[2008-06-22 03:18:36 UTC] Hey Dan, For Some Reason It Takes me 6 Hours to compile a small surf map. [2008-06-22 03:18:58 UTC] It is a hallow box, with the map on the inside. [2008-06-22 03:19:27 UTC] Well, a hallow brush. Its not poorely constructed, but I can not figure out why it is taking 6+ hours to compile it. [2008-06-22 18:08:46 UTC] ???? whos the new guy [2008-06-22 18:09:14 UTC] Blasphemous...he must needs halps >.< [2008-06-22 18:09:16 UTC] Me [2008-06-22 18:09:20 UTC] if he came here [2008-06-22 18:09:21 UTC] lol [2008-06-22 18:09:23 UTC] I have been mapping for a long time, [2008-06-22 18:09:28 UTC] ohs [2008-06-22 18:09:33 UTC] >.< [2008-06-22 18:09:53 UTC] But I can not figure out why, I fixed my compile problems, I thought the texture I was using was 16x16 but it was 265x215 so it was taking many patches [2008-06-22 18:10:06 UTC] ... [2008-06-22 18:10:25 UTC] ^.^ But now I got another gay problem, never had this one before, everytime I try to compile a surf map I get an error when I run it., [2008-06-22 18:10:28 UTC] you got me at compile...then the rest was like...WHOA [2008-06-22 18:10:30 UTC] Compiling goes fine [2008-06-22 18:10:49 UTC] wait [2008-06-22 18:10:54 UTC] is it a .wad file? [2008-06-22 18:11:02 UTC] man superjer might as well advertise hammer mapping thats where we get most the partisipants [2008-06-22 18:11:02 UTC] or someting else? [2008-06-22 18:11:04 UTC] I can compile it fine, but when I try to run the map it crashes. [2008-06-22 18:11:11 UTC] No... its .bsp [2008-06-22 18:11:39 UTC] i know its the .bsp >.>but the is there a error thats pops up. [2008-06-22 18:11:45 UTC] thats what i wanted to know [2008-06-22 18:12:11 UTC] Bad surface extents 832/0 [2008-06-22 18:12:29 UTC] (2432, -3392, -3135 [2008-06-22 18:13:02 UTC] I go to those chords, nothing there [2008-06-22 18:13:36 UTC] its l x w x h rightl [2008-06-22 18:13:46 UTC] length , width, heights right [2008-06-22 18:14:00 UTC] ummm.. [2008-06-22 18:14:07 UTC] eDan your tuen ^^ [2008-06-22 18:14:11 UTC] turn* [2008-06-22 18:14:25 UTC] hes probably not here [2008-06-22 18:14:27 UTC] ! [2008-06-22 18:14:32 UTC] no hes thar... [2008-06-22 18:14:43 UTC] I think he's just going through the forums [2008-06-22 18:14:48 UTC] hes always signd in but hardly there [2008-06-22 18:15:17 UTC] eDan I know lol [2008-06-22 18:15:18 UTC] im here [2008-06-22 18:15:23 UTC] im always here [2008-06-22 18:15:35 UTC] I found the chords [2008-06-22 18:15:37 UTC] im going to take them out [2008-06-22 18:15:57 UTC] it takes forever to compile for some reason [2008-06-22 18:16:00 UTC] O\_/O [2008-06-22 18:18:10 UTC] [size=40]ECHO[size=35]ECHO[size=30]ECHO[size=25]ECHO[size=20]ECHO[size=15]ECHO[size=10]ECHO[size=5]ECHO [2008-06-22 18:19:13 UTC] Dan [2008-06-22 18:19:17 UTC] If i send u the .rmf will u look over it? [2008-06-22 18:19:19 UTC] Edan [2008-06-22 18:19:38 UTC] hammermapping@yahoo.com [2008-06-22 18:19:38 UTC] eDan, then, if I send you the .rfm look over it for me? [2008-06-22 18:19:51 UTC] yeah, sure [2008-06-22 18:20:01 UTC] that's hammermapping@yahoo.com [2008-06-22 18:20:05 UTC] Got msn? [2008-06-22 18:20:14 UTC] Ok, Um [2008-06-22 18:20:30 UTC] They say there is a leak [2008-06-22 18:20:32 