture:
User
superjer said:
Haskell looks like magic.

User
I updated the servers to 1.7.2.

Here they at:

mc.superjer.com
mc.superjer.com:25566
superjer said:
Mate de Vita said:
superjer said:
It seems to me there are multiple ways to interpret the sort-by-fields exercise. Usually, sorting by fields means sorting the lines using certain field(s) as keys, not sorting the fields themselves within the lines.

So the input would be for example
code
./LineSort.out 1 -df 3 -n
and the program would then sort the lines with the -df options by their first fields, and when two (or more) of them were the same, it would sort them by their numerically by their third fields?

Yes. And I strongly recommend limiting it to 2 fields (or so). Allowing unlimited sort fields would be extremely tricky and frustrating.

Still, the index category mentioned in the exercise lists lines with more than one page number with page numbers in numerical order like this:
code
expression, assignment 15, 19, 47, 191
but there aren't any two lines with the exact same phrase.
So another possible interpretation would be that I'm supposed to fold lines with the same phrase together? I.e. the above line being a result of sorting with
code
./LineSort.out 1 -df 2 -n
the following lines:
code
expression, assignment 15
expression, assignment 19
expression, assignment 47
expression, assignment 191
User
and I took about 20 minutes to make the "engine" and about 20 moar minutes to make the epic campaign mode (the SRAW KILLS SUPERJER.ini file)
Truck
User
superjer said:
What if I have a kevlar vagina?

You should probably see a doctor, that's not normal.
Quote:
Q: why is my map lagged
basically it depends on the "how much do i have" and the "how do i make Little of it"

how much objects do you have?
instead of LOTS boxes side by side (next to each other) just make one big rectangle and apply decals to the object!

to much complex models?

how big is the map?

is there a leak?



look at http://www.superjer.com/forum/mapping_faq_please_read_before_asking.php before you post.
User
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Rockbomb said:
Do you have everything laid out within a table? If so, just make the footer cell stretch to 100%... I think.


It's not in a table, it's divcity for the most part. I'm using a table to make some buttonz as per Superjer's suggestion, but none other than that. I was hoping that
code
#footer {min-height: 2em; max-height: 100%;}
would be my jamrock but it most certainly isn't. I also tried setting just the height to 100%.

SRAW said:


lulz, I've never seen LMGTFY, that's pretty good. Srsly though google is the first link in Sunshine Walker's Chain of Help so I've definitely googled the crap out of it. Now that it's crap-free, all that I'm left with is my sorrow and some wrinkled-up handout from high school about keeping your head down and remaining silent...
User
superjer said:
Yeah, I know the 1996 one is for Windows. (Wasn't it DOS?)

But the new one is for iPhad and iPone.


Ah. The link is to a 2009 port of the DOS original to Windows. The iOS one has more/different content then? I guess on the site it says that it's "now bigger, stronger and more vicious than ever" which is also what she said, or so I've been told. I wasn't actually there...
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superjer said:
phoenix_r said:
I had some fun with the remote control car even if the handbrake was less than satisfying. Reminded me of my personal favorite Duke game - Death Rally!

What the hell? iPad and Phone only? Awww, jeeez, Remedy!


Link to windows installer found on the remedy deathrally site
User
That's not true, Superjer. Sometimes it snows
User
superjer said:
Um. Duke Nukem 3D was the third game in the series.


yea i know that but who plays the shitty 1 n 2 version

i hate side scrollers
User
WE HAVE GONE TO THE LAKE MOUNTAIN LAKE



Enjay's excitement is masked by cold and exhaustion.



aaronjer is quite pleased with himself.



Superjer looks like he's about to sneeze.



Nez is merely bedraggled.



Also this happened.
User
superjer said:
I've played it some more and it actually gets better.

The first 2 hours are awful. But I got to the alien-hive in the Duke Dome and, although it still isn't great, at least it has some atmosphere. It's really slimy and gross. And the boss fight is OK.

I'm in the Duke Burger now, and it's somewhat fun. The shrunken-in-the-kitchen bit is pretty good.

Overall it's awful, but you can tell the original concept was alright and it could have been pretty good.



Remember u can never beat the classics versions , I don't know why it's like that
Every game that I played the first was always better then the second just like bioshock
User
superjer said:
...the game is boring. And the jokes aren't funny. It's pretty lame.

*we all saw this coming*


The VERY FIRST thing I did in-game was start spamming the function keys. They didn't do shit - not one single peep out of Duke. You lost me there, guys, game over. Learn from G.I. Joe, another franchise with dialog comprised entirely of one-liners. I thought that the only way I'd like the recent live-action reboot was if they had a throwback PSA at the end. The didn't do a PSA but I still enjoyed the movie for what it was. The lesson here is that while you can skip quality content -or- fan service, when you omit both all that remains is crap - shiny, highly-anticipated but ultimately disappointing crap. And it's not even that shiny...
User
Also, Superjer is climbing a mountain. Why is he climbing a mountain?

User
Mate de Vita said:
Rami said:
http://www.superjer.com/learn/func_ladder.php
And you'll understand what I'm talking about.

You're asking how to change a texture. The page I linked to tells you how to do that. Just use the proper textures (ladder, aaatrigger, and clip), and that's it.


Who said anything about textures?
Rami said:
http://www.superjer.com/learn/func_ladder.php
And you'll understand what I'm talking about.

You're asking how to change a texture. The page I linked to tells you how to do that. Just use the proper textures (ladder, aaatrigger, and clip), and that's it.
User
Rami said:
http://www.superjer.com/learn/func_ladder.php
And you'll understand what I'm talking about.

If you follow the steps on that page, you shouldn't have any problems.

Did you make it a func_illusionary?
User
http://www.superjer.com/learn/func_ladder.php
And you'll understand what I'm talking about.
User
superjer said:
Rockbomb said:
Sorry SuperJer, but I'm going to have to report you for hacking.

Who is the admin on this site, so I can PM them?

NJ

Ok thank you.
Unfortunately though, I'm going to have to hack this site and implement a PM system, since there isn't one already. Don't bother reporting me though, I know NJ irl and he will just laugh at you, and I won't get banned.
User
¡ATTENCION!
Freebuild Server is now (temporarily) the
SUPER HOSTILE MAPS COLLECTION SERVER
mc.superjer.com:25566

Basically, this is a series of custom survival maps. The goal is to not die (too much) and find all the hidden treasure chests around the island to collect each wool color.




For more informations: www.minecraftforum.net/topic/191908-survcollection-%E2%98%A0-vechs-super-hostile-series-%E2%98%A0-6-out/

Recommended texture pack (use the "dark" one):
www.minecraftforum.net/topic/207781-32x166-dokucraft-22-beta-350k-downloads/
User
Rockbomb said:
Sorry SuperJer, but I'm going to have to report you for hacking.

Who is the admin on this site, so I can PM them?

NJ
User
Sorry SuperJer, but I'm going to have to report you for hacking.

Who is the admin on this site, so I can PM them?
User
I've followed the making a counter strike map tutorial, and I've faced a problem. There's a "Nablus.err" file, which has the text "Error: Portal file 'Nablus.prt' does not exist, cannot vis the map".

I've tried many versions of ZHLT, and I've downloaded it from it's main site, but still didn't fix my problem.

Could Superjer, or any other expert reply for me please?

Regards, Rami


NOTE: Nablus is the mapname
superjer said:
I just played DN3D for a few levels and it's better than DNF in soooo many ways:

- The guns feel more powerful. They are LOUD and shit dies when you shoot it.
- There are secrets everywhere.
- Aliens react to getting shot. They get stunned and animate differently and they scream. Yay!
- You can kick and shoot an alien AT THE SAME TIME.
- It's not boring as fuck. The pacing is fast and intense. You have health!
- The levels are non-linear. You can explore.
- You can blow up dead bodies.

Go and beat the 3D Realms times in all levels.
User
I got Steam to connect through a proxy in the UK (where DNF is released already ) and lo and behold -- it started decrypting the game.



Apparently, the game sucks. But I feel like I'm getting more of my money's worth by getting it before I'm supposed to...

Still waiting to see if it actually runs.
User
SolidKAYOS said:
You guys been busy?

Not today. aaronjer didn't come and the rest of us found excuses too except for superjer, who went up the mountain
User
Mate de Vita said:
superjer said:
It seems to me there are multiple ways to interpret the sort-by-fields exercise. Usually, sorting by fields means sorting the lines using certain field(s) as keys, not sorting the fields themselves within the lines.

So the input would be for example
code
./LineSort.out 1 -df 3 -n
and the program would then sort the lines with the -df options by their first fields, and when two (or more) of them were the same, it would sort them by their numerically by their third fields?

Yes. And I strongly recommend limiting it to 2 fields (or so). Allowing unlimited sort fields would be extremely tricky and frustrating.

Mate de Vita said:
Btw can you recursively call main?

You caaaaaaaaan... main is just a regular old function. But it really just feels wrong to call it recursively. It seems like that just can't be a good design.

C is a very simple and generic language, and allows you to do just about anything you want. But please be responsible. If there is a simple, straight-forward solution, then use it. Don't be clever.*

(*In real code. If you're just goofing around then go ahead!)
superjer said:
It seems to me there are multiple ways to interpret the sort-by-fields exercise. Usually, sorting by fields means sorting the lines using certain field(s) as keys, not sorting the fields themselves within the lines.

So the input would be for example
code
./LineSort.out 1 -df 3 -n
and the program would then sort the lines with the -df options by their first fields, and when two (or more) of them were the same, it would sort them by their numerically by their third fields?

Btw can you recursively call main?
User
No, NJ, that's not unsafe enough.
User
No, SuperJer, that hardly looks safe
User


User
Did you know that I might be going to seattle this november? (ok you didnt know that)
And if I randomly spot someone that looks like superjer, I'll be sure to take some pics.
User
Rockbomb said:
superjer said:
.4 bits

Do explain, please.

Those bits are for the .5 child of the average American nuclear family.
User
superjer said:
.4 bits

Do explain, please.
User
superjer said:
Either the port or subdomain trick will work fine as long as you don't have code or HTML that cares which port/domain is being used.

And as long as your router doesn't eat traffic to your arbitrary port.

It doesn't have to be a subdomain, either. You could use http://hazard0us/ locally, for example.

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH
I get it now...
Idk why it wasn't clicking with me before, but now I see what you're talking about.
For some reason I thought you were talking about using an actual subdomain that could be reached remotely by everyone, not just one that's created in my hosts file.
Yeah that should definitely work, thanks
User
User
superjer said:
I would just use fake subdomains.

101.102.103.104 house.example.com
255.254.253.252 work.example.com


And make your site work with both of those.

I think your websites might not really be "WEB" sites if they don't have the same IP in all locations.

I'm not quite sure what you mean. The IP of my site stays the same regardless of where I am. The problem is that if I put in my WAN IP into my browser, it takes me to the configuration/settings page for my router. The only way (that I know of) to access my site while I'm withing the same network as it, is to use the local IP of my server.

So, as of now I have a line in my hosts file that looks like:
192.168.x.x mysite.com


So, whenever I leave my network, I have to open up the hosts file and comment that line out so I can access it.
User
Everyone ignore this.

I'm constantly having to re-choose the palette for my gnome-terminal on various different machines. So I'm just going to paste it here to make things easier.

This goes in:
~/.gconf/apps/gnome-terminal/profiles/Default/%gconf.xml

xml code

<entry name="palette" mtime="1303844291" type="string">
<stringvalue>#2E2E34343636:#FFFF00000000:#6E6EE1E10000:#F655C9170000:#00007070FFFF:#D0810000FFFF:#0000D0E3FFFF:#A94AA94AA94A:#555557575353:#FC916C1829BA:#C069FFFF463D:#FFFFEFF86E0C:#6B5EAC8AFFFF:#FFFF81FEF24D:#82A0FFFFD738:#EEEEEEEEECEC</stringvalue>
</entry>


And while I'm at it here's my kickass bash prompt. The idea is to have a different color for each machine you might SSH to.

It includes the current git branch as well, if there is one.

bash code

host=$( hostname | tr '[:upper:]' '[:lower:]' )
case $host in
machine1) HOSTCOLOR=31 ;;
machine2) HOSTCOLOR=91 ;;
machine3) HOSTCOLOR=35 ;;
machine4) HOSTCOLOR=90 ;;
machine5) HOSTCOLOR=96 ;;
machine6) HOSTCOLOR=34 ;;
machine7) HOSTCOLOR=32 ;;
machine8) HOSTCOLOR=95 ;;
*) HOSTCOLOR=93 ;;
esac
PS1='\[\e[90m\]\D{%H}\[\e[37m\]\D{%M}\[\e[90m\]\D{%S} \[\e[$(echo $HOSTCOLOR)m\]\u@\h \[\e[33m\]\W\[\e[36m\]$(__git_ps1 "(%s)")\[\e[33m\]\$\[\e[m\] '


User
User
Hello, hopefully this is the right place for this thread. Anyhow, I was just wondering if SuperJer would be able to update de_contra for CS:S. Since the port to OB the sewer water makes splash effects even if there is no one in them. It's really annoying and during competitive play, it's even more of an issue. So, I ask - can we expect a small update for the map to resolve this issue SuperJer?

Cheers!
superjer.com is the best and only site on the internet
User
superjer said:
I think you would be better using a filled region rather than strokes for the stripes.

I had similar problems here, whenever I scaled the stripes got janked and I had to manually fix them. Every scaling here was with the shift modifier. I tried adding the alt modifier as well but no dice. All of this could have been avoided if I had the right specs to begin with in the first place, but I didn't find out until after several drafts that the design was to be applied to t-shirts on adhesive vinyl. A machine cuts a vinyl positive and then somebody has to go in with an x-acto and pick out all of the whitespace bits, and then the vinyl applies to the t-shirt like a sticker. My clients would have absolutely cooked in the original design, quite a bit of vinyl on your back on a hot day...then again it's the PNW so it will probably rain the day of the tournament anyways.

Thanks for the help, guys.
User
"Hiding information from people who aren't looking for it is really easy."

--Book of SuperJer 6:24
User
superjer said:
I think you would be better using a filled region rather than strokes for the stripes.

I think you're right, SJ. I went with a different design anyways, but I certainly learned some useful stuff here. Thanks!
Truck
User
superjer said:
How are you running hlrad now?


bat file
User
It's probably in the Expert FGD:

www.superjer.com/learn_adv.php

I doubt it will work anyway but go ahead and try.
User
Found it! I think!

awp_snowsk337-files.zip

I included some extra _test rmfs and maps. I'm not sure what those are.

I don't have the lights.rad or the compile script. The wads used were:

zhlt.wad decals.wad awp_ls.wad cstrike.wad cs_bdog.wad liquids.wad cs_office.wad flasheeelights.wad

You can get my zhlt.wad here: www.superjer.com/learn_adv.php

The other 2 custom ones are included.

Good luck!
Truck
User
superjer said:
Your map is too big.

You can, however, decrease the lighting detail to fix this.

Add -chop 256 to your hlrad command.


how?
User
superjer said:
I'm not sure if I still have the .map or .rmf lying around. I'll look for it when I get home.

Any news?
User
I personally don't want you on my forum no more.

superjer said:
Man, could you have made the stairs any more dangerous to climb in there?!



yeah, it kinda doesn't help that there is a lava flow in the middle.
User
The most important thing to do in superjer's maps is to fuck around as hard as you possibly will and then ninja drop someone.
Truck
superjer said:
Unless you're using a very old (10+ years) C standard, you can declare variables (almost) anywhere you want.

So then you can do this in a program:
C code
int n = 0;

while (expr) n++;

char line[n];


If so, is this ever a bad idea for some reason? Or is there some other reason there's no mention of it anywhere in this book (it being old for example)?
User
I never even played any of superjer's maps except for awp_city and de_verso
User
superjer said:

Just be careful not to let the skeets hide back there. Someone will be an asshole and waste everyone's time.

Like when GaryJer and I get up on top of the Skeet launcher and hide?
User
superjer said:
I'm not sure if I still have the .map or .rmf lying around. I'll look for it when I get home.

< fingers crossed >


superjer said:
But that's the gimp launcher!

Oh, how AWPers just loves that launcher until next round arrives.


superjer said:
Just be careful not to let the skeets hide back there. Someone will be an asshole and waste everyone's time.

