[2013-02-26 14:26:34 UTC] yeah sometimes it's hard to put a thought in hammer indeed [2013-02-26 14:27:09 UTC] an easy way is to start off by making the floors [2013-02-26 14:27:26 UTC] then decide where you want walls and paths etc [2013-02-26 21:37:57 UTC] I was going do that [2013-02-26 21:38:26 UTC] but i wanted to make it multi-dimensional plus i cant figure out how to make source textures consistent across brushes [2013-02-26 21:39:04 UTC] by this i mean in hammer 3.4/3.5, you can make like 2 brushes next to each other and they have the same texture and it will be consistent across, but it doesnt seem like that in vhe 4.0