UTC] now [2008-06-22 18:23:35 UTC] Its sent. [2008-06-22 18:23:52 UTC] This is my first time mapping a surf map [2008-06-22 18:23:58 UTC] got it [2008-06-22 18:26:14 UTC] Wow, surf maps are hard [2008-06-22 18:26:58 UTC] you have no spawn points [2008-06-22 18:27:45 UTC] I know, I have one [2008-06-22 18:27:51 UTC] I have for CT i think, its a surf map [2008-06-22 18:28:17 UTC] When im done making sure all the slides will work, I'll add enities [2008-06-22 18:28:51 UTC] Try to compile, there is a leak [2008-06-22 18:28:51 UTC] It says, but I cannont find i [2008-06-22 18:28:53 UTC] it [2008-06-22 18:31:46 UTC] what's with the regular brushes that have aaatrigger applied? [2008-06-22 18:32:31 UTC] another prob eDan, I posted it in my truck. [2008-06-22 18:32:43 UTC] I make the brushes before applying textures [2008-06-22 18:33:09 UTC] You see how I hallowed out a box and built inside it, is that bad? [2008-06-22 18:33:32 UTC] no, that's fine [2008-06-22 18:33:48 UTC] I can not find a leak [2008-06-22 18:33:51 UTC] Can you? [2008-06-22 18:34:08 UTC] also, the first roof, is func_illusinonary [2008-06-22 18:34:17 UTC] There is another roof aboveit [2008-06-22 18:38:28 UTC] im still not sure about having only one spawn and the aaatrigger brushes [2008-06-22 18:38:44 UTC] add a spawn and make the brushes func_conveyor, or what ever [2008-06-22 18:39:19 UTC] where is the leak is what im curious about [2008-06-22 18:39:28 UTC] a leak doesn't HAVE to be an opening [2008-06-22 18:40:02 UTC] i think i found it [2008-06-22 18:40:09 UTC] what else? [2008-06-22 18:40:15 UTC] look, want toe chords [2008-06-22 18:40:34 UTC] in TOP view, go to the bottom left [2008-06-22 18:40:57 UTC] there is an aaatrigger brush that [u]touches[/u] the outside [2008-06-22 18:41:14 UTC] move it in a bit [2008-06-22 18:41:29 UTC] ok one sec [2008-06-22 18:41:52 UTC] the long skinny one [2008-06-22 18:41:54 UTC] is it the long one? [2008-06-22 18:42:29 UTC] SolidBSP [hull 0] 414 (0.07 seconds) Warning: === LEAK in hull 0 === Entity light @ ( 832,-3008,-3072) [2008-06-22 18:43:47 UTC] Can you fix it and send me rmf, back I cant find it [2008-06-22 18:47:03 UTC] I dont want to have to delete eveerything [2008-06-22 18:48:43 UTC] Im bou [2008-06-22 18:48:53 UTC] i hate surf mapping [2008-06-22 18:50:11 UTC] i fixed the leak [2008-06-22 18:50:26 UTC] now the map is too big [2008-06-22 18:50:37 UTC] Lol, [2008-06-22 18:50:38 UTC] EXCEEDED MAX_PATCHES [2008-06-22 18:50:48 UTC] Lol, I can fix that [2008-06-22 18:50:51 UTC] Just send me the map [2008-06-22 18:50:54 UTC] I'll have to fix that now [2008-06-22 18:53:50 UTC] you know what [2008-06-22 18:54:15 UTC] are you having this "i want to do this" kinda feeling? [2008-06-22 18:54:48 UTC] should i just tell you what i did and you'll do it on your own? [2008-06-22 18:57:22 UTC] Yes lol [2008-06-22 18:57:39 UTC] I won't learn unless you do [2008-06-22 18:58:24 UTC] delete the 6 brushes around the map [2008-06-22 18:58:48 UTC] and make [u]one hallow brush[/u] around the map [2008-06-22 18:59:09 UTC] i guess there was a gap between those brushe [2008-06-22 18:59:15 UTC] brushes* [2008-06-22 18:59:30 UTC] Oh [2008-06-22 18:59:43 UTC] I forgot I ungrouped them [2008-06-22 18:59:57 UTC] i also put a CT spawn [2008-06-22 19:00:17 UTC] I want to keep my secret spot above the top [2008-06-22 19:00:25 UTC] Ok [2008-06-22 19:00:52 UTC] What if I just ungroup the top from the rest [2008-06-22 19:00:54 UTC] and regroup the other 5 platforms together [2008-06-22 19:01:24 UTC] the secret place is fine, only the outer brushes [2008-06-22 19:02:11 UTC] what ?? [2008-06-22 19:02:50 UTC] wait, what? [2008-06-22 19:05:27 UTC] Thanks it now compiles fine [2008-06-22 19:05:30 UTC] But lets hope it runs fine [2008-06-22 19:05:54 UTC] What is it for a kinda map? [2008-06-22 19:08:34 UTC] It's a map. [2008-06-22 19:09:28 UTC] Thanks eDan so far it is compiling good [2008-06-22 19:09:56 UTC] Dan do you play Cs1.6? [2008-06-22 19:10:52 UTC] yeah [2008-06-22 19:11:04 UTC] You make maps often? [2008-06-22 19:11:04 UTC] my name is Edan, by the way [2008-06-22 19:11:41 UTC] the admin makes fun of my name, so he changed it to eDan [2008-06-22 19:12:12 UTC] HAHA Really [2008-06-22 19:12:26 UTC] i stopped making maps, but i think ill start again during the summer vacation [2008-06-22 19:13:09 UTC] Yeah [2008-06-22 19:13:35 UTC] My favorite map I have made is ScoutzNGlass [2008-06-22 19:13:41 UTC] Its all made out of glas [2008-06-22 19:13:47 UTC] everything is, but its scoutzknivez [2008-06-22 19:14:07 UTC] Going to test map BEB [2008-06-22 19:14:21 UTC] k [2008-06-22 19:15:12 UTC] Why? I go to play it and it says "bad surface extents" [2008-06-22 19:15:18 UTC] fatal error and CS crashes [2008-06-22 19:16:00 UTC] What the hell is bad surface extents [2008-06-22 19:16:06 UTC] I wonder if its because of AAATrigger [2008-06-22 19:23:39 UTC] Killer-Duck I seen you on FPSBanana [2008-06-22 19:24:07 UTC] Wow takes hours to compile a small ass map [2008-06-22 19:28:28 UTC] that's a small ass map? [2008-06-22 19:28:41 UTC] what do you consider to be big? [2008-06-22 19:31:51 UTC] You know what surf_ski_2 is [2008-06-22 19:31:57 UTC] thats big [2008-06-22 19:32:25 UTC] Dust2 IS BIG [2008-06-22 19:32:44 UTC] yours is also big [2008-06-22 19:33:02 UTC] i have de_dust.rmf [2008-06-22 19:33:04 UTC] 329 Seconds to buildvisleaves [2008-06-22 19:33:19 UTC] How? [2008-06-22 19:33:39 UTC] i dont know! but its cool! [2008-06-22 19:34:01 UTC] Dude, seriously? How did you get .RMF For it?> [2008-06-22 19:34:25 UTC] some noob did a remake on de_dust and added a car for each team. he found the RFM somewhere [2008-06-22 19:34:58 UTC] de_dust2** [2008-06-22 19:35:19 UTC] Wow, lol, i want to see some maps you made? [2008-06-22 19:35:37 UTC] i make shatty maps [2008-06-22 19:35:58 UTC] Shatty? Do you mean shitty [2008-06-22 19:36:12 UTC] its slang for shitty [2008-06-22 19:36:22 UTC] you never heard of shatty? [2008-06-22 19:36:32 UTC] I've been on maps that will take a pro surfer 25 minutes to finish [2008-06-22 19:36:35 UTC] like surf_simpsons final [2008-06-22 19:36:59 UTC] my best map is a consept map where you need to hit targets with grenades and that killes the other team [2008-06-22 19:37:06 UTC] Nope [2008-06-22 19:37:10 UTC] Ich am Duestch [2008-06-22 19:37:30 UTC] Lol [2008-06-22 19:37:48 UTC] I know most All English and most duestch [2008-06-22 19:37:58 UTC] But