Indeed, it wouldn't be lowered to the point where you can hide completely by crouching, though there will also be a few grass sprites to hopefully make it a bit easier for the skeeters.


superjer said:
It doesn't end?!

Unfortunately, any map with no objectives doesn't end the round.
The worst part is that I can't use AMX in Cups, so that I can force the round to end.
superjer said:
It doesn't end?!

Down Rodeo said:
Well, in the case of "./rpn 3 5 +" there are four arguments, the zeroth being the program name and then your two numbers then the plus. You can just refer to them as argv[j] then use atoi on them, or something. There's probably a way to reason about how many numbers compared to how many operators you have. Or something similar.

Oh, you can't refer to the i'th element of an array, or your post goes all italic.

Yeah, my Polish Calc program first increments argv so that it points to the first actual argument, not the name of the program. Then it checks to see if it's a number or an operator.

If it's a number, it pushes it to a stack (using strtofloat, which is my version of atof).
If it's an operator, it pops the two top values on the stack (the last two numbers that were pushed there) and pushes back the result of the proper operation between them.

When there are no more arguments (argc equals 0), it prints the top value from the stack (which is the result of the whole expression if it was input properly).

At least that's what it's supposed to do. In reality it takes ~10 seconds to execute, then either prints 0 as the result (meaning the stack is empty), or prints an error.

When I tried the arguments 5 8 *, it printed a lot of 'Illegal option' messages with various characters from A to P (see the default branch of the switch in the first program).
When I tried 42 6 /, it printed 'Zero divisor popped' (see the '/' branch of the switch in the first program).
When I tried addition and subtraction it simply printed 0 as a result.

I'm guessing it doesn't properly read the number arguments for some reason. Now I just have to find out why.

superjer said:
164030 jwilson@wayout ~$ cat arguments.c #include <stdio.h> int main( int argc, char *argv ) { int i; for( i=0; i<argc; i++ ) printf( "Argument %d: %s\n", i, argv[i] ); } 164036 jwilson@wayout ~$ gcc arguments.c 164051 jwilson@wayout ~$ ./a.out -flag1 argument Argument 0: ./a.out Argument 1: -flag1 Argument 2: argument

OK, that worked properly (except that the [] next to argv isn't showing up next to the argv in your post for some reason).
superjer said:
Where do you want it?


next to spawn, just so we can get started.
User
Freebuild Supply Depot almost done!

Down Rodeo said:
Unless you mean how do you pass numbers to *your* program, in which case you do it just by writing the numbers in, separated by spaces. The console just passes your program exactly what the end user types. Well, separated into strings, but you get what I mean.

superjer said:
1) Linux terminal arguments:

That's the way to do it. I'm not sure what's wrong, but here's a simple program to test it: [...]

I tried to run the add program (in my case it's called Reverse Polish.out) with the line
"./Reverse Polish.out" 2 3 +
but it just drew up a new terminal line.

I'll run that test program when I get home.

superjer said:
Are you intending to ++ argv in the first case only?

Yes, because the program accepts the following inputs:
- detab 7 5 5 5
- detab 7 +5
- detab

So if an argument consists of only a number, it should go to the next argument. If not, it should stay at the same one.

superjer said:
You shouldn't really be ++ing argv at all, I don't think. It won't blow up or anything but once you've modified it you can't go back.

Well, I have the pointer *argvstart to save the initial position of argv. Won't that work?
User
the_cloud_system said:
superjer said:
If you ask nicely, an admin might even come in and spawn stuff for you.




a chest full of iron and/or diamond ore.


to make picaxes and Rail Roads

Where do you want it?
superjer said:
If you ask nicely, an admin might even come in and spawn stuff for you.




a chest full of iron and/or diamond ore.


to make picaxes and Rail Roads
Truck
User
Well I know I've been dragging this out. I mean this truck is a week old already. But this is the last time I'll be on superjer.com for a while.

So peace niggers, if you're not a nigger then bye.
User
Superjer why dont you host an CLASSIC minecraft server? So everyone can join :)
User
superjer said:
sprinkles said:
Do you suspect the server will still be up in 7 months?

I'll make sure of it. Just for you.

If you're not back in time it'll self-destruct
User
"Freebuild" server launched!

mc.superjer.com:25566

This new machine is so powerful I decided to put back up the old Minecraft world with Castletown in it.

It's all olden-style with no monsters and regenerating health.

If you ask nicely, an admin might even come in and spawn stuff for you. But not in the regular server. That one's supposed to be all hardcore and shit.

Connect to mc.superjer.com:25566 to play.
User
Many of the pages on superjer.com have a frame-breaker.

This is because back when McDiddy's was popular, a lot of people were framing my site with ads and crap.
User
The new server is UP!

Connect to mc.superjer.com instead.

ALSO: We're running Minecraft 1.4 now, so that's pretty rad, too.
Truck
User
User
Down Rodeo said:
You say that, but hoops have been jumped through in an attempt to get this working. What exactly is it you've done?

Well, what I've done and what's actually happening are two different things, so I hope that Supes comes in and explains what's really going on.

What I did, is make an iframe that shows the contents of "../" (which means go to the directory above, for those who don't know). So REALLY what it SHOULD do, is display the contents of www.superjer.com/forum... but for some reason it redirects. I think this has something to do with /forum being a directory rather than an actual file, because if you specify a direct page, it works like it should.
For example:


Edit: Lol, I can't give an example, cuz the page redirects before the content loads >.>
I'll make a new thread in the general section to show what I mean.
User
This is why superjer should disable html
Truck
User
This should help: Link
User
The new server has got an OS on it now and will be up sooner or later.

You will have to connect to minecraft.superjer.com or mine.superjer.com or mc.superjer.com to get in.

I'll post again when it is up.
Down Rodeo said:
How exactly is it you're trying to get Minecraft running? I'm not having any difficulties.

However, you really have to have the proper drivers available (if you have an ATi or nVidia card in there, you can get open-source Intel drivers from... somewhere). Then running minecraft is as simple as running
code
java -cp minecraft.jar net.minecraft.LauncherFrame
I don't even think you'd need to increase the memory available to it.

I had some problems because I have both sun java and some other (GIJ, I believe) installed. So I used something like
code
/home/blah/jre1.0.6_24/bin/java -jar /home/blah/.minecraft/minecraft.jar

It asked me to choose a name, then did nothing else. It didn't freeze my computer, it just left my terminal running some god-knows-what process, I left it for about half an hour, then CTRL+C'd it.

superjer said:
You also need at least 2 GB of RAM and a real video card WITH manufacturer-supplied drivers.

Wow, that's a little steep, not sure I have that.
Truck
User
User
I don't have that kind of power, SuperJer. Just let it go. There will be other caterpillars.

"Sometimes you have to accept that you can't save everyone." -Mulligan Brown
User
Save some!

Also!

New overmap pics went up: http://superjer.com/minecraft/images/survive-2011-03-23/
User
superjer said:
If you can't change it in the video settings in the game, then you can use the -x and -y launch options I think.

In the advanced options for the game on steam you can set them to
-x 1366 -y 768
Or something like that anyway.
and where to set up this?
User
As far as I know the menu options don't allow you to select "non-standard" resolutions in Gold Source games. OTOH as Superjer said you might be able to get it to do it with the launch options (though isn't it -w and -h?).
User
That's because it's not public, presumably. You can get in by connecting to SuperJer.com, can't you?
User
Ok, I have followed the instructions of:

http://www.superjer.com/learn.php <--This guy, and have made myself a nice simple map.

However everytime I try to open my 'catpee.bat' file, it fails.

I do NOT get the 'catpee.err' file, instead my command promt says 'the syntax of the command is incorrct'.


Can anyone please help?!!
User
The SuperJer.COMWEB server is public 'for fun' as long as you don't build stupid shit right next to the spawn. Your crap can be horribly ugly and exist for the sole purpose of lulz and practice as long as it's built out of sight of any major construct. Just walk for five minutes away from everything and do whatever you want, with the one exception of building (and failing to remove) 1x1 towers. That's never allowed. They're too much of a hassle to get rid of, and their ugliness is apparent from vast distances.
superjer said:
You know there's a 2nd edition of K&R, right?

I saw on wikipedia, yes. But I only have this one and can't be assed to search for an online version.

New problem, I have the function itoa (n, s), which turns an integer into its decimal string representation (so the number 123 becomes a char array with the elements '1', '2', '3', '\0').

C code
itoa (n, ps)
char *ps;
int n;
{
int i = 0, tf = 0, sign;
char *start = ps;

if (n == -n && n != 0) n++, tf++; //!
if ((sign = n) < 0) n = -n;

do {
*ps++ = n % 10 + '0';
} while ((n /= 10) > 0);

if (sign < 0) *ps++ = '-';
if (tf) *start = *start + 1; //!
*ps = '\0';

reverse (start);
}


Notice the lines marked with exclamation marks, those are the ones I added myself (the rest was copied from the book). The Exercise reads:

Quote:
Exercise 3-3. In a 2's complement number representation, our version of itoa does not handle the largest negative number, that is, the value of n equal to -(2^(wordsize-1)). Explain why not. Modify it to print that value correctly, regardless of the machine it runs on.


The problem here is the process by which the computer calculates the negative number: by calculating its binary complement and incrementing it by one. In the case of -(2^(wordsize-1)), this becomes C(10000...)+1, which is 01111...+1, which in turn is again 10000..., so you get the same number.

My solution works in this case but it's rather clumsy. If the number in question ended in a 9, I would have to make *start = '0' and *(start+1)++, and so on until the end of the string. Now obviously, in this particular case this isn't a problem, since 2^n, where n is an integer, can never end with a 9.

Still, is there a better, more general solution to this problem? For example, what happens if I have to implement this into a different function where the above is possible?

Btw, can *start = *start + 1 be written instead as (*start)++ ?
superjer said:
You don't need to worry about changing ps because it won't affect where it is pointing in the outer calls to the function.

Go ahead and mess with it all you want.

Oh OK, that's good then.

superjer said:
Do you have to use recursion for this? This is a really bad use of recursion. It adds a lot of confusion and complexity for nothing.

Well, there was an Exercise that required that I make a version of reverse (s) using recursion (this was before I even got to pointers). I didn't really know how else I would go about doing that.
Now I just took that same routine and replaced the strings and string indexes with pointers.
I guess I could just go ahead and write a new function from scratch.

EDIT: Done, here it is:
C code
reverse (ps)
char *ps;
{
char temp;
char *end = ps + strlen (ps) - 1;

while (ps < end){
temp = *ps;
*ps++ = *end;
*end-- = temp;
}
}


superjer said:
And is there a reason you are using the ancient 1978 style argument lists?

Not quite sure what you mean by that (unless you mean that I declare the variables separately, not in the argument list), but anyway, I'm learning C with K&R's book, which is about that age.


P.S. I'm quite bad at programming terminology, so you have to excuse me if I use some terms improperly. What's the difference between a routine, a subroutine, a procedure, a method, and a function?
User
Is that what superjer.com uses? Cause I'm getting text/html.

Content-Type: text/html; charset=utf-8 )

I guess all youtube videos have this:
code
watch?v=

So I'll use regex to find that, then embed the video into an object or whatever.

http://stackoverflow.com/questions/412467/how-to-embed-youtube-videos-in-php
Truck
superjer said:
c code

#define assert(expr) { if(!(expr)) SJC_Write( "%s(%d) Assert failed! %s", __FILE__, __LINE__, #expr ); }


It evaluates an expression, and if it is false, it will print the expression and the filename and line number. You can't do that with a function.

Can you give me a simple example of how this is used in the actual program? What kind of an expression are we talking about here?
Also what's that #expr?


superjer said:
You can actually define a new variable in a macro. Just make sure it goes out of scope at the end of the macro.

Oh, OK. That does make macros a bit more useful then. I thought defining a macro simply replaced all the occurrences of the macro's name in the file with whatever the macro was defined as (kind of like #define BLAH 2000 replaces all BLAHs in the file with 2000, except that with a macro the arguments inside the macro would be changed properly), and afaik you can't define variables in loops or statements.


Also, can you define a macro as #define macro (x, y) blah blah or will the space between the macro's name and the arguments (or whatever they're called in a macro) cause problems?
Truck
User
And should superjer not want asserts he could, for example, change the assert macro to evaluate to nothing, thus completely getting rid of the code.

He's also right in that macros can be used for evil purposes. But then it becomes funny, right?
User
molkman said:
superjer said:
I stole some of your stone. Hope you don't mind.

Nah, it's alright. I got stone everywear.

Bring some to New Castleton then, I need a few 1000 more.
Truck
User
Actually, this website pretty much is for commenting, Superjer is the definition of "off-topic". But if you particularly want, I'll stop spamming your truck.
User
superjer said:
I stole some of your stone. Hope you don't mind.

Nah, it's alright. I got stone everywear.
User
superjer said:
BTW: The current server is a crusty old Celeron with 1GB of rams and it don't work too good for Minecraft (or nothing).

I jus' threw my old server away (literally, its going in the bon fire). Are you looking to sell yours?
User
New server on the way!

I just ordered a shiny new Dell R410 rackmounted swerver.

It has got:
• 2 Quad Core Intel Xeon E5607 procimators
• 8GB DDR3 1333 rams
• A billion blocks of cobblestone
• Several annoying cows
• An Intel X25-V SSD drive or whatever if I can find it under the couch somewheres
• Some boring mechanical HDD that Dell forced me to buy, too
• And a fantastic warranty!

I should get it by the 30th and have it installed soon after.

Probably will have to move the Minecraft to mc.superjer.com or somesuch.

BTW: The current server is a crusty old Celeron with 1GB of rams and it don't work too good for Minecraft (or nothing).
User
Oh you, superjer...
User
Oh look it works.

Great job, superjer.
Rockbomb said:
superjer said:

If they only knew how much radioactive material there was just hanging around in nature (and food!) they'd probably shit a rhinoceros.

That's not funny man, that could cause some serious damage to your large intestine. Not to mention, if you actually managed to force the rhinoceros out, it would surely cause your sphincter to be stretched to quite an extent... just imagine all the people laughing at you every time you fart, because it sounds like a cool breeze blowing through a wide valley... that could cause some serious mental issues man. Not cool.


its middle school allover again.
User
superjer said:

If they only knew how much radioactive material there was just hanging around in nature (and food!) they'd probably shit a rhinoceros.

That's not funny man, that could cause some serious damage to your large intestine. Not to mention, if you actually managed to force the rhinoceros out, it would surely cause your sphincter to be stretched to quite an extent... just imagine all the people laughing at you every time you fart, because it sounds like a cool breeze blowing through a wide valley... that could cause some serious mental issues man. Not cool.
User
Lol, I never noticed there was a button at the top.

P.S.
Its still like that.

We should have like a scavenger hunt for stuff like that. Does superjer.com have any easter eggs?
in my noob experience im suggesting this





Down Rodeo said:
Error: More than eight wadfiles are in use

Like the damn thing says, more than eight wadfiles are being used. Since the compilers store the directory locations in a fixed amount of memory using too many wads can cause a lovely buffer overflow! So while it might say in the log "this may be harmless" it doesn't necessarily mean it. In fact if it warns you of this and your map has failed to compile consider this as suspect. Remove them and try again. Seriously, the number of times we've all seen this error. If you have, say, nine wads and are using one texture from each of them, you will need to merge wads.

Q: How do I merge wads?
1. Download and install Wally (yes, it's the same program you are told to install for making your own wads).

2. Open Wally and from the drop-down menus on the top, go to Wizard-> WAD Merge.

3. You can use either the Add WAD or the Quick Add, depending on your needs. (You can open the Add WAD to see what it has to offer)

4. Set all the other options to suit your needs (WAD type should be WAD3) and hit Go.

superjer said:
New map image just went up:
http://superjer.com/minecraft/images/survive-2011-03-11/

I recommend NOT viewing it in your browser.

I think there's a wild Celebi attacking a naked chick while farting out giant letters somewhere in there.
superjer said:
Since the beginning.


of time!
User
New map image just went up:
http://superjer.com/minecraft/images/survive-2011-03-11/

I recommend NOT viewing it in your browser.
User
Truck
User
@superjer : no , that's my graphic card... I just wanted to know what do you thought aboutit because many sayd that it's outdated...

And before it worked just fine(with the one face texturing)
User
the_cloud_system said:
superjer said:
I built an 8-floor tower of dark rooms to spawn monsters for my trap.


i want to make one D:


how big are the rooms?
LxWxH?