been in Germany for while, back ins tates now [2008-06-22 19:38:24 UTC] %50 on make scales [2008-06-22 19:38:26 UTC] I mean swap transfers [2008-06-22 19:40:10 UTC] [quote=Blasphemous]I know most All English and most duestch[/quote] I don't understand... :sad: [2008-06-22 19:40:44 UTC] Duestch = German.. [2008-06-22 19:40:56 UTC] yeah, that i know [2008-06-22 19:41:04 UTC] Does SuperJer ever get omn [2008-06-22 19:41:39 UTC] Where can I a red glass texture [2008-06-22 19:41:49 UTC] no... he's very busy and stopped getting on [2008-06-22 19:42:00 UTC] make one [2008-06-22 19:42:28 UTC] Using wally? [2008-06-22 19:42:37 UTC] yeah [2008-06-22 19:42:43 UTC] Im bad with wally ^>^ [2008-06-22 19:43:17 UTC] take a regular glass texture, and make it in negative [2008-06-22 19:43:19 UTC] Brb [2008-06-22 19:43:23 UTC] so blue turns red [2008-06-22 19:43:30 UTC] ok [2008-06-22 19:48:39 UTC] I don't have regular glass anymore., had to wipe my computer completely while back [2008-06-22 19:48:41 UTC] what .wad pack has it in it [2008-06-22 19:48:57 UTC] its still converting.. [2008-06-22 19:50:53 UTC] what map has glass? [2008-06-22 19:51:06 UTC] What .wad does [2008-06-22 19:51:58 UTC] is the Valve Hammer Editor Compiler better? [2008-06-22 19:52:18 UTC] YEASH!!! [2008-06-22 19:52:19 UTC] jk [2008-06-22 19:52:22 UTC] idk [2008-06-22 19:52:29 UTC] im kinda hyper [2008-06-22 19:52:33 UTC] never used it [2008-06-22 19:52:39 UTC] Ok, im about to test my map [2008-06-22 19:52:46 UTC] im ganna leave you guys alone [2008-06-22 19:53:03 UTC] jigsaw, you have some cocaine on your nose [2008-06-22 19:53:05 UTC] no you arent [2008-06-22 19:53:56 UTC] in* yoour nose [2008-06-22 19:54:14 UTC] <_< .......O_O........>_> .........SSSHHHHHHHHHHHHHH!!!!!!!!!!!!!!!! [2008-06-22 19:54:57 UTC] [size=200]COCAINE!!!!!! [2008-06-22 19:55:29 UTC] the man will here you be quiet [2008-06-22 19:55:57 UTC] how about cs_office.wad? [2008-06-22 19:56:06 UTC] that should have glass [2008-06-22 19:57:34 UTC] copy the glass texture the .BMP and change it to negative. it will probably be a deep red (because its light blue) [2008-06-22 19:58:20 UTC] i hate to say this, but use Microsoft Office Picture Manager [2008-06-22 19:59:13 UTC] for what? why won't wally work [2008-06-22 19:59:36 UTC] you could [2008-06-22 20:00:00 UTC] i never use wally for the picture editing, only converting BMP to WAD [2008-06-22 20:02:48 UTC] HOLY SHIT!!! are you watching the game? [2008-06-22 20:05:47 UTC] Who is playing [2008-06-22 20:06:39 UTC] ITA - SPA [2008-06-22 20:07:02 UTC] what sport?? [2008-06-22 20:07:11 UTC] soccer [2008-06-22 20:07:24 UTC] Eww, [2008-06-22 20:07:26 UTC] arn't you a sane european?? [2008-06-22 20:07:39 UTC] Yes, But im in the states now [2008-06-22 20:07:58 UTC] oh. :real_sad: [2008-06-22 20:08:19 UTC] well, are you a hockey person? [2008-06-22 20:08:28 UTC] Football [2008-06-22 20:08:34 UTC] American Football [2008-06-22 20:08:50 UTC] i guess we won't be talking about sports [2008-06-22 21:02:26 UTC] How do I add like a push [2008-06-22 21:02:42 UTC] Trigger_Push makes my brush dissapear [2008-06-22 21:03:30 UTC] it's an invisible entity [2008-06-22 21:04:04 UTC] you mean, in-game? [2008-06-22 21:04:26 UTC] Yeah [2008-06-22 21:04:28 UTC] I want to make a boost [2008-06-22 21:04:54 UTC] make 2 entities in the same place: [2008-06-22 21:04:56 UTC] I just reliezed Invisbility was on ^.