They're not quite as simple as LxWxH.

Each floor is 2 blocks high.

There's a 5x8 chunk of flowing water to wash the monsters out one side.

There's about 3 blocks of clearance around the water on 2 sides, held in by sign posts, because monsters don't seem to spawn in the water much.

The other side has a half-slab wall (blocks all light) with lit rooms and stairs for observation and maintenance.
superjer said:
I built an 8-floor tower of dark rooms to spawn monsters for my trap.


i want to make one D:


how big are the rooms?
LxWxH?
User
A declaration to new journeymen in the world of Minecraft:

New Castleton, Aletsburg, Garyville, Rockopolis and Commiegrad are all incorporated nations of the Superjer Confederacy, and thus sovereign territory. They will not stand for people building snow igloos in their front yards without written consent from the landholder.

In requests for suitable landholding, Lord Atto Jeremy Wilson the III Esq. has proclaimed opening in the Landsraad toward the far north and south of New Castleton

Adventuring pioneers whom wish to contribute to the goals of the Confederacy may travel to Midway Station and Red Base beyond it, which lay many days travel to the west.



Also, on a related side note, you damn kids need to start closing door. Not only is it running up the heating bill, but creepers have a tendency to wander inside, get spoke by a pig in the window, and detonate violently. Violators will be violently cornholed by Superjer, or superholed by Cornjer. This is all.
User
superjer said:
The lighting itself and the flame are definitely 2 separate objects.

What SRAW said sounds about right.


I see, i discovered that i have option choosing the style of light, that`s a step.
Thanks for help ! And sorry for bother you :D
User
superjer said:
zait12

Me

I also have a pretty big amount of lag on your server. Move closer to Sweden darn you!
User
SRAW said:
Couldn't aaronjer and superjer talked to each other IRL about this little argument, instead of posting 20+ times in a internet forum

Yes. We could. We could also communicate via IM, Vent, E-mail... lots of things. Is there something wrong with communicating with our forum?
User
Couldn't aaronjer and superjer talked to each other IRL about this little argument, instead of posting 20+ times in a internet forum
superjer said:
If anyone's going to twist AaronJer's words around here it's going to be me.

That's different, because with your admin powa you can actually twist them in a not so metaphorical sense.
User
superjer said:

Just because someone's good at composing doesn't mean they can make it sound good on a computer. Music making software is more about dodging bugs and tricking the software into doing what you want than actually writing anything. It's unnecessarily difficult.

aaronjer said:
Theoretically

superjer said:

Also I don't think it's so easy to get a reasonably good musician to play your music. It's almost impossible to get people to listen to something, nevermind learn it and play it.

I don't think it would be very hard to get them to play it if you just paid them... but really, I'm not totally convinced everyone has had the same experiences with terrible audio software that you have. I think computers are a pretty viable option. There's a fair amount of reasonably well composed music that's never touched a real instrument made by random douche bags on the internet.

...there's also an ungodly enormous, steaming mass of terribly composed garbage out there. I don't think either of us really knows if it's awful because of the software or because of the composers, but my money is on the composer.





User
superjer said:
(B) Someone just taking up composing will sound like crap even if they write good stuff unless they have someone to perform and produce at high quality. That's a lot harder to come by than sheet music in (A).


I don't think that's necessarily true. As long as you are subjecting the correct audience to your compositions it could take little effort to play the song. This is what I was talking about when I said it's easy to find a musician to play your music. When I say 'musician' I am not leaving out computers. Even if you had to resort to midi (please don't start talking about what midi really means, you KNOW what kind of midi I mean) there are people that inexplicably prefer it. Theoretically your music should sound good to the weird midi people if it's well-written.
User
superjer said:

Maybe maybe not. I suspect a combination of popularity, or success among target demographic, creativity and/or skill in some way add up to or approximate this "unmeasurable" thing.

It certainly works in the edge cases:

Random noise: 0 skill, 0 popularity, 0 "magic"

Great song*: 1+ skill, 1+ popularity, 1+ "magic"

*by any reasonable standard


I'm not in love with magic having a quantitative value attached to it, but I like the general idea. If you're right about the statistical probability of Lemmy fudging the numbers I think this is the least flawed method of determining how good music is.

I still don't think it's a very effective method, however, just... less flawed. I think the only case in which you can truly determine that a song is good or bad is if it is somehow wide-spread and generally reviled. Then you can be sure it is definitely a bad song.
User
aaronjer said:
superjer said:
The other problem is that we all (probably) think there is something meaningful about the fact that a song is different from random noise, in that it has the ability (or at least is more likely) to evoke something in someone even if it never does.

It seems intuitive that a quality song can exist even if no one ever hears it.

I have no idea how to explain what that is, though.


That's also pretty much what I was saying. Difficult to determine due to abstract opinionyness. The italics part is what I meant when I said you just say 'fuck it'.


OK.

But I just want to be clear that that's not my only point on the matter. Since quality can refer to popularity (or potential popularity), craftsmanship, or something else. And it's a different argument depending on which you pick.
User
superjer said:
The other problem is that we all (probably) think there is something meaningful about the fact that a song is different from random noise, in that it has the ability (or at least is more likely) to evoke something in someone even if it never does.

It seems intuitive that a quality song can exist even if no one ever hears it.

I have no idea how to explain what that is, though.


That's also pretty much what I was saying. Difficult to determine due to abstract opinionyness. The italics part is what I meant when I said you just say 'fuck it'.

I just say, well, this exists but is virtually unmeasurable, so let's not use it... since we can't.
User
superjer said:

I have a CS degree, which might be enough for a lot of them.


Touché
User
superjer said:
aaronjer said:
Only the opinions of the intended audience matter. If they don't like it, then it's a bad song.


What if an unintended audience really likes it?

(Warning! Not serious post!)


Well, then it's by Rick Astley and it's called "Never Gonna Give You Up."
User
superjer said:
aaronjer said:
That what I was already saying!


I know.

But since then we also started talking about skill, creativity, and the difficulty or rareness of playing versus composing music.


I sort of thought your original long post was a direct argument to me. I... uh... sort of made some assumptions there. Also, you weren't talking about the difficulty or rareness of playing or composing music. Your 'we' is misleading. A 'you guys' would be more applicable. You looked like you were about to start talking about that, but then you veered off and started talking about the popularity/quality thing again.
User
aaronjer said:
superjer said:

I think your example of mathematicians is funny because I could probably trick the average person into thinking I'm a math expert without really knowing any math, but I couldn't do the same with music writing.


Well.. the slightly above average person would probably ask to see the mathematics degree that you don't have.


I have a CS degree, which might be enough for a lot of them.
User
superjer said:

I think your example of mathematicians is funny because I could probably trick the average person into thinking I'm a math expert without really knowing any math, but I couldn't do the same with music writing.


Well.. the slightly above average person would probably ask to see the mathematics degree that you don't have.
User
superjer said:

With music quality, the fairest measurement I can think of is something like: how highly regarded is it among people who like it? How much skill and creativity went into it's production?


aaronjer said:
Only the opinions of the intended audience matter. If they don't like it, then it's a bad song.


That what I was already saying!

Refer to basically everything I was saying about why Outcast is dumb for the bold part.
User
aaronjer said:
superjer said:
Quality as it pertains to what? A shoe is a very low quality mitten. Music doesn't have a concrete use case so you have to define one before you can determine quality. You can select popularity but then let's just call it that and stop saying quality.

I very specifically didn't mean popularity in this case. I was referring to this ethereal, non-specific 'good' we all seem to be talking about. That thing I'm saying there is no effective way to determine without the same non-existent people you'd need to make
communism work.


I don't think there is a an ethereal, non-specific good for anything.

With shoe quality, it's safe to assume we're talking about durability, comfort, protection etc.

With music quality, the fairest measurement I can think of is something like: how highly regarded is it among people who like it? How much skill and creativity went into it's production?

Even with shoes, you could have ambiguities. For example, what if I want a shoe to run a race in once? Suddenly durability is out the window and comfort and speed are all that matters.

I think music is the same thing. Its quality depends on what you want to use it for. If you want to use it to entertain, inspire, comfort or motivate a particular person or people then it's ability to do that is its "quality".

Quality is always context-sensitive.
User
superjer said:
I'm sure some would, but all of them? I can tell you out of the music I like which songs are very low-skill. And they're certainly not the ones I like least. There's also plenty of music I hate but I can tell you required skill to write. I can't be the only one.


Not all of them. There's just no way to tell which ones are doing it correctly and which ones are fucking it up. Hence the mind-reading. If you can tell me a good way too weed out the bad ones then I'll agree with you.
User
superjer said:
Quality as it pertains to what? A shoe is a very low quality mitten. Music doesn't have a concrete use case so you have to define one before you can determine quality. You can select popularity but then let's just call it that and stop saying quality.

I very specifically didn't mean popularity in this case. I was referring to this ethereal, non-specific 'good' we all seem to be talking about. That thing I'm saying there is no effective way to determine without the same non-existent people you'd need to make
communism work.
User
superjer said:

aaronjer said:
I think the problem here is that I don't think the technical skill required to write the song and how good the song is have all that much correlation.


I don't think so either.


It seems more and more like you're agreeing with me that there is no good way to determine the quality of music. We just differ on our conclusion of what to do with that situation. I say "let's just use a bad method of determining how good music is because we don't have a good one" and you say "fuck it."
User
superjer said:
As with anything, the best way to measure something is to ask the experts. Have a large group of music writers judge the skill of each other, and you can probably get a pretty good measurement.

This seems far too prone to bias. People who are good with music are commonly like Lemmy, they think other genres of music suck just because they're different. People are retarded like that. I'm not convinced it would even be possible to do what you're suggesting on a large enough scale to get a meaningful reading.

It's a nice hypothesis, though...
User
superjer said:
Not all music is made for the general population. Some artists avoid doing that on purpose. If a song is popular and experts say it took no skill to write then it is both. No one is wrong.

Well, The White Stripes have done that a lot, but everybody hates those particular songs... so what does that tell you. I think the problem here is that I don't think the technical skill required to write the song and how good the song is have all that much correlation. Creativity is far too inherent in a person for that to mean much. I'm sure skill can help a song be good, but in a similar vein, people who have never been taught a thing about art can be incredible artists right off that bat. They didn't have to learn it. It's not acquired so it's not a skill. We might be arguing semantics now... whoops.
User
User
NEW: Level scrolling and map editor!



To start editing, type edit in the console.
Then you can select textures from the upper-right and click to paint with them.
There are some tool textures that do magic things:

NUL: reset tiles back to how they were when you loaded the level.

SOL: make a tile solid

PLAT: make a tile a platform

OPN: make a tile open space (non-solid, non-platform)

COPY: select tiles to copy, this also copies solidness, etc.

PSTE: paste what you have copied

OBJ: move the player (for now)

In order to see what tiles are solid, etc., use the hulls command.

You can save and load maps with the commands save <name> and load <name>.

The maps are saved in mcdiddy/maps.

I'm working on support for multiple texture files.

This is all built in a way to work over the network, but the network code is really crashy right now. I know what I need to do to fix it but it is going to take a while.
Truck
User
superjer said:
Put textract.exe in C:\zhlt

Start -> Run -> cmd

Type c:

Type cd \zhlt

Type textract




Alright so I've done this and what pops up in cmd is

C:\zhlt>textract
TExtract v0.3 2001 by darthpaul
submit bigs to <paul@thewall.de>

usage: textract <bspfile> <wadfile> [-1]

bspfile bspfile with embedded texture(s)
wadfile texture output file
-1 show texture listing


What am I supposed to type to extract the textures?
User
Killer-Duck said:
What game are you mapping for? CS:1.6? CS:Source?


CS 1.6 and/or CZ...

superjer said:
In Source you can use a Displacement. (Google it)

In 1.6 you have to make lots of little brushes.

Here's a video: http://www.youtube.com/watch?v=ohZTKXVt5v8

Can't say how well that will compile, though.


thanks.
superjer said:
I can't remember if I've posted this before, and I know some of you have seen this.

But here it is.

McDiddy's 3 Intro Video

This does NOT mean McDiddy's 3 is coming. This video was made years ago. Enjoy!


it almost seams that, that was Mcdiddy's 3
User
superjer said:
Don't I get any points for it being so scruffy?

Yes. You can have 10 points, but you'll have to give them to yourself, due to the fact that I'm not an admin, and stuff.
User
superjer said:
All I get is a kiss??!

You WISH you were getting a kiss! You didn't think I'd find out?
That's right, she told me allllll about your devious little plans. You think you can go around trying to convince the intranets that you don't have a beard? Well I found the ORIGINAL photo... that's right people, it was a photoshop this whole time, he DOES have a beard!
User
Curz- said:
Wait for someone smarter to anwser, like Rockbomb, Superjer,Down Rodeo,SRAW,Killer-Duck,sprinkles,eDan Co. and those guys..


*cry*


but aneyway that is not cs at all


actualey that game is point blank
User
Curz- said:
Maybe you could just make a block and use the vertex tool for the cliff shape and then texture it ?
I don't know..


And the cutting tool.
But i tried and it doesn't look good.
Wait for someone smarter to anwser, like Rockbomb, Superjer,Down Rodeo,SRAW,Killer-Duck,sprinkles,eDan Co. and those guys..
User
How to compile SPARToR/McDiddy's on Mac

Install the Xcode stuff from Apple and make sure you have a working gcc.

You need to install glew1.5-dev and the dev packages for SDL1.2.x: libsdl-devel, libsdl_image, libsdl_net. I recommend using MacPorts for this.

MacPorts can also install Git for you which you should have anyway because Git is awesome.

Open a terminal and clone SPARToR (once):
cd
git clone https://github.com/superjer/SPARToR.git


Checkout the mcdiddy branch:
cd ~/SPARToR
git checkout mcdiddy


Get updates, compile and run SPARToR (often as you like):
cd ~/SPARToR
git pull
make
open ./spartor.app
User
How to compile SPARToR/McDiddy's on Linux

You'll need to install these packages:
gcc git libsdl1.2-dev libsdl-image1.2-dev libsdl-net1.2-dev libglew-dev

For example, on Debian/Ubuntu/Mint this should install everything:
sudo apt-get install gcc git libsdl1.2-dev libsdl-image1.2-dev libsdl-net1.2-dev libglew-dev

Do NOT use sudo/root to do anything from here on...

Clone SPARToR:
cd
git clone https://github.com/superjer/SPARToR


Everything up to here was one-time setup stuff. Get updates, compile and run SPARToR:
cd ~/SPARToR
git pull
make
./spartor
User
How to compile SPARToR/McDiddy's on Windows (64 bit)

The easy way to get everything you need at once is to install the Git for Windows SDK.

Go to this page:
https://git-for-windows.github.io/
Scroll to the bottom to find the SDK button. Get the 64 bit version and install it.

When it's done installing a billion things, you should get a command prompt.

Now you need the the libraries SPARToR uses. You don't need to download/unzip/compile them anymore! Just run this pacman command and say yes when it asks:
pacman -S mingw-w64-x86_64-SDL2 mingw-w64-x86_64-SDL2_net mingw-w64-x86_64-SDL2_image mingw-w64-x86_64-glew

That's it!

Now clone the SPARToR source code via Git:
cd /
git clone https://github.com/superjer/SPARToR


Everything up to here was one-time setup stuff. This last part will update your files and compile SPARToR and run it. This is the only part you need to repeat to check out the latest stuff in the future.
cd /SPARToR
git pull
make
./mcdiddy.exe <OR> ./deadking.exe
User
Curz- said:
buq25 said:
Merging takes your wads and puts them togeather into 1. Your 29 wads can be 8 by taking the 21 smallest ones and putting them togeather.
http://www.superjer.com/forum/mapping_faq_please_read_before_asking.php

Search using your internet program (CTRL F unless you're using something really strange) and you'll see it. Search for MERGE then, if you didn't understand it completely.

I'm not either a native English speaking person!


okay, cool :D
Thanks!



Okay, now i have 1 WAD file.
I made a test map (a hollow box with a light and CT spawn).
And when i press F9 to test my map(i have steam) i first get this error : ILocalize::AddFile()failed to load file''steam/cached/steamui_postlogon_english.txt''.
And then i also get this Steam Fatal Error that says : ''Fatal Error:Failed to load platform modules.''

Okay and here is the compile process window text :

** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Valve\Steam"


** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering c:\documents and settings\administrator\desktop\maps\test_map.map
CreateBrush: 0...1...3...5...6...8... (0)
CSGBrush: 0...1...3...5...6...8... (0)
Using WAD File: \documents and settings\administrator\my documents\downloads\kito\merge wads.wad
0 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
writing c:\documents and settings\administrator\desktop\maps\test_map.prt
0 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
1 portalleafs
0 numportals
BasePortalVis: (0)
LeafThread: (0)
average leafs visible: 1
visdatasize:1 compressed from 1
0.0 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
1 threads
[Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
[1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']

42 faces
9578 square feet [1379328.00 square inches]
460 patches after subdivision
1 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (0)
visibility matrix: 0.0 megs
BuildVisLeafs: 0... (0)
MakeScales: 0...1...2...3...4...5...6...7...8...9... (0)
transfer lists: 0.7 megs
SwapTransfersTask: 0...1...2...3...4...5...6...7...8...9... (0)
GatherLight: 0...1...2...3...4...5...6...7...8...9... (0)
Bounce #1 added RGB(1633, 1633, 820)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (0)

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/400 64/25600 ( 0.3%)
planes 92/32767 1840/655340 ( 0.3%)
vertexes 52/65535 624/786420 ( 0.1%)
nodes 6/32767 144/786408 ( 0.0%)
texinfos 3/8192 120/327680 ( 0.0%)
faces 42/65535 840/1310700 ( 0.1%)
clipnodes 18/32767 144/262136 ( 0.1%)
leaves 2/8192 56/229376 ( 0.0%)
marksurfaces 42/65535 84/131070 ( 0.1%)
surfedges 184/512000 736/2048000 ( 0.0%)
edges 93/256000 372/1024000 ( 0.0%)
texdata [variable] 48/2097152 ( 0.0%)
lightdata [variable] 19176/2097152 ( 0.9%)
visdata [variable] 1/2097152 ( 0.0%)
entdata [variable] 334/131072 ( 0.3%)
=== Total BSP file data space used: 24583 bytes ===
0 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map.bsp" "C:\Program Files\Valve\Steam\SteamApps\MYSTEAMACCOUNT\counter-strike\cstrike\maps\test_map.bsp"


** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\maps\test_map.pts" "C:\Program Files\Valve\Steam\SteamApps\MYSTEAMACCOUNT\counter-strike\cstrike\maps\test_map.pts"


** Executing...
** Command: C:\PROGRA~1\Valve\Steam\Steam.exe
** Parameters: +map "test_map" -game cstrike -dev -console +deathmatch 1

Assert( Assertion Failed: GetLocalPath on reslists/external_preloads.txt failed, can't wait resources ):.\SteamStartup.cpp:1297

Shutting down. . .



***
PLEASE HELP ! :D
User
buq25 said:
Merging takes your wads and puts them togeather into 1. Your 29 wads can be 8 by taking the 21 smallest ones and putting them togeather.
http://www.superjer.com/forum/mapping_faq_please_read_before_asking.php

Search using your internet program (CTRL F unless you're using something really strange) and you'll see it. Search for MERGE then, if you didn't understand it completely.

I'm not either a native English speaking person!


okay, cool :D
Thanks!
User
Merging takes your wads and puts them togeather into 1. Your 29 wads can be 8 by taking the 21 smallest ones and putting them togeather.
http://www.superjer.com/forum/mapping_faq_please_read_before_asking.php

Search using your internet program (CTRL F unless you're using something really strange) and you'll see it. Search for MERGE then, if you didn't understand it completely.

I'm not either a native English speaking person!
Truck
User
I was gonna post the link myself. Hold on it's around here somwhere...

t}P�
�}p�
�}��
�}��
F����}0�A� �}p�A�C�F�~ 4~P�A�C�C�X~ �
J��x~��

Among all these excess unused superjer.com bytes...

4q4HqH !���ohqhx3+ ���4�y����opp�P����D
i,,KdDDKp��v;���o��42H���oD�W ��D@` ��D0
��F �\\� \7����AuX
���P
�P

Give me five days or so I'll find it...

�Kؗ
��HHqHq P�td\� \\\7\7Q� �0 &!N0ER��@P�BdV� ��B � �AH!D
u�"p�
6�H�@D@�@� �B0
h$ ��(�(� /I�2 )�� DJ���P@�0
@@�4`�
@I�0���@�@BH@D� http://lmgtfy.com/?q=download+fl+studio �@$ P�20D�B�D��&0 �&� @ �10�@ �b�(
�Z@ 5��I`���hA0�R0@�
A��*P�8@� �!! ���$)�$H!�$Lb��#L�0 4Q��`�%

User
Superjer has a LOLCODE header. It works quite nicely, but writing anything other than trivial programs in it is a bit like writing nontrivial programs in C, with CAPS EVRYWHAR.
User
NatureJay said:
Some of you may not understand the significance of discovering an sbanth mining facility, so I'll elaborate.

Minecraft is a game that lends itself to multiple playing styles, but in general, the game encourages building on a massive scale. Commie builds giant castles that aren't that interesting to look at but are still enormous. Crytax builds highways from one place to the next that are too large and of such a quality of material as to be kind of mind-numbing. aaronjer tends to build giant naked pictures of Zelda along with one or more Cloud Lodge Cumuli and Nezumi spends most of his time building elaborate redstone mechanisms or stuffing TNT into where it clearly doesn't belong. Superjer, at least recently, has been building monster traps and a large railway system. For my own part, I just build staircases, or bridges, or mineshafts that aren't that interesting unless I end up inspired somehow.

sbanth doesn't build anything, except for that one fishing lodge which you aren't allowed to litter in. sbanth just digs. Digging is the only thing sbanth does. There are almost never any torches, never any caverns that seem to open up, no directions are posted, and the shafts are never more than a block wide. sbanth mining operations continue until lava is reached, at which point sbanth dies, and then spends several hours trying to retrieve a corpse, only managing to create more and more corpses until eventually he gives up and starts doing something different.

So, you can see how clearly important this discovery is.

ACCURATE.

Also, despite the lack of any essential structure or defining features to the tunnel network, the only appropriate nomenclature is in fact "mining facility" as NatureJay has kindly pointed out.
User
Some of you may not understand the significance of discovering an sbanth mining facility, so I'll elaborate.

Minecraft is a game that lends itself to multiple playing styles, but in general, the game encourages building on a massive scale. Commie builds giant castles that aren't that interesting to look at but are still enormous. Crytax builds highways from one place to the next that are too large and of such a quality of material as to be kind of mind-numbing. aaronjer tends to build giant naked pictures of Zelda along with one or more Cloud Lodge Cumuli and Nezumi spends most of his time building elaborate redstone mechanisms or stuffing TNT into where it clearly doesn't belong. Superjer, at least recently, has been building monster traps and a large railway system. For my own part, I just build staircases, or bridges, or mineshafts that aren't that interesting unless I end up inspired somehow.

sbanth doesn't build anything, except for that one fishing lodge which you aren't allowed to litter in. sbanth just digs. Digging is the only thing sbanth does. There are almost never any torches, never any caverns that seem to open up, no directions are posted, and the shafts are never more than a block wide. sbanth mining operations continue until lava is reached, at which point sbanth dies, and then spends several hours trying to retrieve a corpse, only managing to create more and more corpses until eventually he gives up and starts doing something different.

So, you can see how clearly important this discovery is.
User
I'm going to have to confer with superjer on this (he built this thing, I just ran around and got supplies), but I know of a place near my secondary base where we could build a spider processing plant. It kind of sucks that we can't seem to find a skeleton dungeon.

Edit: I have now discovered that the zombie processing plant is a stone's throw from the secret sbanth lava mines.
User
superjer and i have such plans

i seriously cannot even describe to you how loud it is over here
User
You didn't add the fgd file in your hammer configuration.

http://www.superjer.com/fgd.php
User
yo, I followed SuperJer's hammer guide. I'm at step 6 (http://www.superjer.com/learn6.php) and I'm about to create a spawn for players. The problem is that when I click "entity creation tool" then the guide says I have to select "info_player_start" BUT there is nothing to choose when i click the object listbox...

Please help me out here, whats the problem?
Truck
User
Superjer has a themesong? Dang... I want my own themesong :(
<BGSOUND src="http://www.clayloomis.com/Sounds/simpsongs1/simsg358.wav">
Truck
xXJigsaw23Xx said:
When did superjer get a theme song?

Check the chat. It's the thing you didn't understand.
Truck
When did superjer get a theme song?
User
superjer said:
Is this some kind of Windows Vista/7 thing

It started with Vista; its part of UAC. You cannot copy files from the command prompt without admin privileges.
So, i'm new, but I NEED some help. I followed the instructions on superjer's article about making counter strike maps perfectly. I run the bat file and it goes through and checks all the boxes. At the end though, I get this message (from END hlrad):

Access Denied.
0 file<s> copied.
Press any key to continue...


After I hit the any key, a window with a message opens up:

Failed to initalize authentication interface. Exiting...


I have been roaming for a day now trying to get an answer. I signed up for this; I am going to get some kind of answer...
User
Well, we know SuperJer already has a large list of words that he uses in the Headline Generator (which is fantastic by the way), so I assume he's tweaked it such that "ordinary" phrases don't really turn up. I've done a bit of work on grammars, it should be possible, I think. If you decompose the thing you are searching for into some number, jam that into your sentence-generator, you get consistent results but few (no?) collisions.
User
It works with page actions. I'm not sure about the rest though.

Here is a CSS tester thing: http://superjer.com/sprinkles/0.2_0/

Here is NotScripts: http://superjer.com/sprinkles/0.9.6_0/

Those should help you with page actions.
User
http://superjer.com/sprinkles/chrome%20extension/

Hope that helps with the basics.
Truck
User
I saw some random 32 player server playing de_verso
I bet superjer must be pissing in his pants reading this... ONE PIC WILL BE UP SOON
User
SuperJer links to't in the tutorials, no?
User
At Superjer.com, we expect the HIGHEST standards.

HAHAHAHAHAHAHAHA no.
User
Check this http://www.superjer.com/learn/func_ladder.php
and this http://www.superjer.com/forum/no_pistols_in_valve_hammer_editor.php
(don't worry, its in there)

And here is a guide to all entities: http://twhl.co.za/wiki.php?cat=1

Hope this solves your problem

Btw, you might want to read the FAQ's Its in there too
User
User
@molk, I knew about that, but it still didn't help me that much.

@SuperJer, thanks. I'll test that.
User
User
It's a point entity, but if you don't have it then maybe you don't have the advanced fgd thing, which you can get here:
http://www.superjer.com/files/cs-fgd-xp_8u.zip
User
Ok i just know how to let catpee.bat run but now i have a new problem.

when i try to run it it doesn't work because i do something wrong, the only thing is that i dont know what i do wrong, i did it all over again from step 5 and its keep failing. i already checked all these: http://www.superjer.com/failcompile.php
but none of them i had

please help me again i want my mappiee :(
User
i got problems with step 7 of this guide: http://www.superjer.com/learn7.php

if i copy all this in catpee.bat:

Without Steam
@echo off
hlcsg -nowadtextures catpee
hlbsp catpee
hlvis catpee
hlrad catpee
copy catpee.bsp "C:\half-life\cstrike\maps"
cd "C:\half-life"
pause
hl -dev -console -game cstrike +sv_cheats 1 +map catpee

"C:\half-life" may not be the correct location of Half-Life on your computer. Make sure you type the correct location on both the lines where it says that.

With Steam
@echo off
hlcsg -nowadtextures catpee
hlbsp catpee
hlvis catpee
hlrad catpee
copy catpee.bsp "C:\Steam\SteamApps\\counter-strike\cstrike\maps"
pause
"C:\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map catpee

"C:\Steam" may not be the correct location of Steam on your computer. Make sure you type the correct location on both the lines where it says that. Also replace with your account name. And if you do not have a "maps" folder, create one.


----------------------------

and i save it and wanna open it it is still a text document and i see the same text again in a notebook, but i have to see : Lot's of confusing stuff will show up in a command window as ZHLT compiles your map.

but that dont work please help meee
User
Read this page link
mato_mato said:
what is leak


Read your compile log:
Quote:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted.
Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush


mato_mato said:
what FAQ??

The FAQ is stickied at the top of the forum: Mapping F.A.Q - Please read before asking!
User
I really wanted to be a Firehouse Captain, but Superjer switched foras before I was. That made me slightly sad.
User
Wow Superjer, you shaved!
User
User
http://web.archive.org/web/*/www.superjer.com

:O when I had dumb signatures (dumber than my current one) and was called sdaw
Truck
User
User
dexter said:
hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map... what that means?>

superjer said:
That error is from hlvis and means hlbsp had a problem. hlbsp will create the .prt file if it works ok.

Check the log file for an error specifically from hlbsp, like a LEAK.

Quote:
1) Click the Game Configurations tab
2) Click the Edit button
3) Click the Add button in the dialog that pops up
4) Type "cstrike" in the textbox
5) Click the OK button
6) Click Close
7) Now click the Add button on the big Configure window
8) Add the file called "halflife-cs.fgd" (help me!)
9) Click the Textures tab
10) Click the Add WAD button
11) Add the file called "halflife.wad" (help me!)
12) All done -- click OK to close the big Configure window
User
superjer fixed it.
User
I wanted to ask Superjer if we could keep you. As it is, I want to tell him that the attention button is not working.
User
sprinkles said:
Down Rodeo said:
Oh, awesome! You're a "pick a fight over the internet" man! :D

I will swim to fucking Scotland and kick your ass to Saudi Arabia.

Oh no you di'int! Etc, etc. I've been drinking, it makes me want to respond. OTOH you're still funny.

SUPERJER: can we keep him?

Oh my God, I meant to bring this to SuperJer's attention, but the buttan is not workan!
User
aaronjer said:
Yeah, yeah. SuperJer didn't want to miss questions directed at him. Don't bother sending me attention outside of the hammer forum. I check every new post like two times a day anyway. You know... to check for bots and posts that need to be deleted.

It's not that I have nothing to do, god damn it!


Bump to show that aaronjer has nothing to do.
Truck
User
Would it be possible to change the URL tag to match some of the functionality of the html a tag? All I really want is to be able to do something like:
code
{url=www.superjer.com]subadar foramfest!{/url]


Apparently I'm too dumb to figure out how to escape an opening bracket, but you get the idea.
User
shigidy said:
Yay I completely understand somewhat enjoyable... It just sucks not having a camera anymore. Also superjer why don't you have a youtube account you could be so much more famous

He has one, but I can't remember what it is. I just remember some cool video with an HD timelapse of some clouds.
User
Yay I completely understand somewhat enjoyable... It just sucks not having a camera anymore. Also superjer why don't you have a youtube account you could be so much more famous
User
superjer said:
I'm not sure if Windows does anything special, or just starts saying "NO!" when programs ask for more memory.

I love you guys..
Truck
User
Use the "ErrorDocument" directive:

httpd.apache.org/docs/2.2/custom-error.html

It actually doesn't work for your too-long-URL-thingy. But it works for the usual forbidden stuff:

superjer.com/.htpasswd
Truck
User
How can I change the default page of 403s in apache? Like I want to change what it says


Example:
http://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htmhttp://www.superjer.com/forum/havokk.htm


uh-oh
Quote:
Forbidden

You don't have permission to access /sprinkles/foras/admin/admin.php on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

Apache/2.2.11 (Ubuntu) PHP/5.2.6-3ubuntu4.6 with Suhosin-Patch Server at 192.168.2.2 Port 80
User
We have and the answer was ne'er found. Superjer says that it's basically the same as posting in the forum except that everything is updated by jscript, both when you send a message and on a timer (every couple of seconds). Thing is, when the table is updated by you posting the timer should be paused, or SO SAID HE.
User
Apparently not.

Here is a list of things I think (or know) have changed during the 2 years I have been gone:

I was drafted to the army!

Havokk got a name change (again).

AaronJer never sent me candy back.

Havokk lost his virginity.

SRAW might be a little bit smarter now that he is older.

Down Rodeo got his degree.

SuperJer married a chimp?!

I owe you all many many points for all the Point Days I wasn't here for.
User
sprinkles said:
SRAW said:
superjer said:
The vent server has been down since the hardware change and relocation to Seattle.

I wasn't even running it. Some Canadian was.


Would that canadian just happen to be you?