^ [2008-06-22 21:05:23 UTC] What? I was using trigger_push and it made my brush dissapear, how to make it not dissapear [2008-06-22 21:05:44 UTC] what invisibility? [2008-06-22 21:06:06 UTC] Lol? You don't know what invisble is? [2008-06-22 21:06:09 UTC] Invisable [2008-06-22 21:06:12 UTC] you need a fun_illusionary in the same place as the trigger_push [2008-06-22 21:06:34 UTC] that way you will be able to see the trigger_push [2008-06-22 21:07:01 UTC] Why? No, I am walking on where the trigger_push is [2008-06-22 21:07:07 UTC] If I add func_illusionary it will make it so I will fall through [2008-06-22 21:07:25 UTC] Ok, I added trigger_push to one of my brushes, ingame the brush was not there [2008-06-22 21:07:59 UTC] U watching soccer? [2008-06-22 21:08:05 UTC] I ses eome people in green outfit and some in redoutfit [2008-06-22 21:08:09 UTC] because you can't see a trigger_push entity [2008-06-22 21:08:34 UTC] How do I make it seeable? [2008-06-22 21:08:48 UTC] you make a func_illusionary [2008-06-22 21:09:08 UTC] why does my small map have 40,00 patches! [2008-06-22 21:09:11 UTC] you need both entities, one that pushes, and one that you can see [2008-06-22 21:09:13 UTC] then I can't walk on it ? [2008-06-22 21:09:42 UTC] no, func_illusionary is not solid [2008-06-22 21:09:54 UTC] you can only see it [2008-06-22 21:10:20 UTC] I want to wlak on the area I had trigger_Push [2008-06-22 21:11:51 UTC] I need to talk to SuperJer [2008-06-22 21:18:32 UTC] Is there a way to add letters with wally [2008-06-22 21:25:12 UTC] i dont understand why you need to to walk on a trigger_push [2008-06-22 21:25:20 UTC] what does that even mean? [2008-06-22 21:25:37 UTC] it'll push you only if you're in it [2008-06-22 21:27:30 UTC] im going out to celebrate spain's victory. good night [2008-06-22 21:31:48 UTC] Good game :) [2008-06-22 21:32:02 UTC] No, wait, it wasn't. [2008-06-22 21:54:20 UTC] Down Rodeo? You there [2008-06-22 21:56:22 UTC] Yes# [2008-06-22 22:02:21 UTC] You ther enow?\ [2008-06-22 22:02:36 UTC] I got a mapping question [2008-06-22 22:02:40 UTC] Yes! [2008-06-22 22:02:56 UTC] Ok [2008-06-22 22:03:15 UTC] Will my map compile quicker and use less patches if I use 16x16 textures, or something bigger [2008-06-22 22:03:49 UTC] Umm [2008-06-22 22:03:54 UTC] Because my Surf map is taking 1.5 hours to compile and it is relativly small [2008-06-22 22:03:58 UTC] Smaller textures. [2008-06-22 22:04:05 UTC] Do you have a box around it? [2008-06-22 22:04:31 UTC] I made a huge boxx around it, and hallowed, it [2008-06-22 22:04:41 UTC] I have a hallowed box around the brushes [2008-06-22 22:05:06 UTC] Bad times [2008-06-22 22:05:06 UTC] What is the best way to seal off the map, I thought putting a hallow box around it or something was [2008-06-22 22:05:15 UTC] Get rid of it [2008-06-22 22:05:20 UTC] That would be the worst, actually. [2008-06-22 22:05:40 UTC] Then how do I seal off the map??? [2008-06-22 22:07:42 UTC] Well?? [2008-06-22 22:07:47 UTC] seperate brushes, all connected though, that's what I