Only French people have goatees.


My brother has a goatee and he's Mexican.
User
sprinkles said:
Superjer is right.

So am I. I saved your page, did what I said, and the button worked fine
User
Superjer is right.
page1
Censorship
By: me

-Censorship
internet, books, road maps, the news and even the bible. It all has one thing in common; you cannot flip a page or look at something that has not been in discussion on “censoring”. The world is in on it, we know about it, we do not like it. So why do we let “them” do this. The examination of censorship in America suggests that censorship protects children but also it violates the 1st amendment. censorship protects children even if the first amendment is contradicted. People protest that the first amendment is what the United States of America is founded on and what makes us free. Other people explain that censorship will corrupt our kids if we do not stop things as things are with violent video games. What I think is that when I go on the internet I want to see the truth, things that I want to see and not lines of black on my texts not a white page that says “your organization has blocked this website”. Simple things such as going to cnn has “adult content” or going to other sites and have them misrepresented as such Foolery. Go to your nearest Safeway get on the internet and go to a website with some violence. The chances are that it will be Censored. The children need to know most of this IS on the internet and on TV. Not all at one time but if we keep them in the dark, children will not know what to do.

-“wanting censorship”
Freedom of speech is one of the most basic of human rights and yet there are some boundaries that need to be drawn with particular respect to sensitive issues. Ways that are common in censorship are enforced including bleeping words, blocking images, false info. Such particular issues can be language that is obscene. Movies, music, and news has most of this and it is censored for the sake of children. The government knows that and so they
do , bleep, block and insert new and “clean” information to them. “Children are our future”
should be the motivational thought when censorship comes to mind in the television companies.
Some reasons to be “for” censorship are for the children. The FCC is a company that is the main
hub of censorship in news, TV, and radio. They depict how they do not want the news to show
violence as much as possible. They cannot have nudity violence without the proper rating for that
movie. They tell troublemaker, rogue, bad robot DreamWorks, thx, pixar, that they cannot have
nudity violence without the proper rating for that movie. They do the same thing with everything
you can think of. There is a “FCC” for every country you can name/ all this is a good thing cause
if our children found out about the nudity and the violence it would corrupt there little minds
there are G, PG, PG-13, R, NC-17 that depict what movies will display in there theaters

-Reasons to not want
censorship are the kind of reasons that you want to know some information. I want to Google something about the columbine shooting. I do not want see a clean version of it was all cream and peaches, I would actually want to know the exact details of the town, day, time, how long. Blocking information should be a crime in the united states cause it is one of the things Americans embrace Such things as editing this game called “left for dead 2” the austilalians copy. compared to the usa copy it is cleaner but the hard core generic “shoot dead things” just does not fit with the graphics things as.
No gore: when you shoot a infected you see a small splash of blood, no parts will fly off
No blood splatter: you will not see blood spattering on the screen
No dismemberment: you cannot shoot or melee any limbs, and expect them to fall off
No corpses: as soon the infected hot the ground, the game renders them gone.
No burning: infected will not catch fire.
I expect somebody to say “well the game is cleaner and better with out all that killing and bad intentions“. the game or most things have a intention either to be clean or not. I ask you do you expect a game with one gun to be with good intentions? If you buy a expensive game you expect it to have the most of what the general it is and what you paid for. It would be a waste if it did not have the most gore as possible. What they are doing is denying great ideas that make great things games, books, and television. People who make this violence are not bad people , but creative ones.

-The bad things about censorship
is the over abuse of it. every body has heard of Alice In Wonderland and it is is most definitely not about drug use but over the years people have come to conclusions that it is because of parts of the book such as the one where Alice eats a mushroom. Certain people say that the reason that Alice becomes really tall and then really small in the book is because she is “high on magic mushrooms.” Alice In Wonderland is a great story for kids. It is about a young girl named Alice. Alice herself in a magical place called wonderland. This book was actually banned in China back in 1931 for another reason. Someone did not agree with animals being able to talk the way humans do. They thought that the book was “portraying animals and humans on the same level”
Catcher in the Rye is a book about violence and it makes more sense to ban the Alice in Wonderland. “Catcher in the Rye is the story of teenager Holden Caulfield's turbulent last few days before his Christmas vacation. During these days, Holden leaves Pencey Prep, a boys' school he's been kicked out of, and takes off for a few nights alone in New York City. Holden tells the story from some sort of a mental facility where he's recovering from the stress of the experiences he retells.” This book does have numerous scenes of violence but it is an overall good book. Should students stop leaning about the Second World War because we are afraid to teach them about violence? The answer is no, violence is all around us, and Catcher In the Rye is a healthy way of explaining that to kids. In 1991 Concerned Citizens of Florida challenged Catcher in the Rye. They believed the book was anti-Christian. They did not agree with the profanity, vulgarity, or the references to suicide. The review committee for this book voted that the book should stay in the library.
On September 11, 2001 the world witnessed the worst disaster in the history of North America if not the world since Pearl Harbor. The twin towers of the World Trade Center collapsed due to a terrorist attack on America. This event affected everyone very deeply, but that does not justify talking songs off the air by artists such as Creed, Savage Garden, Led Zeppelin, at one time, hit song Ironic was taken off the airwaves of many radio stations in United States and Canada because the song makes reference to a plane crash. Creed’s hit song, Higher, received the same fate when some angry people heard reference to flying or to be more specific “Can you take me higher?” in the lyrics. This song is about being brought to a place where everything is better and about creating that place here. It does not make sense for people to object to a song with such a deep and spiritual meaning. Both of these songs have no coarse language, sexual or rude remarks, or even any reference to fighting of any sort. It is unbelievable what they do to religions also.

-The good things about censorship are things that protect our children cause The beeps has become increasingly used in our society, so much that whenever we hear it. Every time we hear the beeps, we immediately wonder what word was just removed. Do not tell me you do not ponder it, however quickly, because I am absolutely positive you do. You can not help but wonder what word was just missing in action from that last sentence you just heard! In your head you know what word was It probably goes without saying that we’ve all been conditioned to accept that something naughty has been said when you hear the beep. Censorship can protect out troops it can provide safe for rape victims, relocated people, and most importantly it will keep the moral being of family together.

-In conclusion, censorship in music, TV, maps is wrong in my opinion. Artists in both music and art should be allowed to say/paint whatever they want. That is what our founding fathers based this country upon: freedom. The government is doing an excellent job in making the First Amendment suitable for all. If parents have a problem with it, it is because they did not properly supervise their children.

Have a mini-internet for kids, such that it is accessible to anyone on the Internet, while those on the mini-net cannot access the "real" Internet.

Have a completely separate computer network for children.

Parallel chat network for children and ONLY children.

Internet servers for children that restrict potentially obscene newsgroups.

It's the nature of internet that most simple protections can be defeated and parents should know that!!!

.
It's the nature of internet that most simple protections can be defeated and parents should know that!!!

10 Things the Chinese Government Ignores About Web Censorship
internet nov. 12 2010 <http://www.eweek.com/c/a/Security/10-Things-the-Chinese-Government-Ignores-about-Web-Censorship-770004/>

-censorship- due Nov 30
internet nov/17/2010
<http://www.superjer.com/forum/censorship_due_nov_30.php>

Banned Books - Censorship
internet nov 12 2010 <http://classiclit.about.com/od/bannedliteratur1/Banned_Books_Censorship.htm>

Book Censorship
internet nov 12 2010 <http://www.epinions.com/content_2629345412>

Book Censorship and Banning of Children's Books
internet nov 12 2010 <http://childrensbooks.about.com/cs/censorship/a/censorship.htm>

Censorship From Wikipedia, the free encyclopedia
internet nov. 12 2010 <http://en.wikipedia.org/wiki/Censorship>

Censorship - Right or Wrong?
internet nov 12 2010 <http://www.associatedcontent.com/article/30788/censorship_debate.html>

reasons for media censorship
internet nov 30 2010 <http://www.waynejohn.com/why-censorship-is-good/>

Quotes on freedom of speech and censorship
internet nov 12 2010 <http://cgd.best.vwh.net/home/anticens.htm>

"Internet Censorship Essay - Censorship and the Internet." 123HelpMe.com. 30 Nov 2010
<http://www.123HelpMe.com/view.asp?id=9873>.
the_cloud_system said:
10 Things the Chinese Government Ignores About Web Censorship
internet nov. 12 2010 <http://www.eweek.com/c/a/Security/10-Things-the-Chinese-Government-Ignores-about-Web-Censorship-770004/>

-censorship- due Nov 30
internet nov/17/2010
<http://www.superjer.com/forum/censorship_due_nov_30.php>

Banned Books - Censorship
internet nov 12 2010 <http://classiclit.about.com/od/bannedliteratur1/Banned_Books_Censorship.htm>

Book Censorship
internet nov 12 2010 <http://www.freedomforum.org/templates/document.asp?documentID=3956>

Book Censorship and Banning of Children's Books
internet nov 12 2010 <http://childrensbooks.about.com/cs/censorship/a/censorship.htm>

Censorship From Wikipedia, the free encyclopedia
internet nov. 12 2010 <http://en.wikipedia.org/wiki/Censorship>

Censorship - Right or Wrong?
internet nov 12 2010 <http://www.associatedcontent.com/article/30788/censorship_debate.html>

reasons for media censorship
internet nov 30 2010 <http://www.articleswave.com/articles/reasons-for-media-censorship.html>

Quotes on freedom of speech and censorship
internet nov 12 2010 <http://cgd.best.vwh.net/home/anticens.htm>


omg!!! pls hepl me :(
and i never knew it would be this ahard
10 Things the Chinese Government Ignores About Web Censorship
internet nov. 12 2010 <http://www.eweek.com/c/a/Security/10-Things-the-Chinese-Government-Ignores-about-Web-Censorship-770004/>

-censorship- due Nov 30
internet nov/17/2010
<http://www.superjer.com/forum/censorship_due_nov_30.php>

Banned Books - Censorship
internet nov 12 2010 <http://classiclit.about.com/od/bannedliteratur1/Banned_Books_Censorship.htm>

Book Censorship
internet nov 12 2010 <http://www.freedomforum.org/templates/document.asp?documentID=3956>

Book Censorship and Banning of Children's Books
internet nov 12 2010 <http://childrensbooks.about.com/cs/censorship/a/censorship.htm>

Censorship From Wikipedia, the free encyclopedia
internet nov. 12 2010 <http://en.wikipedia.org/wiki/Censorship>

Censorship - Right or Wrong?
internet nov 12 2010 <http://www.associatedcontent.com/article/30788/censorship_debate.html>

reasons for media censorship
internet nov 30 2010 <http://www.articleswave.com/articles/reasons-for-media-censorship.html>

Quotes on freedom of speech and censorship
internet nov 12 2010 <http://cgd.best.vwh.net/home/anticens.htm>

"Internet Censorship Essay - Censorship and the Internet." 123HelpMe.com. 30 Nov 2010
<http://www.123HelpMe.com/view.asp?id=9873>.
User
I just thought this was a cool view of Castletown in the server...

Truck
User
superjer said:
Too bad they still suck!

</flame>


OMG GTFO YOU NOOB o0o o0o o0o o0o o0o

http://www.ultimate-guitar.com/news/upcoming_tours/system_of_a_down_confirm_tour_dates.html

isnt this awesome or what?
Truck
User
You're just going to have to search around for stuff on Google. Sorry, but we're not going to do that for you.

Or like I said, make your own.

Either way, you will likely have to make your own .WAD file. (That's a Half-Life texture file.)

To do that, you need this program called Wally:

www.superjer.com/files/wally_155b.exe
User
Superjer doesn't live under the bed. He lives in the bushes outside of aaronjer's house, tricking unsuspecting passers-by.
User
SRAW said:
superjer said:
The vent server has been down since the hardware change and relocation to Seattle.

I wasn't even running it. Some Canadian was.


Would that canadian just happen to be you?


Only French people have goatees.
User
aaronjer said:
superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm not Canadian.

superjer said:
I'm Canadian.
User
aaronjer said:
Yes, I suppose Nez is my oldest friend. Yet, he is far from my best friend. My best friend is Colonel Hootin Bumpkins. He lives under my bed and I tell him all my secrets.


Does Colonel Hootin Bumpkins by any chance resemble this person
User
superjer said:
The vent server has been down since the hardware change and relocation to Seattle.

I wasn't even running it. Some Canadian was.


Would that canadian just happen to be you?
User
phoenix_r said:
Mate de Vita said:
And you actually know anyone on this forum?

I went to high school with Aaronjer, Superjer, Mikejer, and some other assholes. </scene_cred>


I went to jr. high school with aaronjer and Nez. Nez went to one year of elementary school with aaronjer though. I guess he's better than me.

fedex _ said:
Down Rodeo said:
I miss days, sometimes. Though not often.

Isn't this like your third trade thread? How did the others go for you?




YES but they all failed

NEED ZON PLZ
User
Mate de Vita said:
And you actually know anyone on this forum?

I went to high school with Aaronjer, Superjer, Mikejer, and some other assholes. </scene_cred>
User
the_cloud_system said:
this one is regular
system cloud the is when im at school or on another computer
those are the only ones i have
some troll made the cloud the system

i have 2 cause if i log on to superjer i dont read the posts and when i get on later it marks them all as read. and im confused


lol i must have been drunk when i wrote that lol, i was partying all night and i forgot that this my 3rd account lol.
User
Most men are interested in laster longer, but not superjer! He's in then out.

Fuck it I know I fucked that sentence up. Get over it.
this one is regular
system cloud the is when im at school or on another computer
those are the only ones i have
some troll made the cloud the system

i have 2 cause if i log on to superjer i dont read the posts and when i get on later it marks them all as read. and im confused
User
I'm actually a construct that came into being purely on accident, as a result of the particular configuration of information on superjer's server. Therefore, I only exist on superjer.com.
User
Finally, MC has a speedy transportation solution. Unfortunately, that solution involves falling out of the world and becoming permanently stuck in a bridge.

SO!

I built a railroad. (Or part of a railroad).

The railroad only goes to near Aaronjer's big bridge because terrain won't load while you're riding a cart, so going much further would dump you into unloaded terrain (which is bad).

Also, remember, always ride the car in the right lane (this is a US server after all). There are some track sections that shunt you onto the correct track if you're on the wrong side, but still...

Also, don't mess with the carts in the tiny short sections of track that run parallel to the main track. These are boosters, and need to be in their 'reset' position in order to boost the next car that comes through. Everything should wind up in the correct state automatically as you use the track.

Here's how to ride the track!

First, from the spawn, notice the huge flight of stairs with the sign indicating the trainstation. Go up these stairs to find a train station.

http://superjer.com/nezumi/mc_railtutorial_1.png

Down below the train station, you'll find the spare cart queueueueueue*.

http://superjer.com/nezumi/mc_railtutorial_2.png

Redstone torches change the direction of track curve sections under some circumstances. What you'll need to do first is take the redstone torch provided (Or your own if there isn't one around) and put it where it is in this screenshot:

http://superjer.com/nezumi/mc_railtutorial_3.png

Then go down below, and push a cart up the hill to the loading zone. Next, put the redstone torch where it is in the final screenshot.

http://superjer.com/nezumi/mc_railtutorial_4.png

Finally, push the cart up to the block marked with a star, and get in. Hopefully, the cart should roll off the far side of the block, and be off.

TO RETURN:

Just push the cart down the hill, and jump in. You should wind up back at the station near the spawn, in the spare-cart queueueue.

Enjoy!


* If anyone knows how to stop spelling queueueueueueueueue please let me know.
User
sprinkles said:

Superjer has a vent?


How else do you think he stays so cool? Haha... ha... just kidding, friends, the vent has to do with suction. Superjer sucks.
User
sprinkles said:
aaronjer said:
And Jake?!. Seriously. Get on the superjer.com vent server around 4PM-2AM and I'll very likely be on, and then we can play Dota. Not playing Dota is a crime.

Superjer has a vent?



sprinkles...........................................
....................................................................
....................................................................
....................................................................
....................................................................

................
User
aaronjer said:
And Jake?!. Seriously. Get on the superjer.com vent server around 4PM-2AM and I'll very likely be on, and then we can play Dota. Not playing Dota is a crime.

Superjer has a vent?
User
Instead of trying to argue further about any of this I'm just going with SuperJer and assuming DR took the strongest drug.
Truck
User
superjer said:
Basically, if a user drops cookies and can change IPs, you can't stop them.

I jus' held off 5 champions myself for an hour, I don't think this will stop me.
User
superjer said:
superjer said:
superjer said:
So were there working smoke detectors in the house? Either way it sounds like got really lucky. I'm going to have to make you a fire-survivor medal or something.

Remember -- next time the power company tries to kill you, just call Sprinkles. He'll save your family and your pets.


Yes, there was. The problem was the fire started above the smoke detectors. And, lulz at the second part.
User
superjer said:
superjer said:
superjer said:
So were there working smoke detectors in the house? Either way it sounds like got really lucky. I'm going to have to make you a fire-survivor medal or something.

Remember -- next time the power company tries to kill you, just call Sprinkles. He'll save your family and your pets.


Truck
User
buq25 said:
I'm. And I've done for a while.
Check out "my" truck here:
http://www.superjer.com/forum/my_pictures.php
Please tell me you play on the American servers...

Yeah, I play on american servers. We should be buddies! That's a nice Mordekaiser picture in that truck you linked, he's my favorite.
User
superjer said:
So were there working smoke detectors in the house? Either way it sounds like got really lucky. I'm going to have to make you a fire-survivor medal or something.

Remember -- next time the power company tries to kill you, just call Sprinkles. He'll save your family and your pets.

Truck
User
I'm. And I've done for a while.
Check out "my" truck here:
http://www.superjer.com/forum/my_pictures.php
Please tell me you play on the American servers...
User
Holy shit you guys, you have no idea how badly I want to change everyone's posts to look like this:

User
You talk about remembering context, that there's another real person reading the trolls, but you've also got to remember that this is the superjer.com forums. The line here is NOT in the same place as, say, where it would be when you were talking to someone you bumped into on the street.

I really don't think SRAW's comment was inappropriate. I think it's weird for anyone to get offended at that particular statement, especially since
a) Sprinkles didn't, and
b) no one actually got hurt (I'm assuming neither Sprnkles nor the dogs got lung cancer).

This is definitely a 'we'll all laugh about it later' sort of situation. SRAW is just getting the ball rolling. Did you guys not notice that he was implying that he himself set the fire in a round about way?

Or maybe he was just trolling. In any case, the societal norm is that people should expect any kind of comment when they post anything in a PUBLIC place on the internet. Societal norms dictate how we respond to people, and what we expect from them. It doesn't make SRAW right (although I happen to think he was by lightening the situation) but it does mean that other people around trolls are expected to not exacerbate the situation by getting all offended.

Which is all to say, Don't Feed the Trolls!
i also thought you would say that
and if you look closely you can see the superjer water mark of authenticity


SRAW said:
Hey mello you have something like 9 posts a day


noooo he orignaley had

12345 posts

he has 300 more
point being
LIES!!!!!!!!! ALL LIES!!!!!!!!!!!!!
User
superjer said:
OK. So like. When you post a question, and then "nevermind", you're kind of an asshole.

Try posting the answer. This isn't your personal notepad. The whole Internet is going to end up on this page. And guess what. No answers.

<3

Emulator:
http://www.emulator-zone.com/doc.php/n64/ultrahle.html

Orcarina of Time ROM:
http://www.emuparadise.org/Nintendo_64_ROMs/Legend_of_Zelda,_The_-_Ocarina_of_Time_(USA)/21618-download
User
User
Looks like Nezroomi has finished his cathedral.

I expect everyone to show up in the morning for prayers.

10 Things the Chinese Government Ignores About Web Censorship
internet nov. 12 2010 <http://www.eweek.com/c/a/Security/10-Things-the-Chinese-Government-Ignores-about-Web-Censorship-770004/>

Censorship From Wikipedia, the free encyclopedia
internet nov. 12 2010 <http://en.wikipedia.org/wiki/Censorship>

Book Censorship and Banning of Children's Books
internet nov 12 2010 <http://childrensbooks.about.com/cs/censorship/a/censorship.htm>

Banned Books - Censorship
internet nov 12 2010 <http://classiclit.about.com/od/bannedliteratur1/Banned_Books_Censorship.htm>



Book Censorship
internet nov 12 2010 <http://www.freedomforum.org/templates/document.asp?documentID=3956>

Quotes on freedom of speech and censorship
internet nov 12 2010 <http://cgd.best.vwh.net/home/anticens.htm>

Censorship - Right or Wrong?
internet nov 12 2010 <http://www.associatedcontent.com/article/30788/censorship_debate.html>

-censorship- due Nov 30
internet nov/17/2010
<http://www.superjer.com/forum/censorship_due_nov_30.php>
User
superjer said:
Chrome OS isn't a totally new operating system. It's Linux-based and has stuff from Ubuntu in it, for example.

Google's not starting from scratch except for the interface. Sort of.

Really? I remember when I first started seeing some articles and stuff about it their main advertising point was that it would be made completely from scratch.
That kinda disappointing
User
SpiKe' said:
Duh! I asked about a script and you are talking about pussies! You are all OFFTOPIC! Anyways I found it myself!

Fuck you too, son.

Superjer is the *definition* of offtopic, hadn't you noticed?
Truck
User
superjer.com said:
php code

<?php
if( $banned && !($areaflags&$AFLAG_BANNED_OK) )
{
$_SESSION['msg'] = "You cannot post in this area while banned.";
header("Location: {$_SESSION['last_truck_url']}");
return;
}
?>

ROSTER:
Tharks (Cpt.)
mikejer
MissyGrL
superjer
Sora
Jake?!
lol jake?!
Truck
User
There are myriad secret trucks on superjer.com. Even I probably haven't seen all of them.
User
superjer said:
We need to start doing more bans for inappropriate pictures.

If you just need to post a NSFW pic, please link it, with a warning.

But but..thats noo fun....

Who needs a warning to see..nice bodies..pretty eyes..beautiful hair...and..and..and FUCKING TITS man!? Nice juicy..tits!!

and vajayjay which actually..there probably shd be a warning on that...some are scary.
User
buq25 said:
Mate de Vita said:
buq25 said:
SRAW said:
Hey superjer I thought this forum had a rule of no nudity, so why don't you ban that dude for posting that anime thingy of a bob.

There's no nudity in the anime picture?

(Edited 6 minutes ago)
Nice.

I actually wanted to lead this awesome truck to the shitty truck dump..

User
Mate de Vita said:
buq25 said:
SRAW said:
Hey superjer I thought this forum had a rule of no nudity, so why don't you ban that dude for posting that anime thingy of a bob.

There's no nudity in the anime picture?

(Edited 6 minutes ago)
Nice.

That has nothing to do with the fact that I also made that post 6 minutes ago...
buq25 said:
SRAW said:
Hey superjer I thought this forum had a rule of no nudity, so why don't you ban that dude for posting that anime thingy of a bob.

There's no nudity in the anime picture?

(Edited 6 minutes ago)
Nice.
User
SRAW said:
Hey superjer I thought this forum had a rule of no nudity, so why don't you ban that dude for posting that anime thingy of a bob.

There's no nudity in the anime picture?
User
superjer said:
I don't do this much, but this is going straight to the STD.

Is it because of the nude pics they post?
User
Hey superjer I thought this forum had a rule of no nudity, so why don't you ban that dude for posting that anime thingy of a bob.
User
superjer, I suggest you remove this guy's upload access.
User
Everybody, rb is mad. Mad like this: . So this is his cherry up thread, that means you (the user) must make rb (the other guy) happy.

My contributinationing:
http://www.superjer.com/sprinkles/meps.html
Truck
User
Down Rodeo said:
sprinkles said:
The fact is we gotsa be gettin' to ritin' those tuts so those peeps can teach.

That's true.


I still can't believe you're getting that worked up about it though. :)

Second that.

I think this is the first time weve had a little superjer.com drama happen lawl.
User
did you make this on your own?
Truck
User
yes i return again to superjer , i had no internet during my stupid ass family travels and my laptop charger broke so , i got a new one and i am stealing my next door neighbors internet so YEAH , im back again again and agin
Truck
User
DR, I guess the thing about it is, this wasn't just something that happened today... he's asked me constantly since I put my server up. I was decently polite about it until he made this post, but frankly its gotten quite ridiculous and I just don't wanna deal with it anymore.

@Sprinkles - Sorry if I pissed you off, but you're still not getting access to my server. Despite what you think, it IS a security risk (and I've seen the things you do when you're mad). I realize that Superjer gave you access to his, but there are two things: 1.) He has a lot more experience with this stuff and I'm sure his server is a lot more secure than mine. 2.) He is a very trusting person to let so many people have access to his server. I don't know anyone else who would give out access like that, and I personally wouldn't trust anyone but me and two or three other people that I've known most of my life to have access on there.
Truck
User
To hell with consequences!

Steam Chat said:
22:22 - </Sprinkles>: hey
22:22 - Van Occupanther: aaaaaaaaah
22:23 - </Sprinkles>: superjer should have a tutorial section on his fora
22:23 - Van Occupanther: Tutorials for what?
22:23 - Van Occupanther: Just, like, everyfing?
22:23 - </Sprinkles>: everything, programming, mapping, internet, games
22:24 - Van Occupanther: I see
22:24 - Van Occupanther: Well, you can but ask
22:24 - Van Occupanther: That's how "Requests" turned up
22:33 - </Sprinkles>: rockbomb is such a fag
22:33 - Van Occupanther: What's he done?
22:34 - </Sprinkles>: he made his own foras for programming/learning and whatnot but he wants to be a dick about how peopple do it and he wont give me upload access
22:34 - Van Occupanther: What an explosive douche
22:35 - </Sprinkles>: he says I don't need upload access and its a security risk to give it to me
22:35 - Van Occupanther: Well, he's right on the latter and might be right on the former
22:36 - </Sprinkles>: how is it a security risk? superjer gave me upload access to his rig, and I also have ssh, and I haven't broken shit!
22:36 - Van Occupanther: Well yes, but the more people have access, the less secure it is
22:36 - </Sprinkles>: and if I'm going to make tuts on his foras I want to be able to post the entire scripts on his foras
22:37 - Van Occupanther: I'm not saying you are trying to be less secure but it's pretty much by a security risk by definitiom
22:37 - Van Occupanther: Well yes, I suppose
22:37 - Van Occupanther: But
22:37 - Van Occupanther: Something
22:37 - </Sprinkles>: superjer has 10-15 with upload access to his rig and its not a security risk
22:38 - Van Occupanther: Well, it is in some sense
22:38 - Van Occupanther: That's 15 more people than I'd be comfortable with, for instance
22:38 - </Sprinkles>: I've lost my faith in hummanity now
22:39 - Van Occupanther: While that's understandable I think you're overreacting
22:39 - Van Occupanther: I mean, it's just upload access
22:40 - </Sprinkles>: its not about the upload access, he's power hungry and doesn't trust his friend
22:41 - Van Occupanther: Power hungry?
22:41 - Van Occupanther: I'm loling at you, right now
22:41 - Van Occupanther: I thought I'd let you know
</Sprinkles> is now Offline.

I might have been drinking. Now come on ladies, sort it out. Pleasantly. Sprinkles, you're asking too much, for things you don't need. Rockbomb, you need to let him know this, but without being a dick. This had better be the end of it or I will wantonly murder, and there are a lot of people and miles between me and you two.
Truck
User
Hey man, don't go trying to give me a bad name just cuz you got your panties up in a bundle. You said you needed upload access to my site because you couldn't make posts longer than 1000 characters, and I told you that I can change that. Not only that, but even if I DID give you upload access to my server, you STILL couldn't make posts longer than 1000 characters.

Also I'm sure Superjer would have no problem with you posting tutorial in the already existing programming section.
Truck
User
Rockbomb made his own foras:
Rockbomb said:
1.) This is a place to teach and to learn, a place to discover, and a place to share ideas.

But, he wants to limit how and where you can make tuts, also he wants to be a fag and deny me upload access.

So I think superjer should have a tutorial section on his foras.
sprinkles said:
Mate de Vita said:
sprinkles said:
Ahhh, that one is going in the collection....
http://www.superjer.com/forum/funny_pictures.php

404 Not FoundSuperJer Forum Server v.53k-217s.


Havoc has access!!!! HINT

Doesn't surprise me. He has access to pretty much everything he wants to have access to.
User
Alright on my foras there seems to be a problem with the session table in the forum's database. I wrote this script to manually empty the sessions table. Tell me where I can improve if you would. All the sensitive information has been stared out, you know kids these days.

Its pretty self-explanatory, but I will tell you the basic flow of the program.

Admin arrives at index.php, they login
if login is successful they go to login.php they then have a hyperlink to admin.php
at admin.php they can clear the session table
also on admin.php they have a hyperlink to logout.php
logout.php logs you out and takes you to index.php

http://superjer.com/sprinkles/index.txt
http://superjer.com/sprinkles/login.txt
http://superjer.com/sprinkles/admin.txt
http://superjer.com/sprinkles/logout.txt
User
Mate de Vita said:
sprinkles said:
Ahhh, that one is going in the collection....
http://www.superjer.com/forum/funny_pictures.php

404 Not FoundSuperJer Forum Server v.53k-217s.


Havoc has access!!!! HINT
sprinkles said:
Ahhh, that one is going in the collection....
http://www.superjer.com/forum/funny_pictures.php

404 Not FoundSuperJer Forum Server v.53k-217s.
User
Ahhh, that one is going in the collection....
http://www.superjer.com/forum/funny_pictures.php
User
OK be prepared cuz this is alot of problems:

1: Does Cstrike have things like driveable cars and turrets?
2: How do i make water that is transparent, and where you can swim and drown in? Where can i find textures to this/which do i use?
3: How do i add background sounds to my map?
4: how do i make a map edge that has sky on top, and water on the bottom, like in as_oilrig? And how do i make an edge where you fall off, then die after a certain point?
5: How do i make a moving, button activated elevator?

And finally the thing i really need answered, its blocking me from making any maps but the most simple.

I made a map, called it de_bricks.
Bots take the central, obvious way always, but this usually leads to a confrontation in a central chamber without the bomb ever getting planted. So i made a hall from the side of both spawns, that leads to site A. A is connected by a ladder to B, which is right above this. Yet i cannot get bots in any way to take either the ladder or the extra hallways. I know this has probably something to do with waypointing, but only sollution i find is for Source. Again, i have Counter strike 1.6 No Steam, i think this is Counter Strike 1.5. I learned mapping using this tutorial: http://www.superjer.com/learn.php


Also, just a small problem: I start and play counter strike 1.6 no steam. It has a button that says 'change game'. I can switch to half-life, but i can't start any game or so. It just refuses to do anything no matter how many times i click the button, or the game just crashes. No error log, no computer crash, just game quit. Any sollutions/reasons to this?
User
If you guys want to help, come into the superjer.com Minecraft server, go Northeast of /home and follow the road to the North to the big bridge.

The game crashes a lot in this area.

But not if you turn the fog all the way up.

If you can figure out what exactly is causing the crash, or the center of the crashing zone, you get a cookie!
Truck
User
superjer said:

I seriously laughed for 2 minutes straight.
User
superjer said:
I think you need more description or a diagram or something.

Yes, I do.
superjer said:
Are we to assume the electrons are fired from the gun, have some chance of either hitting the barrier or passing through one of the two holes, and then hitting the screen?

Yeah, diagrams would really help here. But yes.
superjer said:
Also, if I know what you're getting at, shouldn't you be talking about a single electron, or a single electron at a time?

Don't worry, we'll get there. Though you probably do know.

DIAGRAMS:


As Supers mentioned, there are lots of things you can do with this experiment. So, first of all we don't have the barrier, fire lots of electrons, and we end up with a pile of electrons that peaks in the middle. Then, we fire the electrons one at a time, ending up with the same distribution. We set it to fire lots again, and put the barrier in the way. There is a different pattern. What is it?

If we change the gun so that it fires the electrons such that only one is passing through the slit at a time, what happens?
Truck
superjer said:


reminded me of maddox
Truck
User
User
The point is to have fun. It doesn't really get more specific than that.

If you want to increment numbers play something else.

So, I was flailing around in the ocean southwest of the spawn, I look down and:

The sand had collapsed into the dungeon and all the zombies were up against the wall trying to stay out of the water.