would do [2008-06-22 22:07:57 UTC] aroiund the map [2008-06-22 22:08:11 UTC] ok, [2008-06-22 22:08:20 UTC] Should I quit the Compilation and trythat [2008-06-22 22:08:38 UTC] 45 minutes and on swap trasnfers 80% [2008-06-22 22:09:32 UTC] Um, yeah it shouldnt fuck up the map.. [2008-06-22 22:09:53 UTC] 45 minutes of waiting just shat on [2008-06-22 22:10:02 UTC] lol [2008-06-22 22:10:30 UTC] um one question, whre could I find models, like a dead scientitst and shit. [2008-06-22 22:13:07 UTC] Blaswhatever: your map shouldn't have leaks [2008-06-22 22:13:14 UTC] Nuke the walls around it. [2008-06-22 22:13:38 UTC] Nuke? [2008-06-22 22:14:47 UTC] Destroy utterly [2008-06-22 22:15:09 UTC] I deleted them? Good enough ^.< [2008-06-22 22:16:17 UTC] DESTROY ALL [2008-06-22 22:16:39 UTC] <3 You all are helpfull [2008-06-22 22:16:45 UTC] I will show you screeny of msp [2008-06-22 22:16:49 UTC] map [2008-06-22 22:16:57 UTC] okies [2008-06-22 22:18:10 UTC] http://img29.picoodle.com/img/img29/4/6/22/f_MAPHELPm_fee659c.png [2008-06-22 22:19:57 UTC] well [2008-06-22 22:22:11 UTC] Lines and dots. Sorry, I'm not a mapper. :p [2008-06-22 22:22:25 UTC] Your not? [2008-06-22 22:23:58 UTC] a 98? you poor child [2008-06-22 22:24:03 UTC] Nope :) [2008-06-22 22:24:31 UTC] I don't even want to know wtf this is [2008-06-22 22:24:38 UTC] Havokk are you a mapper? [2008-06-22 22:24:55 UTC] HAHAHAHAHAHAHA [2008-06-22 22:25:09 UTC] ARE YOU A Mapper Man? [2008-06-22 22:25:14 UTC] roflmao [2008-06-22 22:25:18 UTC] No... [2008-06-22 22:25:18 UTC] No [2008-06-22 22:25:31 UTC] I thought I'd answer for you ;p [2008-06-22 22:25:32 UTC] IM the last person youd call a mapper here [2008-06-22 22:25:37 UTC] Anyone besides me! [2008-06-22 22:25:43 UTC] =-) [2008-06-22 22:26:03 UTC] Why here then [2008-06-22 22:26:12 UTC] I just fuck with the mappers nuthing more. [2008-06-22 22:26:30 UTC] Im not into hammer [2008-06-22 22:26:42 UTC] OH OH FUCK WITH ME! [2008-06-22 22:26:42 UTC] FUCK WITH ME! [2008-06-22 22:26:43 UTC] I do the other categories [2008-06-22 22:26:46 UTC] IM AMAPPER! [2008-06-22 22:26:50 UTC] !! [2008-06-22 22:26:51 UTC] ^^ [2008-06-22 22:26:52 UTC] Look he is [2008-06-22 22:26:59 UTC] Hes been doing it for 8 years [2008-06-22 22:27:00 UTC] wow that's a lot of people [2008-06-22 22:27:00 UTC] Sogrurr [2008-06-22 22:27:03 UTC] http://img29.picoodle.com/img/img29/4/6/22/f_MAPHELPm_fee659c.png [2008-06-22 22:27:07 UTC] thats the most people ive seen online heree [2008-06-22 22:27:17 UTC] Look at that, that is my map, look how small, taking 1 hour 45 minutes to compile [2008-06-22 22:27:17 UTC] weve had more [2008-06-22 22:27:41 UTC] That is a small map.. [2008-06-22 22:27:46 UTC] lol [2008-06-22 22:27:51 UTC] Why taking so long [2008-06-22 22:27:54 UTC] oh well [2008-06-22 22:27:59 UTC] im not to sure about that [2008-06-22 22:28:06 UTC] actually [2008-06-22 22:28:07 UTC] sorry [2008-06-22 22:28:21 UTC] probably from the angles and shit...I guess [2008-06-22 22:28:25 UTC] because its ahuge map [2008-06-22 22:28:27 UTC] brb gotta check on teh cooking [2008-06-22 22:28:30 UTC] lmao [2008-06-22 22:28:33 UTC] 99,25 seconds just to build face lights [2008-06-22 22:28:43 UTC] ol edan [2008-06-22 22:28:51 