Then about 20 meters north was another one which had completely collapsed. No living monsters. Now I have lots of gunpowder.
SRAW said:
Superjer said:
lolfag, straw

User
Superjer said:
lolwut?
User
the_cloud_system said:
the game looked interesting in the vid. how do i connect

your post was verey vague


In the game click Multiplayer, and then enter "superjer.com" and connect.
User
You can connect to the superjer.com Minecraft server by connecting to mc.superjer.com.

Sometimes AaronJer and I are in there. And sometimes we're someplace else!

Please don't make deathmachines. And don't carve out every last block of land down to the adminium.

Thanks.

UDPATE! Feel free to build crap but don't be offended if we replace it with something noncrap.

UDPATE! World maps occasionally exported to here.
superjer said:
Bumping this isn't going to make me work on SPARToR any faster.

You'd have to destroy Minecraft for that to happen.

Give me a sec, I'll get right on that.
User
superjer said:
(I actually didn't know any of this until I just now dug around in my $_SESSION. I wrote all this code many years ago.)

Where is this? Rather what's the name of the php?
User
superjer said:
I actually didn't know any of this until I just now dug around in my $_SESSION. I wrote all this code many years ago.

If that wouldn't have been there, I would have feared. A nerd isn't somebody who can program alot, a nerd is somebody who remembers every line of code he has ever done.
SRAW said:
Down Rodeo said:
He's in Malaysia.


And apparently some spammers on yahoo answers keep on posting this site http://77.78.239.64/~search/ (put the ~search).


And now you're spamming it on the superjer-forum...
User
superjer said:
Down Rodeo said:
It's quite easy to construct a universe which is finite but boundless (i.e. has no edge).


Maybe for you. I've been trying to get mine constructed for weeks and I can't get past a massless singularity.

That's what you get for shopping at IKEA.
Truck
User
User
SRAW said:
Superjer has stated countless times that he is homo, and aaronjer even admits his brother is, so I guess we're worshiping homos??

And is that a problem? Honestly, SRAW, sometimes you're so... young. Christ.
it gets a bit off topic but i have the same prob as you

my pain >:O
YOU, are personalty worshiping superjer

i just visit the site
User
Superjer has stated countless times that he is homo, and aaronjer even admits his brother is, so I guess we're worshiping homos??
User
sprinkles said:
These fora are dedicated to the awesomeness that is superjer.

Yes, and this section of them is dedicated to mapping for counterstrike.
User
These fora are dedicated to the awesomeness that is superjer.
User
SRAW said:
This stuff isn't even proven yet, that's why we call them theories, so no point to debate on something that isn't true

Sounds like a complaint to me

Supes: have you tried duct tape?
User
It's quite easy to construct a universe which is finite but boundless (i.e. has no edge).

And yes, Superjer is correct: in essence, muons should not reach the surface of the Earth because they have a half-life of 2.2 microseconds, even at the speeds they travel at that's too short a time to reach the surface without decaying.

On the other hand we detect lots and lots of muons. So basically they're travelling quickly, their "internal clock" runs slowly and they reach the Earth. You can also measure the differences in muon counts at the bottom and top of a hill, for instance.
adhesive said:
Down Rodeo said:
An inertial frame is defined as one in which Newton's second law holds, so provided there is no force acting on the stick, it's an inertial frame.

I misunderstood the question. I thought the stick was flying back at the spectator after it entered the barn, not just passing through it, so I assumed the stick changed direction without accelerating.

Ah, my bad. It's best to think of the spectator standing at one side of the barn, looking through a window or something. Again, this is all thought, since I know SRAW will complain. I might edit the original post to make it slightly clearer.
User
One day, well after one of SuperJer's friends called Aaronjer Aaronjer, Aaronjer called me ZachJer. Then I forgot the password to the ZachJer account and created this one. I should change my name to Kilroy, and necro more threads. PS I miss Edan.
User
Sprinkles some how convinced superjer to host files for him?? No wonder why your maps downloaded so fast...
User
Rockbomb said:
sprinkles said:
@RB, all the links are direct, example:
http://superjer.com/sprinkles/test.html
@theotherguy, I'll fix the ads when I'm done watching Iron Man 2.

Yes, but the files are still on another site. It might work, but you shouldn't rely on another site to host files for yours. Essentially, if the other site crashes, so would his.
And its usually frowned upon leeching files from anywhere.

Well, considering he has a free website builder make him a site, then he wants to get their ads off it, I doubt he cares about leaching.
Nonetheless, copy pasta:
http://static.wix.com/client/css/viewer.css
http://static.wix.com/client/js/swfobject.js
http://static.wix.com/client/js/basichtml.js
http://static.wix.com/client/js/userApi.js
And, whatever resources are left.
User
sprinkles said:
@RB, all the links are direct, example:
http://superjer.com/sprinkles/test.html
@theotherguy, I'll fix the ads when I'm done watching Iron Man 2.

Yes, but the files are still on another site. It might work, but you shouldn't rely on another site to host files for yours. Essentially, if the other site crashes, so would his.
And its usually frowned upon leeching files from anywhere.
User
@RB, all the links are direct, example:
http://superjer.com/sprinkles/test.html
@theotherguy, I'll fix the ads when I'm done watching Iron Man 2.
Truck
User
Rockbomb said:
HACK THE PLANET!

They're trashing your rights...
Truck
User
Rockbomb said:
I would say that Sprinkles used hacks to find them, but I'dprobably get banned.

I hope you do get banned. You're blowing this out of proportion, nobody gives a fuck about you making hacks.

NatureJay said:
Rockbomb said:
I would say that Sprinkles used hacks to find them, but I'dprobably get banned.

You would get banned for being a bad influence on poor, innocent sprinkles.

SRAW said:
This stuff isn't even proven yet, that's why we call them theories, so no point to debate on something that isn't true

Who says it isn't true?
Truck
Forbidden

You don't have permission to access /forum/moticons/ on this server.
Apache/2.2.3 (CentOS) Server at www.superjer.com Port 80
User
This stuff isn't even proven yet, that's why we call them theories, so no point to debate on something that isn't true
User
This stuff isn't even proven yet, that's why we call them theories, so no point to debate on something that isn't true
Truck
User

Truck
User
Shits crazy yo
Truck
User
Truck
User
Superjer, you must have gone to "Learn everything about everything" college.

BTW:
php code

<?php
require_once 'protect.php';
?>


php code

<?php
if (isset($_POST['submit']))
{
$shout = protect($_POST['shout']);
?>


php code

<?php
function protect($sValue)
{
$sValue = mysql_real_escape_string($sValue);
$sValue = htmlentities($sValue, ENT_QUOTES);
$sValue = trim($sValue);
return
$sValue;
}
?>



Now that I look at it mysql_real_escape_string and htmlentities together kind of mess things up.
php code

<?php
$sValue
= "Hello, e'erybody";
$sValue = mysql_real_escape_string($sValue);
?>


$sValue now equals "Hello, e\'erbody";
php code

<?php
$sValue
= htmlentities($sValue, ENT_QOUTES);
?>


$sValue now equals "Hello, e\'erbody"

Right?
Haha, it converted the HTML representation of ' to '.
But you get what I mean right?
User
superjer said:
I think the key to the problem is that there is no such thing as "two events occurring at the same time" when they are separated by space. At least in absolute terms.

Yes! Well, kind of. Observers moving relative to one another will in general disagree about the simultaneity of events. At speeds where relativity kicks in of course.

RB, NatureJay is talking about General Relativity. Basically, masses warp both space *and* time with the result that clocks in a stronger gravitational field (or accelerating strongly) appear to tick more slowly. Sounds a bit esoteric but this result is necessary to make GPS work!

Finally this is all thought-experiment, so we're assuming that the doors work properly for our purposes and that. I'm a physicist, not a masochist.

In fact, you could kind of do it in an actual experiment by knowing the velocity of the stick in advance, then synchronising clocks at each door. You then know where the stick will be and when it will be there and can set the doors to open and close at the correct times. That way the stick will definitely "see" the doors opening and closing at different times.
Truck
User
sprinkles said:
I don't even know where to begin....

Warning: mysql_query() [http://www.mysql.com/doc]: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ''shouts' SET 'userid' = 2, 'date' = NOW(), 'message' = 'hjkl'' at line 1 in /var/www/shoutbox.php on line 50
You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ''shouts' SET 'userid' = 2, 'date' = NOW(), 'message' = 'hjkl'' at line 1

php code

<?php
else
{
mysql_query("INSERT INTO 'shouts' SET
'userid' = {$_SESSION['uid']},
'date' = NOW(),
'message' = '$shout' "
) or die(mysql_error());
}
?>















































Superjer has syntax highlighting :O
User
superjer said:
Thank you sooooo, soooooo much SRAW.
User
Oh, Superjer!
User
Be warned, though: CornJer asked for "'Does Cocaine' or something like that ... It sounds metal". Ended up with "Metal Does Cocaine". What I'm trying to say is in the Superjer forums, admins grant wishes, but they're probably not yours.
Truck
User
melloyellow582 said:
superjer said:
It looks just like the regular site with a few more buttons here and there.


And it's in red!

No. There is a racing stripe though. It makes the site load faster
Truck
superjer said:
It looks just like the regular site with a few more buttons here and there.


And it's in red!
Truck
User
sprinkles said:
aaronjer said:
We don't ban because Subadar hasn't implanted a ban button in my Lordly Forum Administration Console. That is the only reason you aren't ALL BANNED. MOTHERFUCKERS.


So...Superjer made a ban button I take it.

It was already there when he said that. I guess he just hadn't found it yet.
Truck
User
aaronjer said:
We don't ban because Subadar hasn't implanted a ban button in my Lordly Forum Administration Console. That is the only reason you aren't ALL BANNED. MOTHERFUCKERS.


So...Superjer made a ban button I take it.
Truck
User
I can't tell if its safe now, but flock hasn't broke anything. I am assuming its working. All I have to do is write (copy pasta rather) some code so it doesn't write the same ip over and over.

Thanks Superjer!
Truck
User
SuperJer is SUCH a fag.
Truck
User
It's superjer.
Truck
User
[2010-09-21 07:35:07 UTC] <superjer> K I'm looking.
[2010-09-21 07:45:59 UTC] <superjer> It works. Sort of. On my server.
[2010-09-21 07:46:01 UTC] <superjer> http://superjer.com/lies/vote.php
[2010-09-21 07:46:13 UTC] <superjer> I had to create the data files and give the webserver write permission to them.
[2010-09-21 07:48:33 UTC] <superjer> This isn't a very good script. It adds extra junk characters for some reason. Also it's not concurrency safe. If two users vote at nearly the same time, it can hose the data file.
[2010-09-21 07:52:37 UTC] <superjer> 1. Get rid of the \r's
[2010-09-21 07:53:20 UTC] <superjer> 2. change the blacklist check to trim($line) == $_SERVER['REMOTE_ADDR']
User
Since csdm is the most popular type of server I decided to put up a deathmatch server.


We also have a scrim server if superjer and his gang want to scrim us (we will rape, jus' saying).
User
superjer said:
Are you going to post a pic or not?

No camera :S

I could give you somewhat of instructions to make it? If ya want?
User
Give them to superjer

LOL, I didn't get the picture til just now... wow, only took me half an hour. D'OH!
Truck
User
Yes, it's either that or "last post by superjer", those are the good times.
Use the pointfile to find leaks, for more info check out our FAQ.
Truck
User
Down Rodeo said:
Link fail! You've somehow made it a Superjer link.

Which is to say, drop the quotes.


Google Chrome likes to do that crazy shit for you.
Truck
User
Link fail! You've somehow made it a Superjer link.

Which is to say, drop the quotes.
aaronjer said:
superjer said:
I think you accidentally the whole part.
I think you accidentally the whole forum.

i think i accidentally, accidentally, actually
Truck
User
I thought that was just an mp3 file. It's up to your browser what to do with it.

(Pointless: the URL for this post is awsesome! www.superjer.com/forum/superjer_6.php#60606)
Truck
User
User
superjer said:
SuperJer plays SC2.




How do you know?
Truck
User
LOLOLOL
Superjer, you're the man, man

My new email = h@zard0.us

Edit: Awww, it takes up to 48 hours for them to make sure I own the domain
Oh well, its better than me sitting here trying to figure out wth I'm doing setting up my own mail server, and probably never getting it to work
User
SuperJer plays SC2.



Truck
User
Like I said we have a new Counter Strike 1.6 gaming community.

server:


Also, and I hope superjer doesn't mind, I put Decoy is Hot on our homepage here. It links to superjer's music page, so I don't think he'll be mad. But, soups if you are, then I can always take it down.
User
superjer said:
Are you still using any renamed .so files? You really shouldn't be.

Fresh install of hlds, so no.

superjer said:
Or do you have any weird settings at all?

No? Basic settings (you mean in server.cfg right?)

superjer said:
I know it is easy with AMX (or a map) to create too many entities and cause this error.

Map was/is de_dust2. Don't have many plugins for amxx.
User
superjer said:
Does it happen on a particular map?


Well we haven't been running anything but de_dust2.
User
Since I know how all of you really give a shit about what games I want, here we go:

Super Meat Boy:
Sick vid


American Macgee's Alice 2: Madness Returns:
Sick vid


Portal 2:
http://www.superjer.com/forum/portal_2.php all of the trailers

Guild Wars 2:
Sick vid

I know what you guys think of MMORPGs :D

And another game that I don't remember the name of :(
User
superjer said:
9:30 GMT? I thought you were in Colorado?

OH SHI-
No wonder nobody showed up...
User
sprinkles said:
Rockbomb said:
Hey guess what, thanks to Superjer I just set up my server to also be used as a web server... check it out: link


Shit how'd you do that?


Probably like this:

code
sudo apt-get install apache2
sudo vim /var/www/index.html
echo Now to forward port 80 on my router...
User
sprinkles said:
Rockbomb said:
Hey guess what, thanks to Superjer I just set up my server to also be used as a web server... check it out: link


Shit how'd you do that?


He runs the web server software and hlds DUH
sprinkles said:
Rockbomb said:
Hey guess what, thanks to Superjer I just set up my server to also be used as a web server... check it out: link


Shit how'd you do that?



drugs!
User
Rockbomb said:
Hey guess what, thanks to Superjer I just set up my server to also be used as a web server... check it out: link


Shit how'd you do that?
User
sprinkles said:
Rockbomb said:
Ok, I need help with one last problem

So, I can't seem to get the "fast downloads" to work correctly.



You need a webserver to do that, it works off of http.

Hey guess what, thanks to Superjer I just set up my server to also be used as a web server... check it out: link
Truck
User
superjer said:
sprinkles said:
Ok it works and what not. But how do I setup new user accounts?

SCP/SFTP use the system user accounts.


So that means I can remotely log into your machine?

Lets try it.

Oh, I can. I was @lala.

lolsome?
User
superjer said:
Why would you want all of the trouble of Steam and none of the benefits?

Well, everyone I play with plays 1.6, I don't wanna make them all get 1.5 just so they can play on a server that probably won't have many people in it

I think I got the protocol thing figured out. After letting the server run for a while it eventually popped up with an error saying that it couldn't run cboost (which patches it to 47/48) because metamod was outdated.

Now my problem is, I downloaded the latest version of metamod and I can't get it to work. So once I figure out how to get this newest metamod working, everything should run fine
superjer
saves
the
day
User
superjer said:
I'm not positive but _sv_lan should be +sv_lan or -sv_lan.

Options don't normally start with _.

Why are you doing non-Steam with the Steam version of CS? What is the point? I don't get it.

Cuz idk what to do, so I searched for a tutorial and found this one http://www.cstrike.ro/tutorial_cs16_nosteam_linux.php
And thats what it says to do

I would say that I think Sprinkles followed the same tut... but I jsut looked and that tut uses:
./hlds_run -game cstrike +ip ip.de.internet +sv_lan 1 -nomaster +maxplayers 18 +map de_dust2
User
superjer said:
sprinkles said:
code
114:/usr/hlds# ./hlds_run -game cstrike +ip ip.de.internet _sv_lan 1 -nomaster +maxplayers 24 +map de_dust2
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Error:libSteamValidateUserIDTickets_i386.so: cannot open shared object file: No such file or directory
Unable to load engine, image is corrupt.


Not the cause but +ip ip.de.internet and _sv_lan 1 look incorrect.

On mine libSteamValidateUserIDTickets_i386.so is all lowercase. Make sure your files are updated.