UTC] heyo [2008-06-22 22:28:53 UTC] You Jew bastard [2008-06-22 22:29:04 UTC] wow, what? [2008-06-22 22:29:07 UTC] Only 37,000 patches [2008-06-22 22:29:25 UTC] since when are you stupid, havokk? [2008-06-22 22:29:40 UTC] =-( i suck at life [2008-06-22 22:29:44 UTC] ive always been stupid [2008-06-22 22:31:27 UTC] not very popular forum [2008-06-22 22:31:37 UTC] yeah [2008-06-22 22:31:40 UTC] wait who said 37k!? [2008-06-22 22:31:47 UTC] We like it that way [2008-06-22 22:31:53 UTC] Me [2008-06-22 22:31:59 UTC] o [2008-06-22 22:32:05 UTC] Big number [2008-06-22 22:32:19 UTC] lol [2008-06-22 22:32:23 UTC] Havokk [2008-06-22 22:32:35 UTC] Dan my map is only 37,000 patches everything is in 16x16 textures [2008-06-22 22:33:00 UTC] look, your map is preatty big [2008-06-22 22:33:25 UTC] 10 gridlines in any direction and you're out of the world [2008-06-22 22:33:31 UTC] it's a big map [2008-06-22 22:33:32 UTC] Yes??? [2008-06-22 22:33:33 UTC] =-( [2008-06-22 22:33:45 UTC] i bet itll be like 3 MB when it's done [2008-06-22 22:33:48 UTC] Im not 10 in any direction [2008-06-22 22:34:13 UTC] Oh [2008-06-22 22:35:09 UTC] >_> [2008-06-22 22:35:18 UTC] =-X Lol, yeah, but its 10 x 14 x 11 lol [2008-06-22 22:35:20 UTC] <_< [2008-06-22 22:35:28 UTC] Lulz [2008-06-22 22:35:43 UTC] ^_^ [2008-06-22 22:35:46 UTC] 10 gridlines width, 14 gridlines length, 11 gridlines high [2008-06-22 22:35:55 UTC] \/_\/ [2008-06-22 22:36:06 UTC] O_O [2008-06-22 22:36:32 UTC] T.T @(-_-)@ @(>.<)@ [2008-06-22 22:36:43 UTC] alright, im going to "feed the dog" if you know what i mean [2008-06-22 22:37:03 UTC] Don't understand your british slang~ [2008-06-22 22:37:27 UTC] im going to "empty the trash" [2008-06-22 22:37:47 UTC] Take a shit? [2008-06-22 22:37:57 UTC] lol [2008-06-22 22:38:07 UTC] yep! [2008-06-22 22:38:12 UTC] "take the kids swimming" [2008-06-22 22:38:16 UTC] >.< [2008-06-22 22:38:20 UTC] hahaha [2008-06-22 22:38:44 UTC] Drop the Browns off at the pool?? [2008-06-22 22:39:06 UTC] dip the doritos in the salsa [2008-06-22 22:39:27 UTC] puke out your asshole? [2008-06-22 22:40:26 UTC] c u boyz later [2008-06-22 22:40:31 UTC] seeyah [2008-06-22 22:40:57 UTC] lol "puke out your asshole" [2008-06-22 22:40:59 UTC] wait [2008-06-22 22:41:14 UTC] wouldnt it make the shir, diarrhea [2008-06-22 22:41:21 UTC] or however you spell it [2008-06-22 22:41:35 UTC] diarrehea [2008-06-22 22:41:38 UTC] iunno lol [2008-06-22 22:41:44 UTC] +What?? [2008-06-22 22:42:02 UTC] PUKE out your asshole [2008-06-22 22:42:11 UTC] puke is liquidy [2008-06-22 22:42:15 UTC] you know... [2008-06-22 22:42:15 UTC] lol [2008-06-22 22:42:19 UTC] awww [2008-06-22 22:42:26 UTC] nasty pictures in my head! [2008-06-22 22:42:26 UTC] Oh that would be diarhhiaha [2008-06-22 22:42:27 UTC] ... [2008-06-22 22:42:34 UTC] Cough a furball out of your shitterhole? [2008-06-22 22:42:41 UTC] hahaha [2008-06-22 22:42:48 UTC] wtf [2008-06-22 22:43:07 UTC] woot my map is done compiling. [2008-06-22 22:43:18 UTC] Can I test with you [2008-06-22 22:43:31 UTC] and mine is muuuch bigger than yours...k [2008-06-22 22:43:37 UTC] lol [2008-06-22 22:43:55 UTC] what is your STEAM ID? [2008-06-22 22:43:57 UTC] ill add you [2008-06-22 22:44:05 UTC] Steam ID