Are you trying to run it in non-Steam mode? Because that's extremely error-prone. If you want to do that you should run 1.5 or something.

whats wrong with _sv_lan 1?
Maybe thats why mine won't work...
And yes he's doing no-steam... me too :D
User
Did you do this part?



You have to make sure the red line is pointing at your stuff in all 3 views.

If it's still black please update your video drivers, scream a while, and/or upload a screen shot.
Truck
User
sprinkles said:
Does it work on Unix machines?

On most GUI'd *nix machines you don't need a special program.

Just edit the address bar in any folder like:

sftp://superjer.com/
User
Bro, click the link in the first post of this thread.
It works great, and is really easy to follow (except whoever wrote it speaks shitty english, but you'll know what he means).
User
Jake?! said:
I meant better as in you guess and get guessed more, aka more gold medals <3

I'm not disagreeing with that. <3
SRAW said:
I would like to note that kelli was on 10 minutes ago, and in an incredible coincidence, the moment "she" gets off, aaronjer suddenly comes on!


aaronjer said:
I can usually load out holder than she can, given how much older I am.

You sure can.
User
1) Our beards are not the same length.

2) I play Civilization IV like I mean it.

3)
Truck
User
Jake?! said:
Just think of the "rest of the world" as the users, and "americans" as the admins. Just like here on sj.tubes/web, the admins are right.


We had that jew as an admin, that being superjer's worst mistake everrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

and I'm pretty sure that there are a couple of americans who aren't admins here
User
thanks superjer, worked well i can now compile my map.
User
I finally got back into this again.

User
Rockbomb said:
sprinkles said:
Rockbomb said:
192.168.0.1
And, the first IP I was usin I got from my router config page


That's probably the internal ip for your current rig. Your external (wan) ip will not start with 192.168, ever. Your ip address can be found here: http://www.superjer.com/ip/

Use that.

Sprinkles, did you even read what DR said?

And the IP that link shows is the same one I used in my first post.

You expect me to read!?!?!?
User
sprinkles said:
Rockbomb said:
192.168.0.1
And, the first IP I was usin I got from my router config page


That's probably the internal ip for your current rig. Your external (wan) ip will not start with 192.168, ever. Your ip address can be found here: http://www.superjer.com/ip/

Use that.

Sprinkles, did you even read what DR said?

And the IP that link shows is the same one I used in my first post.
User
Rockbomb said:
192.168.0.1
And, the first IP I was usin I got from my router config page


That's probably the internal ip for your current rig. Your external (wan) ip will not start with 192.168, ever. Your ip address can be found here: http://www.superjer.com/ip/

Use that.
User
You don't need to decompile: I've already released the source for l337sk337.

www.superjer.com/files/awp_lsb_source.zip
User
Superjer does it with teleports and trigger_changetargets

and after searching for one minute, I found this
http://www.twhl.co.za/vault.php?map=4908
Get in contact with superjer.
User
Here are some pics for you assholes

Just joining the game with a shitty ping yet owning


It's the superjer.com family <3 well not really


Yet more ownage


In between here I knifed Hov Black

Mapping error alert! Sprinkles must be hanged for this


And when I leave the server
User
This is the final beta testing party. I have 5 reserved slots on my server for superjer.com fellows.

Details can be found here.

Oh, the main point of this thread was to reserve your slots. I have a max of 5 available slots for superjer.com. Any unused slots will go to AoG. First come, first served.

1) Rockbomb
User
You need to set the fgd file.


http://www.superjer.com/learn2.php
User
I'm well aware AJ - but then you've maybe not seen the newspaper stories about the 14-year-olds nipping vodka in class.

No, I don't get drunk on SuperJer.com, not any more.
User
DR gets drunk posting on superjer.com?
User
It's the superjer.com family

and I broke the top post lol
User
It's the superjer.com family
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
User
superjer said:
I don't know what the fuck SRAW is trying to say.


... it's ok, let's play vegetable game!
http://www.kongregate.com/games/TerryCavanagh_B/vegetable-game
warning, do not play vegetable game

User
I second SuperJer for this. Html is pretty much the language of all websites. HTML 5 is the newest version. It adds, among other things, the <video> tag.
User
@superjer lol

But, did anybody see that bitch in the vid? She was UGLY.

<- She really looked like that!
oh shit, i looked at superjer's sourse code and saw the html tag

hmmm
Truck
User
Oh, you might have to use it via the command line. Try searching for posts with "textract" in them by Superjer.
Truck
User
http://www.superjer.com/files/textract.zip

You made me find it. Happy? :p
User
SRAW said:
Why wasn't I able to login with any account yesterday?


Superjer removed your account to save disc space.
User
superjer said:
Only use a table if you need both columns and rows.

On your div set CSS overflow:auto; and you'll get scrollbars automatically when needed.

Hmmm... hadn't even thought about needing rows and columns... definitely will.
Should I get rid of the div altogether or nest the table within the div?
User
aaronjer said:
Honestly, that creeps me out less than furries. However... SuperJer will probably kill you, rape you and bury you in the river. He has this thing about questionably legal things being posted on his site. Not that that keeps me from hiding the DeCSS code anywhere I can around here.


Ah, but they're pretty! Here, let me show you:
**BAD IMAGE**

Well, it's actually no illegal. Everybody in work/voicing and so on are above the age of 18. And, staring at... Shit what's his name's avatar isn't porn, so lolicon would be legal, right?

Ah, questionable...
buq25 said:
Shit...
User
superjer said:
Well if you find a hole:

1st) Do something funny and/or awesome.
2nd) Let me know so I can fix it.

That was the plan
User
Honestly, that creeps me out less than furries. However... SuperJer will probably kill you, rape you and bury you in the river. He has this thing about questionably legal things being posted on his site. Not that that keeps me from hiding the DeCSS code anywhere I can around here.
User
It might require the expert thingy. I'm actually not mapping for 1.6 anymore, so I have no idea. Here it is, anyways.

http://www.superjer.com/files/cs-fgd-xp_8u.zip
User
Injen said:
Again. Where do you guys find those thing? I dont even have entitys on the letter "R"

superjer said:

Anything named "Round_Start" will get triggered at the start of every round.

User
SuperJer believes that everyone in the world likes him, so there is no need for security.
Ah!

By the way, how good/bad is the security at this place? I guess you(superjer) wouldn't roll your own forum without knowing a thing or two about internet security, right?
User
Hmm.. then I don't know, maybe you accidently removed the wad? I guess you just have to google or wait for superjer or kd to answer
User
or a map in which they have no guns and have to squash each other, like superjer the asshole find the hole map
Truck
User
lol on his youtube channel it says call meh (484) 638-6777 and i google searched it its his real number i cant call anyone right now but you should call him and ask if its really him on superjer.com lol
Truck
User
But superjer could allow you to choose whether you want it or not by choosing the settings in Me.
User
superjer said:
OK. My SSN is 536-11-4736.

If you don't mind, can I also get your middle initial, and your mothers maiden name. Also the pin for your credit card, if thats cool with you.
I was wondering superjer if you can give me your s.s. number and make an account for me , I can send you the money through via paypal .
sprinkles said:
superjer said:
mcdiddys.com...damnfun.com


How many domains do you have!?


not enough.
User
superjer said:
mcdiddys.com...damnfun.com


How many domains do you have!?
User
HoV Black said:
you cant buy things online with a giftcard and you wouldnt be ableto pay superjer through paypal with it either

Yeah you can...
User
you cant buy things online with a giftcard and you wouldnt be ableto pay superjer through paypal with it either
User
aaronjer said:
Excuse me, but the proper superjer.com terminology would be "nigga bitch".

There, I changed it.
User
Excuse me, but the proper superjer.com terminology would be "nigga bitch".

And people CAN quit playing CS. I quit playing CS one time, and that was years ago! And I totally haven't started playing again!
User
Down Rodeo said:
You should contact Steam support, they can help with payment issues. From Superjer's point of view, if you can't pay Steam through Paypal then you might not be able to pay him.


i can pay him with paypal , but its not goind through steam . dunno why . i bought somthing online at it worked , but steam is just acting like a mother fucker with me
Truck
User
superjer said:
Outcast said:
Did you put any lights in the map?I noticed that i get lower fps when i don't put lights.


GAAH! Where'd you come from?!



Well yea it's been a long time xD
User
You should contact Steam support, they can help with payment issues. From Superjer's point of view, if you can't pay Steam through Paypal then you might not be able to pay him.
User
Ok , since I cannot use a prepaid credit card on shitty ass steam ,

I was wondering superjer if you can buy cs for me and make an account for me , I can send you the money through via paypal .

If that's ok with you.....


You can hold the account until you receive the money and I ain't gonna screw you over or break your balls in anyway ,

So superjer ,,,,,,,,,, Can you do this for me???


AND NO I AINT GONNA FORCE HIM TO DO IT , ITS HIS DECISION

IAM OK WITH A YES OR NO ,
User
what superjer said
Truck
NAH! Superjer will let you of with just a grounding from your game system for the night.
Truck
superjer said:
SRAW said:

Respect!



I LOLED!
User
superjer said:
Hmmm I don't have sound. Can you upload the text version?

Also: are you sure this girl in the pictures is queer? She looks like the average teengirl at least where I'm from.

Lol, I'll edit in the lyrics in a min.

but uh... thats a guy, rofl.

Edit:
Quote:
LET'S GOOOOOO.
OH NOOOO.

Can't stop the tickles.
They call me Dr. Giggles.
It's o-o-o-off the chizzle
Fo' shizzle dizzle

I'm bangin' with the b-o-t-o-dizzle
with wiffles
'cause I dribble like I'm rubbing on nipples.

Gotta get out the pickle
Make it rain with the ripples.
Let my candy rum trickle
Get you buzzed with double triples.

Getting head in, rentals
Avoiding the parentals.
This is ghetto, plain and simple
with the down beat tempo.

Oh, no.
They be hatin' us.
'Cause we're glamorous.
They be hatin' us.
'Cause I'm fabulous.
Can't stop me once I've started,
Baby, got me retarded.
Don't phunk-phunk-phunk-phunk
with my heart.

LET'S GOOOOO.

Chorus:
Chop, chop, chop you up.
Ima monster (hah hah hah)
Eat you like a cannibal,
Spit you out like an animal. (x2)

Slice, slice, slice you up.
Ima monster (hah hah hah)
Cut you up, I'll slice and dice
Serve you up as cold as ice. (x2)

Go 'head girl, shake that butt.
Make me freakin' bust a nut.
Crank that music, blast it up.
Let's get wasted, super *UHN.

Guess what, honey. I'm a freak.
I'm a freak inside the sheets.
Rough, tough, naughty nurse.
Rip it up, now make it hurt.

Don't stop, get it, get it!
Last for hours, not for minutes.
Open wide for my surprise,
Scratch and blow for your grand prize.

Smear it on your plastic face,
Leave you with a sweeter taste.
Super soaker on your chest,
Let it drip down on your breast.

LET'S GOOOOOO.

(Chorus)

Haters make me famous (x5)

(Chorus)
User
superjer lock this truck ,
User
Well I give a fuck. About the motherfuckin' Eastern Orthodox Church! Wooooo-ooooh!


User
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Truck
User
Truck
User
superjer said:

I still like co-op better than versus. Versus is more ha-ha fun and campaign is more holy-shit fun.


Took the words out of my mouth. Give them back this instant!

Also Astrojams, I will take up the gun and the cricket bat in the quest for badass completion. Just give the word and I’m all over it.
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sprinkles said:
Jus' wondering, nobody likes him. And, we need a use for the "Banned Land" section.

This:
superjer said:
I've always wanted to abuse my power over the weak-minded lunkheads infesting my forum to hurt innocent people. Today I realize the full potential of what I control and I hope to sub-terrorize more undeserving targets in the future. Please stand by

Truck
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Yay new people..Soon we will have world domination over superjer!
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the_cloud_system said:

Ohhhhh shiiiiiiit..... that just happened.
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superjer said:
Personally, I'd use GIMP.

I think this about covers it: www.gimp.org/tutorials/Simple_Animations/

(And I know I'm the only person on the planet who likes GIMP so WHATEVER.)

I like GIMP too! /sheep
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sprinkles said:
Link me please.

here
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:(




Can you make a new song superjer? We will all make you time to do it.

Also, what's up with your scrim team?
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I met a decoy today, .decoy. was his name. He was pwning n00bs. Then I thought "Hey, is this the decoy that superjer was talking about in his song!?" Decoy said he didn't know superjer. :(

http://www.superjer.com/music/SuperJer%20-%20Decoy%20Is%20Hot.mp3

I would post his steam id, to see if superjer had him on his friends list. But, its not nice to give out a;ljdkfajf;adkjfa;klfj

whoops.

Forgot to mention we were playing CS
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superjer said:
Rockbomb said:
sprinkles said:
What's age of empires?

*Throws a rock at Sprinkles*

*Throws Sprinkles at KAYOS*

*Throws Chuck Norris into my screen coming out of Sprinkles' screen, then roundhouse kicks him.*
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IE doesn't even support the Superjer Funky Sigs™.
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Haha wait, I'm currently working on one with superjer
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It's about SuperJer's life-long struggle against his brother's annoying habit of telling people about dreams.
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Down Rodeo said:
It is rather. We did a hard run tonight :) it ended up with one guy running to the Bloodhound, Aliens... well... swarming around him. Good times. If you like, I can try to help with your errors, because I've spent quite a while around Source. And it's quite stable :)

Connection issues will either be: your firewall, not allowing the game in/out. This probably isn't your problem on Windows 7. It could be because the person's internet you're playing on is quite slow, in which case, there's not a huge amount you can do. It could be that their firewall is blocking Alien Swurm (yes Swurm) so you can ask them to fix that... Dunno what else. Some of my friends and I might rent a server, it's so much better when you don't have a half-second lag going down :p

Tell you what, if you can find my Steam name on this site, and can put up with HORRIFIC connections because you're a few thousand miles away, we'll play with you. Probably not worth it for you, eh? :p


"for example mine would (maybe) be like 'C:\Program Files\Steam\Steamapps\Down Rodeo\cstrike\maps'" is the closest thing I found.

AHA! GOTCHA: Killatron40k!

And... probably not anyways, because of the rest you wrote.
Superjer didn't answer to a question more than 2 years ago. Why he has 4 accounts...

Well, if you could fix my errors(or help me fix my errors), I'd be so freaking happey dude! It was probably the server I was trying to connect to that was lagging but still.

Still want me to add you to friends list?
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Who's this guy called straw? And it isn't me, just ask someone like superjer or aaronjer to compare our locations...
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Nice work superjer!
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SRAW said:


superjer said:



Hanafuda (“flower cards”) is a card game that evolved from Western playing cards back when the Japanese wanted to play poker, but the white-man’s culture was permabanned from Japan because Caucasians were to damn tall.

Unlike Western-style cards, the Hanafuda cards contain no numbers. Instead, the 48 cards in the deck use pictures of flowers and plants. The deck is organized in 12 suits, one for each month of the year, and the types of plants represent the months in which they bloom in Japan. Just like western cards, they can be used to play several different games.

Also, you should know that back in 1889, a small company was formed in Kyoto for the specific purpose of producing Hanafuda cards. The company was called Nintendo Koppai.

A century later, it had evolved into a titan in the video game industry: Nintendo.
Now you know.
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Shut the fuck up. You'd all take anything you could get and you know it. Except SuperJer... he is very finicky about titties. Fininititicky or something.

And now that I've actually read that column dream: CALIFORNIA IS A BLACK HOLE FROM WHICH NO MAN EVER ESCAPES EVEN WITH ALL OF THESE MONIES.
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I thought it was funny...

That one is for the ambidextrous. Oh... and should we commemorate July 17th as official SJCOM.web leetspeak day? I could probably get Subadar to program something into the site that we'll all forget about by the next July 17th. It'll be like fun!
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SRAW said:
All of those games suck, except for legend of zelda (it was on the snes right?) and excite bike!

Well, you suck, it makes it even.

SRAW said:
and when are you going to change your avatar buq25?

Whenever I feel like it. Oooor, you could ask Aaronjer/Superjer.

SRAW said:
because it's mildly disturbing.

AND YES I'm allowed to triple post

Guess, never since your disturbed by it.

Allowed to triple post? So am I, Superjer and Aaronjer are badasses, but I'm smart enough to be able to think around the "Post a Reply" button, eh? Like, the "EDIT", CTRL + T to copy pasta...
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We love you Superjer!