IDk? [2008-06-22 22:44:08 UTC] Everything you walk on but one platform on mine is using Manipulation [2008-06-22 22:44:10 UTC] But my Steam Name is ram_sstein [2008-06-22 22:45:00 UTC] k i added you [2008-06-22 22:45:06 UTC] What kind of map isit [2008-06-22 22:45:14 UTC] a zm map [2008-06-22 22:45:41 UTC] Make a surf map, then talk to me, getting on steam now [2008-06-22 22:45:56 UTC] O_O [2008-06-22 22:46:00 UTC] surf maps are hard [2008-06-22 22:46:02 UTC] lol [2008-06-22 22:46:12 UTC] iunno one thing about making a suf map [2008-06-22 22:46:13 UTC] lol [2008-06-22 22:46:27 UTC] i play them, but dont make em' [2008-06-22 22:46:36 UTC] Here is basic steps : [2008-06-22 22:46:45 UTC] I run a surf server [2008-06-22 22:46:48 UTC] 1000FPS [2008-06-22 22:46:57 UTC] cool [2008-06-22 22:47:18 UTC] First make a block, then use Manipulation, on the sidescreen connect the top 2 white dots in the middle, then you got a surf brush [2008-06-22 22:47:37 UTC] Manipulation? [2008-06-22 22:47:53 UTC] Vertex Manupulation [2008-06-22 22:47:59 UTC] ohh [2008-06-22 22:47:59 UTC] k [2008-06-22 22:48:01 UTC] Wait what game you play [2008-06-22 22:48:26 UTC] half-life, counterstrike 1.6, counterstrike cz, counterstrike CSS [2008-06-22 22:48:32 UTC] DoD [2008-06-22 22:48:34 UTC] umm [2008-06-22 22:48:36 UTC] lol [2008-06-22 22:49:08 UTC] I play CS1.6 [2008-06-22 22:49:17 UTC] What game is map for [2008-06-22 22:50:10 UTC] Only 50% on swap trasnfers [2008-06-22 22:50:19 UTC] how do I use commands like -chop with the HLTS compilers [2008-06-22 22:51:19 UTC] IUNNO [2008-06-22 22:51:22 UTC] lol sorry [2008-06-22 22:51:35 UTC] my map is for cs 1.6 [2008-06-22 22:51:35 UTC] =-X [2008-06-22 22:51:46 UTC] wow, making surf maps seems to easy.. [2008-06-22 22:51:47 UTC] lol [2008-06-22 22:51:49 UTC] Good. mine is two. [2008-06-22 22:52:04 UTC] Go for it [2008-06-22 22:52:30 UTC] What is a good .wad to use [2008-06-22 22:52:48 UTC] %60 percent on it [2008-06-22 22:53:46 UTC] swap transfer = %60 percent [2008-06-22 22:54:05 UTC] im not sure actually, for the .wad [2008-06-22 22:54:29 UTC] i upload the ones that i have played on before, if i like the textures [2008-06-22 22:54:47 UTC] Yeah me to. What size do you use? [2008-06-22 22:55:05 UTC] Usally I use 16x16 because it has better compile time [2008-06-22 22:56:30 UTC] U can test without me [2008-06-22 22:56:33 UTC] I can go onto steam [2008-06-22 22:56:40 UTC] it slows compile time [2008-06-22 23:05:31 UTC] sorry [2008-06-22 23:05:35 UTC] comp crashed. [2008-06-22 23:05:41 UTC] had way too many things running [2008-06-22 23:08:45 UTC] Haha [2008-06-22 23:08:51 UTC] grrr [2008-06-22 23:08:58 UTC] wow [2008-06-22 23:09:01 UTC] This is shitty [2008-06-22 23:09:21 UTC] How often does superJer get on [2008-06-22 23:12:26 UTC] not very [2008-06-22 23:12:28 UTC] lol [2008-06-22 23:12:45 UTC] i was very lucky the other day to actually see him on [2008-06-22 23:12:46 UTC] lol [2008-06-22 23:12:57 UTC] my mab is only 1.56mb [2008-06-22 23:14:23 UTC] umm how many spawn points are in surf maps? [2008-06-22 23:14:42 UTC] cause i have 16 on each side [2008-06-22 23:14:49 UTC] i use 16 on each side [2008-06-22 23:14:53 UTC] k [2008-06-22 23:49:58 UTC] U HEAR THAT?